diff options
Diffstat (limited to 'lang/turkish.txt')
-rw-r--r-- | lang/turkish.txt | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/lang/turkish.txt b/lang/turkish.txt index 29b816407..88dd3a589 100644 --- a/lang/turkish.txt +++ b/lang/turkish.txt @@ -604,6 +604,8 @@ STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}yükseltm STR_022A_GENERATE_RANDOM_LAND :{BLACK}Rastgele harita yap STR_022B_RESET_LANDSCAPE :{BLACK}Haritayi sifirla STR_022C_RESET_LANDSCAPE :{WHITE}Haritayi Sifirla +STR_LOAD_GAME_HEIGHTMAP :{WHITE}Yükseklik Haritasi Kullan +STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Yükseklik Haritasi Kullan STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Her taraf su olsun mu? STR_022E_LANDSCAPE_GENERATION :{BLACK}Harita yapimi STR_022F_TOWN_GENERATION :{BLACK}Sehir yapimi @@ -1039,7 +1041,22 @@ STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Yenilem STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Hata mesaji görünme süresi: {ORANGE}{STRING} STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Sehir nüfusunu isminin yanina yaz: {ORANGE}{STRING} STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Görünmez agaçlar (transparan binalarla): {ORANGE}{STRING} + +STR_CONFIG_PATCHES_LAND_GENERATOR :{LTBLUE}Arazi üretici: {ORANGE}{STRING} +STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL :Özgün +STR_CONFIG_PATCHES_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Kar kalinligi: {ORANGE}{STRING} +STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Dümdüz +STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_SMOOTH :Düzgün +STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_ROUGH :Engebeli +STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Çok Engebeli +STR_CONFIG_PATCHES_TREE_PLACER_NONE :Hiçbiri +STR_CONFIG_PATCHES_TREE_PLACER_ORIGINAL :Özgün +STR_CONFIG_PATCHES_TREE_PLACER_IMPROVED :Gelismis +STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION :{LTBLUE}Yükseklik haritasini döndür: {ORANGE}{STRING} +STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Saat yönünün tersi +STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION_CLOCKWISE :Saat yönü + STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}istasyon genisleme siniri: {ORANGE}{STRING} {RED}Uyari: Yüksek degerler oyunu yavaslatir STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Helikopterler helipadlerde otomatik servise girsin: {ORANGE}{STRING} STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Arazi araç çubugunu diger araç çubuklarina bagla: {ORANGE}{STRING} @@ -1434,6 +1451,15 @@ STR_NETWORK_SEND :{BLACK}Gönder STR_CONFIG_PATCHES_MAP_X :{LTBLUE}Haritanin genisligi: {ORANGE}{STRING} STR_CONFIG_PATCHES_MAP_Y :{LTBLUE}Haritanin yuksekligi: {ORANGE}{STRING} + +##### PNG-MAP-Loader + +STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...resim türü islenemiyor. 8 veya 24-bit PNG resmi gerekli. +STR_PNGMAP_ERR_MISC :{WHITE}...yanlis bir seyler oldu. (dosya bozuk olabilir) + +STR_BMPMAP_ERROR :{WHITE}arazi BMP'den yüklenemedi... +STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...resim türü çevrilemedi. + ##id 0x0800 STR_0800_COST :{TINYFONT}{RED}Gider: {CURRENCY} STR_0801_COST :{RED}Gider: {CURRENCY} @@ -1757,6 +1783,7 @@ STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Oyunu se STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Yeni oyun türü seç STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Senaryo (yesil), kurulu oyun (mavi) veya yeni oyun seç STR_4010_GENERATE_RANDOM_NEW_GAME :Rastgele haritada oyna +STR_4011_LOAD_HEIGHTMAP :{WHITE}Yükseklik haritasi yükle ##id 0x4800 STR_4800_IN_THE_WAY :{WHITE}yolda {STRING} var @@ -2863,6 +2890,43 @@ STR_PURCHASE_INFO_COST_SPEED :{BLACK}Fiyat: { STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Kapasite: {GOLD}{COMMA} yolcu, {COMMA} çanta posta STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Güç Veren Vagonlar: {GOLD}+{POWER}{BLACK} Agirlik: {GOLD}+{WEIGHT_S} +########### String for New Landscape Generator + +STR_GENERATE :{WHITE}Olustur +STR_RANDOM :{BLACK}Rastgele +STR_RANDOM_HELP :{BLACK}Harita yapimi için kullanilan rastgele sayiyi degistir +STR_RANDOM_SEED :{BLACK}Rastgele Sayi: +STR_RANDOM_SEED_HELP :{BLACK}Rastgele bir sayi girmek için tiklayin +STR_LAND_GENERATOR :{BLACK}Harita üretici: +STR_HEIGHTMAP_ROTATION :{BLACK}Yükseklik haritasi döndür: +STR_QUANTITY_OF_SEA_LAKES :{BLACK}Deniz seviyesi: +STR_SMOOTHNESS :{BLACK}Düzlük seviyesi: +STR_SNOW_LINE_HEIGHT :{BLACK}Kar yuksekligi: +STR_DATE :{BLACK}Tarih: +STR_NUMBER_OF_TOWNS :{BLACK}Sehir sayisi: +STR_NUMBER_OF_INDUSTRIES :{BLACK}Fabrika sayisi: +STR_GENERATE_DATE :{BLACK}{DATE_LONG} +STR_SNOW_LINE_DOWN :{BLACK}Kar yüksekligini bir azalt +STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Ölcek uyarisi +STR_SNOW_LINE_HEIGHT_NUM :{NUM} +STR_HEIGHTMAP_NAME :{BLACK}Yükseklik haritasi adi: +STR_HEIGHTMAP_SIZE :{BLACK}Boyut: {ORANGE}{NUM} x {NUM} +STR_GENERATION_WORLD :{WHITE}Harita olusturuluyor... +STR_GENERATION_ABORT :{BLACK}iptal +STR_GENERATION_ABORT_MESSAGE :{YELLOW}Olusturmayi iptal etmek istediginizden emin misiniz? +STR_PROGRESS :{WHITE}%{NUM} tamamlandi +STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM} +STR_CLEARING_TILES :{BLACK}Engebeli ve kayalik alan olustur +STR_SETTINGUP_GAME :{BLACK}Oyun ayarlaniyor +STR_PREPARING_TILELOOP :{BLACK}tile-loop çalistiriliyor +STR_PREPARING_GAME :{BLACK}Oyun hazirlaniyor +STR_SE_FLAT_WORLD :{WHITE}Düzlük alan +STR_SE_FLAT_WORLD_TIP :{BLACK}Düzlük alan olustur +STR_SE_RANDOM_LAND :{WHITE}Rastgele alan +STR_SE_NEW_WORLD :{BLACK}Yeni senaryo olustur +STR_SE_CAPTION :{WHITE}Senaryo türü +STR_FLAT_WORLD_HEIGHT_NUM :{NUM} + ########### String for new airports STR_SMALL_AIRPORT :{BLACK}Küçük STR_CITY_AIRPORT :{BLACK}Sehirlerarasi |