diff options
Diffstat (limited to 'industry_cmd.c')
-rw-r--r-- | industry_cmd.c | 150 |
1 files changed, 75 insertions, 75 deletions
diff --git a/industry_cmd.c b/industry_cmd.c index 0f476966d..511f40c54 100644 --- a/industry_cmd.c +++ b/industry_cmd.c @@ -255,10 +255,10 @@ static void IndustryDrawTileProc1(TileInfo *ti) const DrawIndustrySpec1Struct *d; uint32 image; - if (!(_map_owner[ti->tile] & 0x80)) + if (!(_m[ti->tile].owner & 0x80)) return; - d = &_draw_industry_spec1[_map3_lo[ti->tile]]; + d = &_draw_industry_spec1[_m[ti->tile].m3]; AddChildSpriteScreen(0x12A7 + d->image_1, d->x, 0); @@ -274,8 +274,8 @@ static void IndustryDrawTileProc2(TileInfo *ti) { int x = 0; - if (_map_owner[ti->tile] & 0x80) { - x = _industry_anim_offs[_map3_lo[ti->tile]]; + if (_m[ti->tile].owner & 0x80) { + x = _industry_anim_offs[_m[ti->tile].m3]; if ( (byte)x == 0xFF) x = 0; } @@ -286,9 +286,9 @@ static void IndustryDrawTileProc2(TileInfo *ti) static void IndustryDrawTileProc3(TileInfo *ti) { - if (_map_owner[ti->tile] & 0x80) { + if (_m[ti->tile].owner & 0x80) { AddChildSpriteScreen(0x128B, 5, - _industry_anim_offs_2[_map3_lo[ti->tile]]); + _industry_anim_offs_2[_m[ti->tile].m3]); } AddChildSpriteScreen(4746, 3, 67); } @@ -297,7 +297,7 @@ static void IndustryDrawTileProc4(TileInfo *ti) { const DrawIndustrySpec4Struct *d; - d = &_industry_anim_offs_3[_map3_lo[ti->tile]]; + d = &_industry_anim_offs_3[_m[ti->tile].m3]; if (d->image_1 != 0xFF) { AddChildSpriteScreen(0x126F, 0x32 - d->image_1 * 2, 0x60 + d->image_1); @@ -313,7 +313,7 @@ static void IndustryDrawTileProc4(TileInfo *ti) static void DrawCoalPlantSparkles(TileInfo *ti) { - int image = _map_owner[ti->tile]; + int image = _m[ti->tile].owner; if (image & 0x80) { image = (image >> 2) & 0x1F; if (image != 0 && image < 7) { @@ -342,11 +342,11 @@ static void DrawTile_Industry(TileInfo *ti) uint32 image, ormod; /* Pointer to industry */ - ind = GetIndustry(_map2[ti->tile]); + ind = GetIndustry(_m[ti->tile].m2); ormod = (ind->color_map+0x307)<<16; /* Retrieve pointer to the draw industry tile struct */ - dits = &_industry_draw_tile_data[(ti->map5<<2) | (_map_owner[ti->tile]&3)]; + dits = &_industry_draw_tile_data[(ti->map5<<2) | (_m[ti->tile].owner&3)]; image = dits->sprite_1; if (image&0x8000 && (image & 0xFFFF0000) == 0) @@ -403,7 +403,7 @@ static uint GetSlopeTileh_Industry(TileInfo *ti) { static void GetAcceptedCargo_Industry(TileIndex tile, AcceptedCargo ac) { - int m5 = _map5[tile]; + int m5 = _m[tile].m5; int a; a = _industry_map5_accepts_1[m5]; @@ -418,11 +418,11 @@ static void GetAcceptedCargo_Industry(TileIndex tile, AcceptedCargo ac) static void GetTileDesc_Industry(TileIndex tile, TileDesc *td) { - Industry *i = GetIndustry(_map2[tile]); + Industry *i = GetIndustry(_m[tile].m2); td->owner = i->owner; td->str = STR_4802_COAL_MINE + i->type; - if ((_map_owner[tile] & 0x80) == 0) { + if ((_m[tile].owner & 0x80) == 0) { SetDParamX(td->dparam, 0, td->str); td->str = STR_2058_UNDER_CONSTRUCTION; } @@ -430,7 +430,7 @@ static void GetTileDesc_Industry(TileIndex tile, TileDesc *td) static int32 ClearTile_Industry(TileIndex tile, byte flags) { - Industry *i = GetIndustry(_map2[tile]); + Industry *i = GetIndustry(_m[tile].m2); /* * water can destroy industries * in editor you can bulldoze industries @@ -466,7 +466,7 @@ static void TransportIndustryGoods(TileIndex tile) uint cw, am; byte m5; - i = GetIndustry(_map2[tile]); + i = GetIndustry(_m[tile].m2); type = i->type; cw = min(i->cargo_waiting[0], 255); @@ -480,9 +480,9 @@ static void TransportIndustryGoods(TileIndex tile) am = MoveGoodsToStation(i->xy, i->width, i->height, i->produced_cargo[0], cw); i->last_mo_transported[0] += am; - if (am != 0 && (m5 = _industry_produce_map5[_map5[tile]]) != 0xFF) { - _map5[tile] = m5; - _map_owner[tile] = 0x80; + if (am != 0 && (m5 = _industry_produce_map5[_m[tile].m5]) != 0xFF) { + _m[tile].m5 = m5; + _m[tile].owner = 0x80; MarkTileDirtyByTile(tile); } } @@ -506,10 +506,10 @@ static void AnimateTile_Industry(TileIndex tile) { byte m,n; - switch(_map5[tile]) { + switch(_m[tile].m5) { case 174: if ((_tick_counter & 1) == 0) { - m = _map3_lo[tile] + 1; + m = _m[tile].m3 + 1; switch(m & 7) { case 2: SndPlayTileFx(SND_2D_RIP_2, tile); break; @@ -520,7 +520,7 @@ static void AnimateTile_Industry(TileIndex tile) m = 0; DeleteAnimatedTile(tile); } - _map3_lo[tile] = m; + _m[tile].m3 = m; MarkTileDirtyByTile(tile); } @@ -528,7 +528,7 @@ static void AnimateTile_Industry(TileIndex tile) case 165: if ((_tick_counter & 3) == 0) { - m = _map3_lo[tile]; + m = _m[tile].m3; if (_industry_anim_offs[m] == 0xFF) { SndPlayTileFx(SND_30_CARTOON_SOUND, tile); @@ -538,7 +538,7 @@ static void AnimateTile_Industry(TileIndex tile) m = 0; DeleteAnimatedTile(tile); } - _map3_lo[tile] = m; + _m[tile].m3 = m; MarkTileDirtyByTile(tile); } @@ -546,13 +546,13 @@ static void AnimateTile_Industry(TileIndex tile) case 162: if ((_tick_counter&1) == 0) { - m = _map3_lo[tile]; + m = _m[tile].m3; if (++m >= 40) { m = 0; DeleteAnimatedTile(tile); } - _map3_lo[tile] = m; + _m[tile].m3 = m; MarkTileDirtyByTile(tile); } @@ -561,12 +561,12 @@ static void AnimateTile_Industry(TileIndex tile) // Sparks on a coal plant case 10: if ((_tick_counter & 3) == 0) { - m = _map_owner[tile]; + m = _m[tile].owner; if ((m & (31<<2)) == (6 << 2)) { - _map_owner[tile] = m&~(31<<2); + _m[tile].owner = m&~(31<<2); DeleteAnimatedTile(tile); } else { - _map_owner[tile] = m + (1<<2); + _m[tile].owner = m + (1<<2); MarkTileDirtyByTile(tile); } } @@ -574,7 +574,7 @@ static void AnimateTile_Industry(TileIndex tile) case 143: if ((_tick_counter & 1) == 0) { - m = _map3_lo[tile] + 1; + m = _m[tile].m3 + 1; if (m == 1) { SndPlayTileFx(SND_2C_MACHINERY, tile); @@ -584,11 +584,11 @@ static void AnimateTile_Industry(TileIndex tile) SndPlayTileFx(SND_2A_EXTRACT_AND_POP, tile); } - if (m >= 50 && (m=0,++_map3_hi[tile] >= 8)) { - _map3_hi[tile] = 0; + if (m >= 50 && (m=0,++_m[tile].m4 >= 8)) { + _m[tile].m4 = 0; DeleteAnimatedTile(tile); } - _map3_lo[tile] = m; + _m[tile].m3 = m; MarkTileDirtyByTile(tile); } break; @@ -596,9 +596,9 @@ static void AnimateTile_Industry(TileIndex tile) case 148: case 149: case 150: case 151: case 152: case 153: case 154: case 155: if ((_tick_counter & 3) == 0) { - m = _map5[tile] + 1; + m = _m[tile].m5 + 1; if (m == 155+1) m = 