diff options
Diffstat (limited to 'console_cmds.c')
-rw-r--r-- | console_cmds.c | 1498 |
1 files changed, 721 insertions, 777 deletions
diff --git a/console_cmds.c b/console_cmds.c index 88b7bb3c2..d0c316777 100644 --- a/console_cmds.c +++ b/console_cmds.c @@ -1,4 +1,3 @@ -/* -------------------- dont cross this line --------------------- */ #include "stdafx.h" #include "ttd.h" #include "console.h" @@ -15,93 +14,67 @@ #include "settings.h" #include "hal.h" /* for file list */ - // ** scriptfile handling ** // -static FILE * _script_file; +static FILE *_script_file; static bool _script_running; // ** console command / variable defines ** // - -#define DEF_CONSOLE_CMD(yyyy) static _iconsole_var * yyyy(byte argc, char* argv[], byte argt[]) -#define DEF_CONSOLE_CMD_HOOK(yyyy) static bool yyyy(_iconsole_cmd * hookcmd) -#define DEF_CONSOLE_VAR_HOOK(yyyy) static bool yyyy(_iconsole_var * hookvar) +#define DEF_CONSOLE_CMD(function) static bool function(byte argc, char *argv[]) +#define DEF_CONSOLE_HOOK(function) static bool function(void) -// ** supporting functions ** // - -static uint32 GetArgumentInteger(const char* arg) -{ - uint32 result; - sscanf(arg, "%u", &result); - - if (result == 0 && arg[0] == '0' && arg[1] == 'x') - sscanf(arg, "%x", &result); - - return result; -} - /* **************************** */ /* variable and command hooks */ /* **************************** */ #ifdef ENABLE_NETWORK -DEF_CONSOLE_CMD_HOOK(ConCmdHookNoNetwork) +static inline bool NetworkAvailable(void) { - if (_networking) { - IConsoleError("This command is forbidden in multiplayer."); + if (!_network_available) { + IConsoleError("You cannot use this command because there is no network available."); return false; } return true; } -DEF_CONSOLE_VAR_HOOK(ConVarHookNoNetClient) +DEF_CONSOLE_HOOK(ConHookServerOnly) { - if (!_network_available) { - IConsoleError("You can not use this command because there is no network available."); - return false; - } + if (!NetworkAvailable()) return false; + if (!_network_server) { - IConsoleError("This variable only makes sense for a network server."); + IConsoleError("This variable is only available to a network server."); return false; } return true; } -DEF_CONSOLE_CMD_HOOK(ConCmdHookNoNetClient) +DEF_CONSOLE_HOOK(ConHookClientOnly) { - if (!_network_available) { - IConsoleError("You can not use this command because there is no network available."); - return false; - } - if (!_network_server) { - IConsoleError("This command is only available for a network server."); + if (!NetworkAvailable()) return false; + + if (_network_server) { + IConsoleError("This command is not available to a network server."); return false; } return true; } -DEF_CONSOLE_CMD_HOOK(ConCmdHookNoNetServer) +DEF_CONSOLE_HOOK(ConHookNeedNetwork) { - if (!_network_available) { - IConsoleError("You can not use this command because there is no network available."); - return false; - } - if (_network_server) { - IConsoleError("You can not use this command because you are a network-server."); + if (!NetworkAvailable()) return false; + + if (!_networking) { + IConsoleError("Not connected. This command is only available in multiplayer."); return false; } return true; } -DEF_CONSOLE_CMD_HOOK(ConCmdHookNeedNetwork) +DEF_CONSOLE_HOOK(ConHookNoNetwork) { - if (!_network_available) { - IConsoleError("You can not use this command because there is no network available."); - return false; - } - if (!