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-rw-r--r--network.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/network.h b/network.h
index afa17adf3..867d2bb3f 100644
--- a/network.h
+++ b/network.h
@@ -170,8 +170,8 @@ VARDEF char _network_server_name[NETWORK_NAME_LENGTH];
VARDEF char _network_server_password[NETWORK_PASSWORD_LENGTH];
VARDEF char _network_rcon_password[NETWORK_PASSWORD_LENGTH];
-VARDEF uint16 _network_max_join_time; //! Time a client can max take to join
-VARDEF bool _network_pause_on_join; //! Pause the game when a client tries to join (more chance of succeeding join)
+VARDEF uint16 _network_max_join_time; ///< Time a client can max take to join
+VARDEF bool _network_pause_on_join; ///< Pause the game when a client tries to join (more chance of succeeding join)
VARDEF uint16 _redirect_console_to_client;