148; - _map5[tile] = m; + _m[tile].m5 = m; MarkTileDirtyByTile(tile); } @@ -607,16 +607,16 @@ static void AnimateTile_Industry(TileIndex tile) case 30: case 31: case 32: if ((_tick_counter & 7) == 0) { bool b = CHANCE16(1,7); - m = _map_owner[tile]; + m = _m[tile].owner; m = (m & 3) + 1; - n = _map5[tile]; + n = _m[tile].m5; if (m == 4 && (m=0,++n) == 32+1 && (n=30,b)) { - _map_owner[tile] = 0x83; - _map5[tile] = 29; + _m[tile].owner = 0x83; + _m[tile].m5 = 29; DeleteAnimatedTile(tile); } else { - _map5[tile] = n; - _map_owner[tile] = (_map_owner[tile] & ~3) | m; + _m[tile].m5 = n; + _m[tile].owner = (_m[tile].owner & ~3) | m; MarkTileDirtyByTile(tile); } } @@ -632,8 +632,8 @@ static void AnimateTile_Industry(TileIndex tile) if (state < 0x1A0) { if (state < 0x20 || state >= 0x180) { - if (! (_map_owner[tile] & 0x40)) { - _map_owner[tile] |= 0x40; + if (! (_m[tile].owner & 0x40)) { + _m[tile].owner |= 0x40; SndPlayTileFx(SND_0B_MINING_MACHINERY, tile); } if (state & 7) @@ -642,9 +642,9 @@ static void AnimateTile_Industry(TileIndex tile) if (state & 3) return; } - m = (_map_owner[tile] + 1) | 0x40; + m = (_m[tile].owner + 1) | 0x40; if (m > 0xC2) m = 0xC0; - _map_owner[tile] = m; + _m[tile].owner = m; MarkTileDirtyByTile(tile); } else if (state >= 0x200 && state < 0x3A0) { int i; @@ -652,9 +652,9 @@ static void AnimateTile_Industry(TileIndex tile) if (state & i) return; - m = (_map_owner[tile] & 0xBF) - 1; + m = (_m[tile].owner & 0xBF) - 1; if (m < 0x80) m = 0x82; - _map_owner[tile] = m; + _m[tile].owner = m; MarkTileDirtyByTile(tile); } } break; @@ -673,33 +673,33 @@ static void MakeIndustryTileBigger(TileIndex tile, byte size) byte b = (byte)((size + (1<<2)) & (3<<2)); if (b != 0) { - _map_owner[tile] = b | (size & 3); + _m[tile].owner = b | (size & 3); return; } size = (size + 1) & 3; if (size == 3) size |= 0x80; - _map_owner[tile] = size | b; + _m[tile].owner = size | b; MarkTileDirtyByTile(tile); - if (!(_map_owner[tile] & 0x80)) + if (!(_m[tile].owner & 0x80)) return; - switch(_map5[tile]) { + switch(_m[tile].m5) { case 8: MakeIndustryTileBiggerCase8(tile); break; case 24: - if (_map5[tile + TileDiffXY(0, 1)] == 24) BuildOilRig(tile); + if (_m[tile + TileDiffXY(0, 1)].m5 == 24) BuildOilRig(tile); break; case 143: case 162: case 165: - _map3_lo[tile] = 0; - _map3_hi[tile] = 0; + _m[tile].m3 = 0; + _m[tile].m4 = 0; break; case 148: case 149: case 150: case 151: @@ -740,8 +740,8 @@ static void TileLoop_Industry(TileIndex tile) { byte n; - if (!(_map_owner[tile] & 0x80)) { - MakeIndustryTileBigger(tile, _map_owner[tile]); + if (!(_m[tile].owner & 0x80)) { + MakeIndustryTileBigger(tile, _m[tile].owner); return; } @@ -750,18 +750,18 @@ static void TileLoop_Industry(TileIndex tile) TransportIndustryGoods(tile); - n = _industry_map5_animation_next[_map5[tile]]; + n = _industry_map5_animation_next[_m[tile].m5]; if (n != 255) { - _map5[tile] = n; - _map_owner[tile] = 0; + _m[tile].m5 = n; + _m[tile].owner = 0; MarkTileDirtyByTile(tile); return; } -#define SET_AND_ANIMATE(tile,a,b) { _map5[tile]=a; _map_owner[tile]=b; AddAnimatedTile(tile); } -#define SET_AND_UNANIMATE(tile,a,b) { _map5[tile]=a; _map_owner[tile]=b; DeleteAnimatedTile(tile); } +#define