_networking) { - IConsoleError("Not connected. Multiplayer only command."); + if (_networking) { + IConsoleError("This command is forbidden in multiplayer."); return false; } return true; @@ -109,72 +82,90 @@ DEF_CONSOLE_CMD_HOOK(ConCmdHookNeedNetwork) #endif /* ENABLE_NETWORK */ -/* **************************** */ -/* reset commands */ -/* **************************** */ +static void IConsoleHelp(const char *str) +{ + IConsolePrintF(_iconsole_color_warning, "- %s", str); +} DEF_CONSOLE_CMD(ConResetEngines) { + if (argc == 0) { + IConsoleHelp("Reset status data of all engines. This might solve some issues with 'lost' engines. Usage: 'resetengines'"); + return true; + } + StartupEngines(); - return 0; + return true; } #ifdef _DEBUG DEF_CONSOLE_CMD(ConResetTile) { + if (argc == 0) { + IConsoleHelp("Reset a tile to bare land. Usage: 'resettile <tile>'"); + IConsoleHelp("Tile can be either decimal (34161) or hexadecimal (0x4a5B)"); + return true; + } + if (argc == 2) { - TileIndex tile = (TileIndex)GetArgumentInteger(argv[1]); - DoClearSquare(tile); + uint32 result; + if (GetArgumentInteger(&result, argv[1])) { + DoClearSquare((TileIndex)result); + return true; + } } - return 0; + return false; } -#endif DEF_CONSOLE_CMD(ConScrollToTile) { + if (argc == 0) { + IConsoleHelp("Center the screen on a given tile. Usage: 'scrollto <tile>'"); + IConsoleHelp("Tile can be either decimal (34161) or hexadecimal (0x4a5B)"); + return true; + } + if (argc == 2) { - TileIndex tile = (TileIndex)GetArgumentInteger(argv[1]); - ScrollMainWindowToTile(tile); + uint32 result; + if (GetArgumentInteger(&result, argv[1])) { + ScrollMainWindowToTile((TileIndex)result); + return true; + } } - return 0; + return false; } +#endif /* _DEBUG */ extern bool SafeSaveOrLoad(const char *filename, int mode, int newgm); extern void BuildFileList(void); extern void SetFiosType(const byte fiostype); -/* Save the map to current dir */ -static void SaveMap(const char *filename) -{ - char buf[200]; - - snprintf(buf, lengthof(buf), "%s%s%s.sav", _path.save_dir, PATHSEP, filename); - IConsolePrint(_iconsole_color_default, "Saving map..."); - - if (SaveOrLoad(buf, SL_SAVE) != SL_OK) { - IConsolePrint(_iconsole_color_error, "SaveMap failed"); - } else - IConsolePrintF(_iconsole_color_default, "Map sucessfully saved to %s", buf); -} - /* Save the map to a file */ DEF_CONSOLE_CMD(ConSave) { - /* We need 1 argument */ + if (argc == 0) { + IConsoleHelp("Save the current game. Usage: 'save <filename>'"); + return true; + } + if (argc == 2) { - /* Save the map */ - SaveMap(argv[1]); - return NULL; + char buf[200]; + + snprintf(buf, lengthof(buf), "%s%s%s.sav", _path.save_dir, PATHSEP, argv[1]); + IConsolePrint(_iconsole_color_default, "Saving map..."); + + if (SaveOrLoad(buf, SL_SAVE) != SL_OK) { + IConsolePrint(_iconsole_color_error, "SaveMap failed"); + } else + IConsolePrintF(_iconsole_color_default, "Map sucessfully saved to %s", buf); + return true; } - /* Give usage */ - IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: save <filename>"); - return NULL; + return false; } - static const FiosItem* GetFiosItem(const char* file) { int i; @@ -198,104 +189,101 @@ static const FiosItem* GetFiosItem(const char* file) DEF_CONSOLE_CMD(ConLoad) { - const FiosItem* item; - const char* file; + const FiosItem *item; + const char *file; - if (argc != 2) { - IConsolePrint(_iconsole_color_default, "Usage: load <file | number>"); - return NULL; + if (argc == 0) { + IConsoleHelp("Load a game by name or index. Usage: 'load <file | number>'"); + return true; } + if (argc != 2) return false; + file = argv[1]; item = GetFiosItem(file); if (item != NULL) { switch (item->type) { - case FIOS_TYPE_FILE: - case FIOS_TYPE_OLDFILE: + case FIOS_TYPE_FILE: case FIOS_TYPE_OLDFILE: _switch_mode = SM_LOAD; SetFiosType(item->type); strcpy(_file_to_saveload.name, FiosBrowseTo(item)); break; - - default: - IConsolePrintF(_iconsole_color_error, "%s: Not a map.", file); - break; + default: IConsolePrintF(_iconsole_color_error, "%s: Not a savegame.", file); } - } else { - IConsolePrintF(_iconsole_color_error, "%s: No such file or directory.", - file); - } + } else + IConsolePrintF(_iconsole_color_error, "%s: No such file or directory.", file); FiosFreeSavegameList(); - return NULL; + return true; } - /* List all the files in the current dir via console */ DEF_CONSOLE_CMD(ConListFiles) { int i; + if (argc == 0) { + IConsoleHelp("List all the files in the current dir via console. Usage: 'ls | dir'"); + return