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Diffstat (limited to 'main_gui.c')
-rw-r--r--main_gui.c36
1 files changed, 18 insertions, 18 deletions
diff --git a/main_gui.c b/main_gui.c
index b0b8a93e2..503c3c68a 100644
--- a/main_gui.c
+++ b/main_gui.c
@@ -1024,7 +1024,7 @@ void ZoomInOrOutToCursorWindow(bool in, Window *w)
vp = w->viewport;
- if (_game_mode != GM_MENU && !IsGeneratingWorld()) {
+ if (_game_mode != GM_MENU) {
if ((in && vp->zoom == 0) || (!in && vp->zoom == 2))
return;
@@ -1777,8 +1777,6 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e)
case WE_KEYPRESS: {
PlayerID local = (_local_player != OWNER_SPECTATOR) ? _local_player : 0;
- if (IsGeneratingWorld()) break;
-
switch (e->keypress.keycode) {
case WKC_F1: case WKC_PAUSE:
ToolbarPauseClick(w);
@@ -2106,7 +2104,7 @@ static void StatusBarWndProc(Window *w, WindowEvent *e)
70, 1, (_pause || _patches.status_long_date) ? STR_00AF : STR_00AE, 0
);
- if (p != NULL && !IsGeneratingWorld()) {
+ if (p != NULL) {
// Draw player money
SetDParam64(0, p->money64);
DrawStringCentered(570, 1, p->player_money >= 0 ? STR_0004 : STR_0005, 0);
@@ -2124,7 +2122,7 @@ static void StatusBarWndProc(Window *w, WindowEvent *e)
if (!DrawScrollingStatusText(&_statusbar_news_item, WP(w,def_d).data_1))
WP(w,def_d).data_1 = -1280;
} else {
- if (p != NULL && !IsGeneratingWorld()) {
+ if (p != NULL) {
// This is the default text
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
@@ -2225,12 +2223,6 @@ static void MainWindowWndProc(Window *w, WindowEvent *e)
break;
case WE_KEYPRESS:
- if (e->keypress.keycode == WKC_BACKQUOTE) {
- if (!IsGeneratingWorld()) IConsoleSwitch();
- e->keypress.cont = false;
- break;
- }
-
switch (e->keypress.keycode) {
case 'Q' | WKC_CTRL:
case 'Q' | WKC_META:
@@ -2238,7 +2230,19 @@ static void MainWindowWndProc(Window *w, WindowEvent *e)
break;
}
- if (_game_mode == GM_MENU || IsGeneratingWorld()) break;
+ /* Disable all key shortcuts, except quit shortcuts when
+ * generating the world, otherwise they create threading
+ * problem during the generating, resulting in random
+ * assertions that are hard to trigger and debug */
+ if (IsGeneratingWorld()) break;
+
+ if (e->keypress.keycode == WKC_BACKQUOTE) {
+ IConsoleSwitch();
+ e->keypress.cont = false;
+ break;
+ }
+
+ if (_game_mode == GM_MENU) break;
switch (e->keypress.keycode) {
case 'C':
@@ -2363,14 +2367,10 @@ void ShowVitalWindows(void)
if (_game_mode != GM_EDITOR) {
w = AllocateWindowDesc(&_toolb_normal_desc);
- /* Disable zoom-in for normal things, and zoom-out if we come
- * from world-generating. */
- w->disabled_state = IsGeneratingWorld() ? (1 << 18) : (1 << 17);
+ w->disabled_state = 1 << 18;
} else {
w = AllocateWindowDesc(&_toolb_scen_desc);
- /* Disable zoom-in for normal things, and zoom-out if we come
- * from world-generating. */
- w->disabled_state = IsGeneratingWorld() ? (1 << 10) : (1 << 9);
+ w->disabled_state = 1 << 10;
}
CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);