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Diffstat (limited to 'docs')
-rw-r--r-- | docs/multiplayer.txt | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/docs/multiplayer.txt b/docs/multiplayer.txt index 760e3aaca..7f4227cd8 100644 --- a/docs/multiplayer.txt +++ b/docs/multiplayer.txt @@ -1,5 +1,5 @@ Multiplayer manual for OpenTTD -Last updated: 2011-01-20 +Last updated: 2011-02-16 ------------------------------------------------------------------------ @@ -17,6 +17,12 @@ Table of contents 1.0) Starting a server ---- ----------------- + - Make sure that you have your firewall of the computer as well as possible + routers or modems of the server configured such that: + * port 3979 is free for both UDP and TCP connections in- and outgoing + * port 3978 is free outbound for UDP in order to advertise with the master + server (if desired). Otherwise you'll have to tell players your IP. + * port 3977 if use of the admin interface is desired (see admin_network.txt) - Click "multiplayer" on the startup screen - Click "start server" - Type in a game name @@ -206,7 +212,8 @@ Table of contents 6.0) Troubleshooting ---- --------------- - My advertising server does not show up in list at servers.openttd.org - Run openttd with the '-d net=2' parameter, as this will show whether it - receives replies from the master server. If it does not receive replies it - is most likely that you need to configure your router to forward ports - 3979 (both TCP and UDP) to the computer that is hosting the game. + Run openttd with the '-d net=2' parameter. That will show which incoming + communication is received, whether the replies from the master server or + communication from an admin tool reach the programme. See section 1 + 'Starting a server' further up for the ports and protocols used by OpenTTD. + The ports can be configured in the config file. |