diff options
Diffstat (limited to 'network.c')
-rw-r--r-- | network.c | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -29,6 +29,7 @@ #include "network_server.h" #include "network_udp.h" #include "network_gamelist.h" +#include "network_gui.h" #include "console.h" /* IConsoleCmdExec */ #include <stdarg.h> /* va_list */ #include "md5.h" @@ -47,7 +48,6 @@ static byte _network_clients_connected = 0; static uint16 _network_client_index = NETWORK_SERVER_INDEX + 1; /* Some externs / forwards */ -extern void ShowJoinStatusWindow(void); extern void StateGameLoop(void); // Function that looks up the CI for a given client-index @@ -689,6 +689,7 @@ static bool NetworkConnect(const char *hostname, int port) // in client mode, only the first client field is used. it's pointing to the server. NetworkAllocClient(s); + _network_join_status = NETWORK_JOIN_STATUS_CONNECTING; ShowJoinStatusWindow(); return true; |