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Diffstat (limited to 'known-bugs.txt')
-rw-r--r-- | known-bugs.txt | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/known-bugs.txt b/known-bugs.txt index 4af6ddda1..7b48495dd 100644 --- a/known-bugs.txt +++ b/known-bugs.txt @@ -66,6 +66,22 @@ No suitable AI can be found "AI Settings" -> "Select AI" -> "Check Online Content" which is also accessed via the main menu. +Long delay between switching songs/music + On Windows there is a delay of a (few) second(s) between switching of + songs for the "win32" driver. This delay is caused by the fact that + opening a MIDI file via MCI is extremely slow. + + DirectMusic, known as "dmusic" in OpenTTD, has a much shorter delay. + However, under some circumstances DirectMusic does not reset its + state properly causing wrongly pitched/bad sounding songs. This + problem is in DirectMusic as it is reproducable with Microsoft's + DirectMusic Producer. DirectMusic has been deprecated since 2004 + and as such has no support for 64 bits OpenTTD. + + As a delay is favourable over bad sounding music the "win32" driver + is the default driver for OpenTTD. You can change this default by + setting the "musicdriver" in your openttd.cfg to "dmusic". + Clipping problems [FS#119] In some cases sprites are not drawn as one would expect. Examples of this are aircraft that might be hidden below the runway or trees that |