diff options
Diffstat (limited to 'functions.h')
-rw-r--r-- | functions.h | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/functions.h b/functions.h index ea755ab76..ae5e9b27b 100644 --- a/functions.h +++ b/functions.h @@ -236,20 +236,6 @@ void ShowHighscoreTable(int difficulty, int8 rank); void ShowEndGameChart(void); TileIndex AdjustTileCoordRandomly(TileIndex a, byte rng); -enum SaveOrLoadResult { - SL_OK = 0, // completed successfully - SL_ERROR = 1, // error that was caught before internal structures were modified - SL_REINIT = 2, // error that was caught in the middle of updating game state, need to clear it. (can only happen during load) -}; -enum SaveOrLoadMode { - SL_INVALID = -1, - SL_LOAD = 0, - SL_SAVE = 1, - SL_OLD_LOAD = 2, -}; - -int SaveOrLoad(const char *filename, int mode); - void AfterLoadTown(void); void GenRandomNewGame(uint32 rnd1, uint32 rnd2); void StartScenarioEditor(uint32 rnd1, uint32 rnd2); |