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-rw-r--r--heightmap.h33
1 files changed, 0 insertions, 33 deletions
diff --git a/heightmap.h b/heightmap.h
deleted file mode 100644
index d7592bf27..000000000
--- a/heightmap.h
+++ /dev/null
@@ -1,33 +0,0 @@
-/* $Id$ */
-
-#ifndef HEIGHTMAP_H
-#define HEIGHTMAP_H
-
-/*
- * Order of these enums has to be the same as in lang/english.txt
- * Otherwise you will get inconsistent behaviour.
- */
-enum {
- HM_COUNTER_CLOCKWISE, //! Rotate the map counter clockwise 45 degrees
- HM_CLOCKWISE, //! Rotate the map clockwise 45 degrees
-};
-
-/**
- * Get the dimensions of a heightmap.
- * @return Returns false if loading of the image failed.
- */
-bool GetHeightmapDimensions(char *filename, uint *x, uint *y);
-
-/**
- * Load a heightmap from file and change the map in his current dimensions
- * to a landscape representing the heightmap.
- * It converts pixels to height. The brighter, the higher.
- */
-void LoadHeightmap(char *filename);
-
-/**
- * Make an empty world where all tiles are of height 'tile_height'.
- */
-void FlatEmptyWorld(byte tile_height);
-
-#endif /* HEIGHTMAP_H */