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-rw-r--r--landscape.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/landscape.c b/landscape.c
index b1431da0d..b8853671a 100644
--- a/landscape.c
+++ b/landscape.c
@@ -231,7 +231,7 @@ void DrawFoundation(TileInfo *ti, uint f)
void DoClearSquare(TileIndex tile)
{
- MakeClear(tile, CL_GRASS, _generating_world ? 3 : 0);
+ MakeClear(tile, CLEAR_GRASS, _generating_world ? 3 : 0);
MarkTileDirtyByTile(tile);
}
@@ -380,7 +380,7 @@ void InitializeLandscape(void)
for (y = 0; y < maxy; y++) {
for (x = 0; x < maxx; x++) {
- MakeClear(sizex * y + x, CL_GRASS, 3);
+ MakeClear(sizex * y + x, CLEAR_GRASS, 3);
SetTileHeight(sizex * y + x, 0);
}
MakeVoid(sizex * y + x);
@@ -550,7 +550,7 @@ static void CreateDesertOrRainForest(void)
for (data = _make_desert_or_rainforest_data;
data != endof(_make_desert_or_rainforest_data); ++data) {
TileIndex t = TILE_MASK(tile + ToTileIndexDiff(*data));
- if (IsTileType(t, MP_CLEAR) && IsClearGround(t, CL_DESERT)) break;
+ if (IsTileType(t, MP_CLEAR) && IsClearGround(t, CLEAR_DESERT)) break;
}
if (data == endof(_make_desert_or_rainforest_data))
SetTropicZone(tile, TROPICZONE_RAINFOREST);