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-rw-r--r--gui.h118
1 files changed, 118 insertions, 0 deletions
diff --git a/gui.h b/gui.h
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index 000000000..37d677376
--- /dev/null
+++ b/gui.h
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+#ifndef GUI_H
+#define GUI_H
+
+/* main_gui.c */
+void SetupColorsAndInitialWindow();
+void CcPlaySound10(bool success, uint tile, uint32 p1, uint32 p2);
+void PlaceProc_Sign(uint tile);
+
+/* settings_gui.c */
+void ShowGameOptions();
+void ShowGameDifficulty();
+void ShowPatchesSelection();
+
+/* graph_gui.c */
+void ShowOperatingProfitGraph();
+void ShowIncomeGraph();
+void ShowDeliveredCargoGraph();
+void ShowPerformanceHistoryGraph();
+void ShowCompanyValueGraph();
+void ShowCargoPaymentRates();
+void ShowCompanyLeagueTable();
+
+/* news_gui.c */
+void ShowLastNewsMessage();
+void ShowMessageOptions();
+void ShowMessageHistory();
+
+/* traintoolb_gui.c */
+void ShowBuildRailToolbar(int index, int button);
+void PlaceProc_BuyLand(uint tile);
+
+/* train_gui.c */
+void ShowPlayerTrains(int player);
+void ShowTrainViewWindow(Vehicle *v);
+void ShowTrainDetailsWindow(Vehicle *v);
+void ShowOrdersWindow(Vehicle *v);
+
+void ShowRoadVehViewWindow(Vehicle *v);
+
+/* road_gui.c */
+void ShowBuildRoadToolbar();
+void ShowBuildRoadScenToolbar();
+void ShowPlayerRoadVehicles(int player);
+
+/* dock_gui.c */
+void ShowBuildDocksToolbar();
+void ShowPlayerShips(int player);
+
+void ShowShipViewWindow(Vehicle *v);
+
+/* aircraft_gui.c */
+void ShowBuildAirToolbar();
+void ShowPlayerAircraft(int player);
+
+/* terraform_gui.c */
+void PlaceProc_DemolishArea(uint tile);
+void PlaceProc_LowerLand(uint tile);
+void PlaceProc_RaiseLand(uint tile);
+void PlaceProc_LevelLand(uint tile);
+void ShowTerraformToolbar();
+
+/* misc_gui.c */
+void PlaceLandBlockInfo();
+void ShowAboutWindow();
+void ShowBuildTreesToolbar();
+void ShowBuildTreesScenToolbar();
+void ShowTownDirectory();
+void ShowIndustryDirectory();
+void ShowSubsidiesList();
+void ShowPlayerStations(int player);
+void ShowPlayerFinances(int player);
+void ShowPlayerCompany(int player);
+
+void ShowEstimatedCostOrIncome(int32 cost, int x, int y);
+void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y);
+
+void DrawStationCoverageAreaText(int sx, int sy, uint mask);
+void CheckRedrawStationCoverage(Window *w);
+
+void ShowSmallMap();
+void SetVScrollCount(Window *w, int num);
+void SetHScrollCount(Window *w, int num);
+
+void ShowCheatWindow();
+void AskForNewGameToStart();
+
+void DrawEditBox(Window *w, int wid);
+void HandleEditBox(Window *w, int wid);
+
+
+/* network gui */
+void ShowNetworkGameWindow();
+
+
+/* bridge_gui.c */
+void ShowBuildBridgeWindow(uint start, uint end, byte type);
+
+enum {
+ ZOOM_IN = 0,
+ ZOOM_OUT = 1,
+ ZOOM_NONE = 2, // hack, used to update the button status
+};
+
+bool DoZoomInOut(int how);
+void ShowBuildIndustryWindow();
+void ShowQueryString(StringID str, StringID caption, int maxlen, int maxwidth, byte window_class, uint16 window_number);
+void ShowMusicWindow();
+
+void DrawVehicleProfitButton(Vehicle *v, int x, int y);
+
+/* main_gui.c */
+VARDEF byte _newspaper_flag;
+VARDEF byte _construct_mode;
+VARDEF byte _station_show_coverage;
+VARDEF PlaceProc *_place_proc;
+VARDEF bool _no_button_sound;
+
+#endif /* GUI_H */