diff options
Diffstat (limited to 'network.h')
-rw-r--r-- | network.h | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -229,7 +229,7 @@ void NetworkShutDown(void); void NetworkGameLoop(void); void NetworkUDPGameLoop(void); bool NetworkServerStart(void); -bool NetworkClientConnectGame(const char* host, unsigned short port); +bool NetworkClientConnectGame(const char *host, uint16 port); void NetworkReboot(void); void NetworkDisconnect(void); @@ -252,6 +252,6 @@ static inline void NetworkShutDown(void) {} /* These variables must always be registered! */ VARDEF bool _network_dedicated; ///< are we a dedicated server? VARDEF bool _network_advertise; ///< is the server advertising to the master server? -VARDEF PlayerID _network_playas; ///< an id to play as.. +VARDEF PlayerID _network_playas; ///< an id to play as.. (see players.h:Players) #endif /* NETWORK_H */ |