true; + } + BuildFileList(); for (i = 0; i < _fios_num; i++) { - const FiosItem* item = &_fios_list[i]; - - IConsolePrintF(_iconsole_color_default, "%d) %s", - i, item->title[0] != '\0' ? item->title : item->name); + const FiosItem *item = &_fios_list[i]; + IConsolePrintF(_iconsole_color_default, "%d) %s", i, (item->title[0] != '\0') ? item->title : item->name); } FiosFreeSavegameList(); - return NULL; + return true; } - /* Change the dir via console */ DEF_CONSOLE_CMD(ConChangeDirectory) { - const FiosItem* item; - const char* file; + const FiosItem *item; + const char *file; - if (argc != 2) { - IConsolePrint(_iconsole_color_default, "Usage: cd <directory | number>"); - return NULL; + if (argc == 0) { + IConsoleHelp("Change the dir via console. Usage: 'cd <directory | number>'"); + return true; } + if (argc != 2) return false; + file = argv[1]; item = GetFiosItem(file); if (item != NULL) { switch (item->type) { - case FIOS_TYPE_DIR: - case FIOS_TYPE_DRIVE: - case FIOS_TYPE_PARENT: + case FIOS_TYPE_DIR: case FIOS_TYPE_DRIVE: case FIOS_TYPE_PARENT: FiosBrowseTo(item); break; - - default: - IConsolePrintF(_iconsole_color_error, "%s: Not a directory.", file); - break; + default: IConsolePrintF(_iconsole_color_error, "%s: Not a directory.", file); } - } else { - IConsolePrintF(_iconsole_color_error, "%s: No such file or directory.", - file); - } + } else + IConsolePrintF(_iconsole_color_error, "%s: No such file or directory.", file); FiosFreeSavegameList(); - return NULL; + return true; } DEF_CONSOLE_CMD(ConPrintWorkingDirectory) { - const char* path; + const char *path; + + if (argc == 0) { + IConsoleHelp("Print out the current working directory. Usage: 'pwd'"); + return true; + } - // XXX Workaround for broken file handling + // XXX - Workaround for broken file handling FiosGetSavegameList(&_fios_num, SLD_LOAD_GAME); FiosFreeSavegameList(); FiosGetDescText(&path, NULL); IConsolePrint(_iconsole_color_default, path); - return NULL; + return true; } @@ -307,72 +295,81 @@ DEF_CONSOLE_CMD(ConPrintWorkingDirectory) DEF_CONSOLE_CMD(ConBan) { NetworkClientInfo *ci; + uint32 index; - if (argc == 2) { - uint32 index = atoi(argv[1]); - if (index == NETWORK_SERVER_INDEX) { - IConsolePrint(_iconsole_color_default, "Silly boy, you can not ban yourself!"); - return NULL; - } - if (index == 0) { - IConsoleError("Invalid Client-ID"); - return NULL; - } + if (argc == 0) { + IConsoleHelp("Ban a player from a network game. Usage: 'ban <client-id>'"); + IConsoleHelp("For client-id's, see the command 'clients'"); + return true; + } - ci = NetworkFindClientInfoFromIndex(index); + if (argc != 2) return false; - if (ci != NULL) { - uint i; - /* Add user to ban-list */ - for (i = 0; i < lengthof(_network_ban_list); i++) { - if (_network_ban_list[i] == NULL || _network_ban_list[i][0] == '\0') { - _network_ban_list[i] = strdup(inet_ntoa(*(struct in_addr *)&ci->client_ip)); - break; - } - } + index = atoi(argv[1]); - SEND_COMMAND(PACKET_SERVER_ERROR)(NetworkFindClientStateFromIndex(index), NETWORK_ERROR_KICKED); - return NULL; - } else { - IConsoleError("Client-ID not found"); - return NULL; - } + if (index == NETWORK_SERVER_INDEX) { + IConsolePrint(_iconsole_color_default, "Silly boy, you can not ban yourself!"); + return true; + } + if (index == 0) { + IConsoleError("Invalid Client-ID"); + return true; } - IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: ban <client-id>. For client-ids, see 'clients'."); - - return NULL; -} + ci = NetworkFindClientInfoFromIndex(index); -DEF_CONSOLE_CMD(ConUnBan) -{ - if (argc == 2) { + if (ci != NULL) { uint i; + /* Add user to ban-list */ for (i = 0; i < lengthof(_network_ban_list); i++) { - if (_network_ban_list[i] == NULL || _network_ban_list[i][0] == '\0') - continue; - - if (strncmp(_network_ban_list[i], argv[1], strlen(_network_ban_list[i])) == 0) { - _network_ban_list[i][0] = '\0'; - IConsolePrint(_iconsole_color_default, "IP unbanned."); - return NULL; + if (_network_ban_list[i] == NULL || _network_ban_list[i][0] == '\0') { + _network_ban_list[i] = strdup(inet_ntoa(*(struct in_addr *)&ci->client_ip)); + break; } } - IConsolePrint(_iconsole_color_default, "IP not in ban-list."); + SEND_COMMAND(PACKET_SERVER_ERROR)(NetworkFindClientStateFromIndex(index), NETWORK_ERROR_KICKED); + } else + IConsoleError("Client-ID not found"); - return NULL; + return true; +} + +DEF_CONSOLE_CMD(ConUnBan) +{ + uint i; + + if (argc == 0) { + IConsoleHelp("Unban a player from a network game. Usage: 'unban <ip>'"); + return true; } - IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: unban <ip>."); + if (argc != 2) return false; + + for (i = 0; i < lengthof(_network_ban_list); i++) { + if (_network_ban_list[i] == NULL || _network_ban_list[i][0] == '\0') + continue; + + if (strncmp(_network_ban_list[i], argv[1], strlen(_network_ban_list[i])) == 0) { + _network_ban_list[i][0] = '\0'; + IConsolePrint(_iconsole_color_default, "IP unbanned."); + return true; + } + } - return NULL; + IConsolePrint(_iconsole_color_default, "IP not in ban-list."); + return true; } DEF_CONSOLE_CMD(ConBanList) { uint i; + if (argc == 0) { + IConsoleHelp("List the IP's of banned clients: Usage 'banlist'"); + return true; + } + IConsolePrint(_iconsole_color_default, "Banlist: "); for (i = 0; i < lengthof(_network_ban_list); i++) { @@ -382,115 +379,109 @@ DEF_CONSOLE_CMD(ConBanList) IConsolePrintF(_iconsole_color_default, " %d) %s", i + 1, _network_ban_list[i]); } - return NULL; + return true; } DEF_CONSOLE_CMD(ConPauseGame) { + if (argc == 0) { + IConsoleHelp("Pause a network game. Usage: 'pause'"); + return true; + } + if (_pause == 0) { DoCommandP(0, 1, 0, NULL, CMD_PAUSE); IConsolePrint(_iconsole_color_default, "Game paused."); } else IConsolePrint(_iconsole_color_default, "Game is already paused."); - return NULL; + return true; } DEF_CONSOLE_CMD(ConUnPauseGame) { + if (argc == 0) { + IConsoleHelp("Unpause a network game. Usage: 'unpause'"); + return true; + } + if (_pause != 0) { DoCommandP(0, 0, 0, NULL, CMD_PAUSE); IConsolePrint(_iconsole_color_default, "Game unpaused."); } else IConsolePrint(_iconsole_color_default, "Game is already unpaused."); - return NULL; + return true; } DEF_CONSOLE_CMD(ConRcon) { - if (argc < 3) { - IConsolePrint(_iconsole_color_default, "Usage: rcon <password> <command>"); - return NULL; + if (argc == 0) { + IConsoleHelp("Remote control the server from another client. Usage: 'rcon <password> <command>'"); + IConsoleHelp("Remember to enclose the command in quotes, otherwise only the first parameter is sent"); + return true; } - SEND_COMMAND(PACKET_CLIENT_RCON)(argv[1], argv[2]); + if (argc < 3) return false; - return NULL; + SEND_COMMAND(PACKET_CLIENT_RCON)(argv[1], argv[2]); + return true; } DEF_CONSOLE_CMD(ConStatus) { + static const char *stat_str[] = {"inactive", "authorized", "waiting", "loading map", "map done", "ready", "active"}; const char *status; - int lag; const NetworkClientState *cs; - const NetworkClientInfo *ci; + + if (argc == 0) { + IConsoleHelp("List the status of all clients connected to the server: Usage 'status'"); + return true; + } + FOR_ALL_CLIENTS(cs) { - lag = NetworkCalculateLag(cs); - ci = DEREF_CLIENT_INFO(cs); + int lag = NetworkCalculateLag(cs); + const NetworkClientInfo *ci = DEREF_CLIENT_INFO(cs); - switch (cs->status) { - case STATUS_INACTIVE: - status = "inactive"; - break; - case STATUS_AUTH: - status = "authorized"; - break; - case STATUS_MAP_WAIT: - status = "waiting"; - break; - case STATUS_MAP: - status = "loading map"; - break; - case STATUS_DONE_MAP: - status = "done map"; - break; - case STATUS_PRE_ACTIVE: - status = "ready"; - break; - case STATUS_ACTIVE: - status = "active"; - break; - default: - status = "unknown"; - break; - } + status = (cs->status <= STATUS_ACTIVE) ? stat_str[cs->status] : "unknown"; IConsolePrintF(8, "Client #%d/%s status: %s frame-lag: %d play-as: %d unique-id: %s", cs->index, ci->client_name, status, lag, ci->client_playas, ci->unique_id); } - return