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Diffstat (limited to 'misc_gui.c')
-rw-r--r--misc_gui.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/misc_gui.c b/misc_gui.c
index c2e19b2d6..c9d27e90b 100644
--- a/misc_gui.c
+++ b/misc_gui.c
@@ -548,7 +548,7 @@ void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y)
if ( (x|y) != 0) {
pt = RemapCoords2(x, y);
- for(w=_windows; w->window_class != WC_MAIN_WINDOW; w++) {}
+ for (w = _windows; w->window_class != WC_MAIN_WINDOW; w++) {}
vp = w->viewport;
// move x pos to opposite corner
@@ -567,7 +567,7 @@ void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y)
} else {
if ( (x|y) != 0) {
pt = RemapCoords2(x, y);
- for(w=_windows; w->window_class != WC_MAIN_WINDOW; w++) {}
+ for (w = _windows; w->window_class != WC_MAIN_WINDOW; w++) {}
vp = w->viewport;
pt.x = clamp(((pt.x - vp->virtual_left) >> vp->zoom) + vp->left - (334/2), 0, _screen.width - 334);
pt.y = clamp(((pt.y - vp->virtual_top) >> vp->zoom) + vp->top - (137/2), 22, _screen.height - 137);
@@ -967,7 +967,7 @@ static void QueryStringWndProc(Window *w, WindowEvent *e)
break;
case WE_CLICK:
- switch(e->click.widget) {
+ switch (e->click.widget) {
case 3: DeleteWindow(w); break;
case 4:
press_ok:;
@@ -1376,8 +1376,9 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e)
break;
case WE_DESTROY:
// pause is only used in single-player, non-editor mode, non menu mode
- if(!_networking && (_game_mode != GM_EDITOR) && (_game_mode != GM_MENU))
+ if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
DoCommandP(0, 0, 0, NULL, CMD_PAUSE);
+ }
FiosFreeSavegameList();
CLRBIT(_no_scroll, SCROLL_SAVE);
break;
@@ -1534,7 +1535,7 @@ static void SelectScenarioWndProc(Window* w, WindowEvent* e)
break;
case WE_CLICK:
- switch(e->click.widget) {
+ switch (e->click.widget) {
case 3: /* Sort scenario names by name */
_savegame_sort_order = (_savegame_sort_order == SORT_BY_NAME) ?
SORT_BY_NAME | SORT_DESCENDING : SORT_BY_NAME;