diff options
Diffstat (limited to 'industry_cmd.c')
-rw-r--r-- | industry_cmd.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/industry_cmd.c b/industry_cmd.c index 149d7fc68..126b596c7 100644 --- a/industry_cmd.c +++ b/industry_cmd.c @@ -1346,7 +1346,7 @@ static bool CheckIfIndustryTilesAreFree(uint tile, const IndustryTileTable *it, return false; } } else if (type == IT_TOY_SHOP) { - if (GetTileDist1D(t->xy, cur_tile) > 9) + if (DistanceMax(t->xy, cur_tile) > 9) return false; if (ti.type != MP_HOUSE) goto do_clear; } else if (type == IT_WATER_TOWER) { @@ -1379,7 +1379,7 @@ static bool CheckIfTooCloseToIndustry(uint tile, int type) FOR_ALL_INDUSTRIES(i) { // check if an industry that accepts the same goods is nearby if (i->xy != 0 && - (GetTileDist1D(tile, i->xy) <= 14) && + (DistanceMax(tile, i->xy) <= 14) && spec->accepts_cargo[0] != 0xFF && spec->accepts_cargo[0] == i->accepts_cargo[0] && !(_game_mode == GM_EDITOR && @@ -1392,7 +1392,7 @@ static bool CheckIfTooCloseToIndustry(uint tile, int type) // check "not close to" field. if (i->xy != 0 && (i->type == spec->a || i->type == spec->b || i->type == spec->c) && - GetTileDist1D(tile, i->xy) <= 14) { + DistanceMax(tile, i->xy) <= 14) { _error_message = STR_INDUSTRY_TOO_CLOSE; return false; } |