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-rw-r--r--graph_gui.c11
1 files changed, 2 insertions, 9 deletions
diff --git a/graph_gui.c b/graph_gui.c
index 1ad309211..460f1ec6b 100644
--- a/graph_gui.c
+++ b/graph_gui.c
@@ -838,19 +838,12 @@ static void CompanyLeagueWndProc(Window *w, WindowEvent *e)
i = 0;
do {
- SetDParam(0, i + 1 + STR_01AB);
+ SetDParam(0, i + STR_01AC_1ST);
p = plist[i];
SetDParam(1, p->name_1);
SetDParam(2, p->name_2);
-
SetDParam(3, GetPlayerNameString(p->index, 4));
- /* WARNING ugly hack!
- GetPlayerNameString sets up (Player #) if the player is human in an extra DPARAM16
- It seems that if player is non-human, nothing is set up, so param is 0. GetString doesn't like
- that because there is another param after it.
- So we'll just shift the rating one back if player is AI and all is fine
- */
- SetDParam((IS_HUMAN_PLAYER(p->index) ? 5 : 4), GetPerformanceTitleFromValue(p->old_economy[1].performance_history));
+ SetDParam(5, GetPerformanceTitleFromValue(p->old_economy[1].performance_history));
DrawString(2, 15 + i * 10, i == 0 ? STR_7054 : STR_7055, 0);
DrawPlayerIcon(p->index, 27, 16 + i * 10);