diff options
Diffstat (limited to 'docs')
-rw-r--r-- | docs/Readme_Windows_MSVC.txt | 23 | ||||
-rw-r--r-- | docs/obm_format.txt | 22 |
2 files changed, 32 insertions, 13 deletions
diff --git a/docs/Readme_Windows_MSVC.txt b/docs/Readme_Windows_MSVC.txt index 65701e0e8..00896f00b 100644 --- a/docs/Readme_Windows_MSVC.txt +++ b/docs/Readme_Windows_MSVC.txt @@ -1,27 +1,24 @@ Compiling OpenTTD using Microsoft Visual C++ -Last updated: 2010-01-03 +Last updated: 2018-03-21 -------------------------------------------- PLEASE READ THE ENTIRE DOCUMENT BEFORE DOING ANY ACTUAL CHANGES!! SUPPORTED MSVC COMPILERS ------------------------ -OpenTTD includes projects for MSVC 2005.NET and MSVC 2008.NET. Both will -compile out of the box, providing you have the required libraries/headers; -which ones, see below. There is no support for VS6 or MSVC 2002, or -MSVC 2003.NET. You are therefore strongly encouraged to either upgrade to -MSVC 2008 Express (free) or use GCC. +OpenTTD includes projects for Microsoft Visual Studio 2005 and later. +This is the earliest compiler supported, Visual C++ 2003, Visual C++ 6.0, +or earlier, will not compile OpenTTD. +You can download the free Visual Studio Community Edition from Microsoft. 1) REQUIRED FILES ----------------- You might already have some of the files already installed, so check before -downloading; mostly because the DirectX SDK and Platform SDK are about -500MB each. +downloading; mostly because the Platform SDK is about 500MB. Download the following files: * openttd-useful.zip (http://binaries.openttd.org/extra/openttd-useful/) - * DirectX 8.1 SDK (http://neuron.tuke.sk/~mizanin/eng/Dx81sdk-include-lib.rar) (or alternatively the latest DirectX SDK from Microsoft) * MS Windows Platform SDK (http://www.microsoft.com/downloads/details.aspx?FamilyId=A55B6B43-E24F-4EA3-A93E-40C0EC4F68E5&displaylang=en) * afxres.h (http://www-d0.fnal.gov/d0dist/dist/packages/d0ve/devel/windows/AFXRES.H) @@ -81,12 +78,16 @@ See section 4.1 of README.md for the required 3rdparty files and how to install 4) COMPILING ------------ -Open trunk/openttd_vs[89]0.sln +Open the appropriate "sln" (Solution) file for your version of Visual Studio: + - VS 2005: projects/openttd_vs80.sln + - VS 2008: projects/openttd_vs90.sln + - VS 2010: projects/openttd_vs100.sln + - VS 2015: projects/openttd_vs140.sln Set the build mode to 'Release' in Build > Configuration manager > Active solution configuration > select "Release" Compile... -If everything works well the binary should be in trunk/objs/Win[32|64]/Release/openttd.exe +If everything works well the binary should be in objs/Win[32|64]/Release/openttd.exe 5) EDITING, CHANGING SOURCE CODE diff --git a/docs/obm_format.txt b/docs/obm_format.txt index 40f829a52..45fe5f879 100644 --- a/docs/obm_format.txt +++ b/docs/obm_format.txt @@ -45,12 +45,15 @@ description.en_US = howdie ; The file names are case sensitive. ; You can have empty file names; in that case no song will be loaded ; for that 'entry'. +; If you want to load music from the MPS DOS music driver "cat" format, +; specify just the name of the .cat file the song is located in, then +; fill out the "catindex" section. [files] ; The theme song for OpenTTD theme = THEME_SONG.GM ; The songs in the 'old style' category -old_0 = -old_1 = +old_0 = GM.CAT +old_1 = GM.CAT old_2 = old_3 = old_4 = @@ -86,9 +89,17 @@ ezy_9 = ; Note that the list of files is case sensitive. Each file listed in the ; files section must be listed here with it's song name, otherwise you ; will get a lot of warnings when starting OpenTTD. +; You don't need to fill this out for "cat" format music, the song names +; are loaded directly from the file in that case. [names] THEME_SONG.GM = Tycoon DELUXE Theme +; If you are loading music from the DOS version "cat" format, specify +; which index into the file the song has. +[catindex] +old_0 = 1 +old_1 = 3 + ; The md5s section lists the MD5 checksum for the files that replace them. ; Note that the list of files is case sensitive. Each file listed in the ; files section must be listed here with it's MD5 checksum, otherwise you @@ -96,6 +107,13 @@ THEME_SONG.GM = Tycoon DELUXE Theme [md5s] THEME_SONG.GM = 45cfec1b9d8c7a0ad45e755833cbf221 +; If a song needs to have parts of the start or end cut off to avoid long +; silences, you can specify MIDI tick codes for start:end of the actual +; music part for each file here. +; Not all music drivers might support this feature. +[timingtrim] +THEME_SONG.GM = 768:53760 + ; The origin section provides the possibility to put and extra line into ; the warning that a file is missing/corrupt. This can be used to tell ; them where to find it. It works on the filename specified in the |