SET_AND_ANIMATE(tile,a,b) { _m[tile].m5=a; _m[tile].owner=b; AddAnimatedTile(tile); } +#define SET_AND_UNANIMATE(tile,a,b) { _m[tile].m5=a; _m[tile].owner=b; DeleteAnimatedTile(tile); } - switch(_map5[tile]) { + switch(_m[tile].m5) { case 0x18: // coast line at oilrigs case 0x19: case 0x1A: @@ -818,11 +818,11 @@ static void TileLoop_Industry(TileIndex tile) case 143: { - Industry *i = GetIndustry(_map2[tile]); + Industry *i = GetIndustry(_m[tile].m2); if (i->was_cargo_delivered) { i->was_cargo_delivered = false; - if ((_map3_hi[tile]|_map3_lo[tile]) != 0) - _map3_hi[tile] = 0; + if ((_m[tile].m4|_m[tile].m3) != 0) + _m[tile].m4 = 0; AddAnimatedTile(tile); } } @@ -847,7 +847,7 @@ static void TileLoop_Industry(TileIndex tile) static void ClickTile_Industry(TileIndex tile) { - ShowIndustryViewWindow(_map2[tile]); + ShowIndustryViewWindow(_m[tile].m2); } static uint32 GetTileTrackStatus_Industry(TileIndex tile, TransportType mode) @@ -857,7 +857,7 @@ static uint32 GetTileTrackStatus_Industry(TileIndex tile, TransportType mode) static void GetProducedCargo_Industry(TileIndex tile, byte *b) { - Industry *i = GetIndustry(_map2[tile]); + Industry *i = GetIndustry(_m[tile].m2); b[0] = i->produced_cargo[0]; b[1] = i->produced_cargo[1]; } @@ -871,10 +871,10 @@ void DeleteIndustry(Industry *i) { BEGIN_TILE_LOOP(tile_cur, i->width, i->height, i->xy); if (IsTileType(tile_cur, MP_INDUSTRY)) { - if (_map2[tile_cur] == i->index) { + if (_m[tile_cur].m2 == i->index) { DoClearSquare(tile_cur); } - } else if (IsTileType(tile_cur, MP_STATION) && _map5[tile_cur] == 0x4B) { + } else if (IsTileType(tile_cur, MP_STATION) && _m[tile_cur].m5 == 0x4B) { DeleteOilRig(tile_cur); } END_TILE_LOOP(tile_cur, i->width, i->height, i->xy); @@ -892,7 +892,7 @@ static bool IsBadFarmFieldTile(TileIndex tile) { switch (GetTileType(tile)) { case MP_CLEAR: { - byte m5 = _map5[tile] & 0x1C; + byte m5 = _m[tile].m5 & 0x1C; return m5 == 0xC || m5 == 0x10; } @@ -908,7 +908,7 @@ static bool IsBadFarmFieldTile2(TileIndex tile) { switch (GetTileType(tile)) { case MP_CLEAR: { - byte m5 = _map5[tile] & 0x1C; + byte m5 = _m[tile].m5 & 0x1C; return m5 == 0x10; } @@ -938,7 +938,7 @@ static void SetupFarmFieldFence(TileIndex tile, int size, byte type, int directi or <<= 3; and = (byte)~0xE0; } - _map3_hi[tile] = (_map3_hi[tile] & and) | or; + _m[tile].m4 = (_m[tile].m4 & and) | or; } tile += direction ? TileDiffXY(0, 1) : TileDiffXY(1, 0); @@ -1029,7 +1029,7 @@ static void ChopLumberMillTrees(Industry *i) TileIndex tile = i->xy; int dir, a, j; - if ((_map_owner[tile] & 0x80) == 0) + if ((_m[tile].owner & 0x80) == 0) return; /* search outwards as a rectangular spiral */ @@ -1520,9 +1520,9 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind DoCommandByTile(cur_tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR); SetTileType(cur_tile, MP_INDUSTRY); - _map5[cur_tile] = it->map5; - _map2[cur_tile] = i->index; - _map_owner[cur_tile] = _generating_world ? 0x1E : 0; /* maturity */ + _m[cur_tile].m5 = it->map5; + _m[cur_tile].m2 = i->index; + _m[cur_tile].owner = _generating_world ? 0x1E : 0; /* maturity */ } } while ((++it)->ti.x != -0x80); |