NULL; + return true; } DEF_CONSOLE_CMD(ConKick) { NetworkClientInfo *ci; + uint32 index; - if (argc == 2) { - uint32 index = atoi(argv[1]); - if (index == NETWORK_SERVER_INDEX) { - IConsolePrint(_iconsole_color_default, "Silly boy, you can not kick yourself!"); - return NULL; - } - if (index == 0) { - IConsoleError("Invalid Client-ID"); - return NULL; - } + if (argc == 0) { + IConsoleHelp("Kick a player from a network game. Usage: 'kick <client-id>'"); + IConsoleHelp("For client-id's, see the command 'clients'"); + return true; + } - ci = NetworkFindClientInfoFromIndex(index); + if (argc != 2) return false; - if (ci != NULL) { - SEND_COMMAND(PACKET_SERVER_ERROR)(NetworkFindClientStateFromIndex(index), NETWORK_ERROR_KICKED); - return NULL; - } else { - IConsoleError("Client-ID not found"); - return NULL; - } + index = atoi(argv[1]); + if (index == NETWORK_SERVER_INDEX) { + IConsolePrint(_iconsole_color_default, "Silly boy, you can not kick yourself!"); + return true; } + if (index == 0) { + IConsoleError("Invalid Client-ID"); + return true; + } + + ci = NetworkFindClientInfoFromIndex(index); - IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: kick <client-id>. For client-ids, see 'clients'."); + if (ci != NULL) { + SEND_COMMAND(PACKET_SERVER_ERROR)(NetworkFindClientStateFromIndex(index), NETWORK_ERROR_KICKED); + } else + IConsoleError("Client-ID not found"); - return NULL; + return true; } DEF_CONSOLE_CMD(ConResetCompany) @@ -498,79 +489,92 @@ DEF_CONSOLE_CMD(ConResetCompany) Player *p; NetworkClientState *cs; NetworkClientInfo *ci; + byte index; - if (argc == 2) { - byte index = atoi(argv[1]); + if (argc == 0) { + IConsoleHelp("Remove an (idle) company from the game. Usage: 'reset_company <company-id>'"); + return true; + } - /* Check valid range */ - if (index < 1 || index > MAX_PLAYERS) { - IConsolePrintF(_iconsole_color_error, "Company does not exist. Company-ID must be between 1 and %d.", MAX_PLAYERS); - return NULL; - } + if (argc != 2) return false; - /* Check if company does exist */ - index--; - p = DEREF_PLAYER(index); - if (!p->is_active) { - IConsolePrintF(_iconsole_color_error, "Company does not exist."); - return NULL; - } + index = atoi(argv[1]); - if (p->is_ai) { - IConsolePrintF(_iconsole_color_error, "Company is owned by an AI."); - return NULL; - } + /* Check valid range */ + if (index < 1 || index > MAX_PLAYERS) { + IConsolePrintF(_iconsole_color_error, "Company does not exist. Company-ID must be between 1 and %d.", MAX_PLAYERS); + return true; + } - /* Check if the company has active players */ - FOR_ALL_CLIENTS(cs) { - ci = DEREF_CLIENT_INFO(cs); - if (ci->client_playas-1 == index) { - IConsolePrintF(_iconsole_color_error, "Cannot remove company: a client is connected to that company."); - return NULL; - } - } - ci = NetworkFindClientInfoFromIndex(NETWORK_SERVER_INDEX); + /* Check if company does exist */ + index--; + p = DEREF_PLAYER(index); + if (!p->is_active) { + IConsolePrintF(_iconsole_color_error, "Company does not exist."); + return true; + } + + if (p->is_ai) { + IConsolePrintF(_iconsole_color_error, "Company is owned by an AI."); + return true; + } + + /* Check if the company has active players */ + FOR_ALL_CLIENTS(cs) { + ci = DEREF_CLIENT_INFO(cs); if (ci->client_playas-1 == index) { IConsolePrintF(_iconsole_color_error, "Cannot remove company: a client is connected to that company."); - return NULL; + return true; } - - /* It is safe to remove this company */ - DoCommandP(0, 2, index, NULL, CMD_PLAYER_CTRL); - IConsolePrint(_iconsole_color_default, "Company deleted."); - return NULL; + } + ci = NetworkFindClientInfoFromIndex(NETWORK_SERVER_INDEX); + if (ci->client_playas - 1 == index) { + IConsolePrintF(_iconsole_color_error, "Cannot remove company; a client is connected to that company."); + return true; } - IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: reset_company <company-id>."); + /* It is safe to remove this company */ + DoCommandP(0, 2, index, NULL, CMD_PLAYER_CTRL); + IConsolePrint(_iconsole_color_default, "Company deleted."); - return NULL; + return true; } DEF_CONSOLE_CMD(ConNetworkClients) { NetworkClientInfo *ci; + + if (argc == 0) { + IConsoleHelp("Get a list of connected clients including their ID, name, and company-id. Usage: 'clients'"); + return true; + } + for (ci = _network_client_info; ci != &_network_client_info[MAX_CLIENT_INFO]; ci++) { if (ci->client_index != NETWORK_EMPTY_INDEX) { IConsolePrintF(8,"Client #%d name: %s play-as: %d", ci->client_index, ci->client_name, ci->client_playas); } } - return NULL; + return true; } DEF_CONSOLE_CMD(ConNetworkConnect) { - char* ip; + char *ip; const char *port = NULL; const char *player = NULL; uint16 rport; - if (argc<2) return NULL; + if (argc == 0) { + IConsoleHelp("Connect to a remote OTTD server and join the game. Usage: 'connect <ip>'"); + IConsoleHelp("IP can contain port and player: 'IP#Player:Port', eg: 'server.ottd.org#2:443'"); + return true; + } - if (_networking) { - // We are in network-mode, first close it! + if (argc < 2) return false; + + if (_networking) // We are in network-mode, first close it! NetworkDisconnect(); - } ip = argv[1]; rport = NETWORK_DEFAULT_PORT; @@ -589,7 +593,7 @@ DEF_CONSOLE_CMD(ConNetworkConnect) NetworkClientConnectGame(ip, rport); - return NULL; + return true; } #endif /* ENABLE_NETWORK */ @@ -600,36 +604,44 @@ DEF_CONSOLE_CMD(ConNetworkConnect) DEF_CONSOLE_CMD(ConExec) { - char cmd[1024]; + char cmdline[ICON_CMDLN_SIZE]; - if (argc < 2) return NULL; + if (argc == 0) { + IConsoleHelp("Execute a local script file. Usage: 'exec <script> <?>'"); + return true; + } + + if (argc < 2) return false; _script_file = fopen(argv[1], "r"); if (_script_file == NULL) { - if (argc <= 2 || atoi(argv[2]) != 0) IConsoleError("script file not found"); - return NULL; + if (argc == 2 || atoi(argv[2]) != 0) IConsoleError("script file not found"); + return true; } _script_running = true; - while (_script_running && fgets(cmd, sizeof(cmd), _script_file) != NULL) { - IConsoleCmdExec(cmd); - } + while (_script_running && fgets(cmdline, sizeof(cmdline), _script_file) != NULL) + IConsoleCmdExec(cmdline); - if (ferror(_script_file)) { + if (ferror(_script_file)) IConsoleError("Encountered errror while trying to read from script file"); - } _script_running = false; fclose(_script_file); - return NULL; + return true; } DEF_CONSOLE_CMD(ConReturn) { + if (argc == 0) { + IConsoleHelp("Stop executing a running script. Usage: 'return'"); + return true; + } + _script_running = false; - return NULL; + return true; } /* **************************** */ @@ -640,591 +652,482 @@ extern bool CloseConsoleLogIfActive(void); DEF_CONSOLE_CMD(ConScript) { extern FILE* _iconsole_output_file; + + if (argc == 0) { + IConsoleHelp("Start or stop logging console output to a file. Usage: 'script <filename>'"); + IConsoleHelp("If filename is omitted, a running log is stopped if it is active"); + return true; + } + if (!CloseConsoleLogIfActive()) { - if (argc < 2) return NULL; + if (argc < 2) return false; + IConsolePrintF(_iconsole_color_default, "file output started to: %s", argv[1]); _iconsole_output_file = fopen(argv[1], "ab"); if (_iconsole_output_file == NULL) IConsoleError("could not open file"); } - return NULL; + return true; } DEF_CONSOLE_CMD(ConEcho) { - if (argc < 2) return NULL; + if (argc == 0) { + IConsoleHelp("Print back the first argument to the console. Usage: 'echo <arg>'"); + return true; + } + + if (argc < 2) return false; IConsolePrint(_iconsole_color_default, argv[1]); - return NULL; + return true; } DEF_CONSOLE_CMD(ConEchoC) { - if (argc < 3) return NULL; + if (argc == 0) { + IConsoleHelp("Print back the first argument to the console in a given colour. Usage: 'echoc <colour> <arg2>'"); + return true; + } + + if (argc < 3) return false; IConsolePrint(atoi(argv[1]), argv[2]); - return NULL; + return true; } extern void SwitchMode(int new_mode); DEF_CONSOLE_CMD(ConNewGame) { + if (argc == 0) { + IConsoleHelp("Start a new game. Usage: 'newgame'"); + return true; + } + _docommand_recursive = 0; _random_seeds[0][0] = Random(); _random_seeds[0][1] = InteractiveRandom(); SwitchMode(SM_NEWGAME); - return NULL; -} - -DEF_CONSOLE_CMD(ConPrintF) -{ - if (argc < 3) return NULL; - IConsolePrintF(_iconsole_color_default, argv[1] , argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17], argv[18], argv[19]); /* XXX ugh... */ - return NULL; -} - -DEF_CONSOLE_CMD(ConPrintFC) -{ - if (argc < 3) return NULL; - IConsolePrintF(atoi(argv[1]), argv[2] , argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17], argv[18], argv[19]); /* XXX ugh... */ - return NULL; + return true; } DEF_CONSOLE_CMD(ConAlias) { - _iconsole_alias* alias; + IConsoleAlias *alias; - if (argc < 3) return NULL; + if (argc == 0) { + IConsoleHelp("Add a new alias, or redefine the behaviour of an existing alias . Usage: 'alias <name> <command>'"); + return true; + } + + if (argc < 3) return false; alias = IConsoleAliasGet(argv[1]); if (alias == NULL) { - IConsoleAliasRegister(argv[1],argv[2]); + IConsoleAliasRegister(argv[1], argv[2]); } else { free(alias->cmdline); alias->cmdline = strdup(argv[2]); } - return NULL; + return true; } DEF_CONSOLE_CMD(ConScreenShot) { + if (argc == 0) { + IConsoleHelp("Create a screenshot of the game. Usage: 'screenshot [big|no_con]'"); + IConsoleHelp("'big' makes a screenshot of the whole map, 'no_con' hides the console to create the screenshot"); + return true; + } + if (argc < 2) { _make_screenshot = 1; } else { if (strcmp(argv[1], "big") == 0) - _make_screenshot=2; + _make_screenshot = 2; + if (strcmp(argv[1], "no_con") == 0) { IConsoleClose(); _make_screenshot = 1; } } - return NULL; + return true; } DEF_CONSOLE_CMD(ConInfoVar) { - if (argc < 2) return NULL; - if (argt[1] != ICONSOLE_VAR_REFERENCE) { - IConsoleError("first argument has to be a variable reference"); - } else { - _iconsole_var* item; - item = (_iconsole_var*)argv[1]; - IConsolePrintF(_iconsole_color_default, "var_name: %s", item->name); - IConsolePrintF(_iconsole_color_default, "var_type: %i", item->type); - IConsolePrintF(_iconsole_color_default, "var_addr: %i", item->data.addr); - if (item->_malloc) - IConsolePrintF(_iconsole_color_default, "var_malloc: internal"); - else - IConsolePrintF(_iconsole_color_default, "var_malloc: external"); - if (item->hook_access) IConsoleWarning("var_access hooked"); - if (item->hook_before_change) IConsoleWarning("var_before_change hooked"); - if (item->hook_after_change) IConsoleWarning("var_after_change hooked"); - } - return NULL; + static const char *_icon_vartypes[] = {"boolean", "byte", "uint16", "uint32", "int16", "int32", "string"}; + const IConsoleVar *var; + + if (argc == 0) { + IConsoleHelp("Print out debugging information about a variable. Usage: 'info_var <var>'"); + return true; + } + + if (argc < 2) return false; + + var = IConsoleVarGet(argv[1]); + if (var == NULL) { + IConsoleError("the given variable was not found"); + return true; + } + + IConsolePrintF(_iconsole_color_default, "variable name: %s", var->name); + IConsolePrintF(_iconsole_color_default, "variable type: %s", _icon_vartypes[var->type]); + IConsolePrintF(_iconsole_color_default, "variable addr: 0x%X", var->addr); + + if (var->hook.access) IConsoleWarning("variable is access hooked"); + if (var->hook.pre) IConsoleWarning("variable is pre hooked"); + if (var->hook.post) IConsoleWarning("variable is post hooked"); + return true; } DEF_CONSOLE_CMD(ConInfoCmd) { - if (argc < 2) return NULL; - if (argt[1] != ICONSOLE_VAR_UNKNOWN) { - IConsoleError("first argument has to be a command name"); - } else { - _iconsole_cmd* item; - item = IConsoleCmdGet(argv[1]); - if (item == NULL) { - IConsoleError("the given command was not found"); - return NULL; - } - IConsolePrintF(_iconsole_color_default, "cmd_name: %s", item->name); - IConsolePrintF(_iconsole_color_default, "cmd_addr: %i", item->addr); - if (item->hook_access) IConsoleWarning("cmd_access hooked"); - if (item->hook_before_exec) IConsoleWarning("cmd_before_exec hooked"); - if (item->hook_after_exec) IConsoleWarning("cmd_after_exec hooked"); + const IConsoleCmd *cmd; + + if (argc == 0) { + IConsoleHelp("Print out debugging information about a command. Usage: 'info_cmd <cmd>'"); + return true; + } + + if (argc < 2) return false; + + cmd = IConsoleCmdGet(argv[1]); + if (cmd == NULL) { + IConsoleError("the given command was not found"); + return true; } - return NULL; + + IConsolePrintF(_iconsole_color_default, "command name: %s", cmd->name); + IConsolePrintF(_iconsole_color_default, "command proc: 0x%X", cmd->proc); + + if (cmd->hook.access) IConsoleWarning("command is access hooked"); + if (cmd->hook.pre) IConsoleWarning("command is pre hooked"); + if (cmd->hook.post) IConsoleWarning("command is post hooked"); + + return true; } DEF_CONSOLE_CMD(ConDebugLevel) { - if (argc < 2) return NULL; + if (argc == 0) { + IConsoleHelp("Set the default debugging level for the game. Usage: 'debug_level <level>'"); + IConsoleHelp("Level can be any combination of names, levels. Eg 'net=5 ms=4'. Remember to enclose it in \"'s"); + return true; + } + + if (argc < 2) return false; SetDebugString(argv[1]); - return NULL; + return true; } DEF_CONSOLE_CMD(ConExit) { + if (argc == 0) { + IConsoleHelp("Exit the game. Usage: 'exit'"); + return true; + } + _exit_game = true; - return NULL; + return true; } DEF_CONSOLE_CMD(ConHelp) { - IConsolePrint(13, " -- console help -- "); - IConsolePrint( 1, " variables: [command to list them: list_vars]"); - IConsolePrint( 1, " temp_string = \"my little \""); + if (argc == 2) { + IConsoleCmd *cmd; + IConsoleVar *var; + + cmd = IConsoleCmdGet(argv[1]); + if (cmd != NULL) { + cmd->proc(0, NULL); + return true; + } + + var = IConsoleVarGet(argv[1]); + if (var != NULL && var->help != NULL) { + IConsolePrintF(_iconsole_color_warning, "%s.", var->help); + return true; + } + + IConsoleError("command or variable not found"); + return true; + } + + IConsolePrint(13, " -- OpenTTD Console Help -- "); + IConsolePrint( 1, " variables: [command to list all variables: list_vars]"); + IConsolePrint( 1, " set value with '<var> = <value>', use '++/--' to in-or decrement"); + IConsolePrint( 1, " or omit '=' and just '<var> <value>'. get value with typing '<var>'"); IConsolePrint( 1, ""); - IConsolePrint( 1, " commands: [command to list them: list_cmds]"); - IConsolePrint( 1, " [command] [\"string argument with spaces\"] [argument 2] ..."); - IConsolePrint( 1, " printf \"%s world\" temp_string"); + IConsolePrint( 1, " commands: [command to list all commands: list_cmds]"); + IConsolePrint( 1, " call commands with '<command> <arg2> <arg3>...'"); IConsolePrint( 1, ""); - IConsolePrint( 1, " command/variable returning a value into an variable:"); - IConsolePrint( 1, " temp_uint16 << random"); - IConsolePrint( 1, " temp_uint16 << temp_uint16_2"); + IConsolePrint( 1, " to assign strings, or use them as arguments, enclose it within quotes"); + IConsolePrint( 1, " like this: '<command> \"string argument with spaces\"'"); + IConsolePrint( 1, " use 'help <command>|<variable>' to get specific information"); IConsolePrint( 1, ""); - return NULL; -} - -DEF_CONSOLE_CMD(ConRandom) -{ - _iconsole_var* result; - result = IConsoleVarAlloc(ICONSOLE_VAR_UINT16); - IConsoleVarSetValue(result, rand()); - return result; + return true; } DEF_CONSOLE_CMD(ConListCommands) { - const _iconsole_cmd* item; + const IConsoleCmd *cmd; size_t l = 0; + if (argc == 0) { + IConsoleHelp("List all registered commands. Usage: 'list_cmds [<pre-filter>]'"); + return true; + } + if (argv[1] != NULL) l = strlen(argv[1]); - for (item = _iconsole_cmds; item != NULL; item = item->_next) - if (argv[1] == NULL || strncmp(item->name, argv[1], l) == 0) - IConsolePrintF(_iconsole_color_default, "%s", item->name); + for (cmd = _iconsole_cmds; cmd != NULL; cmd = cmd->next) { + if (argv[1] == NULL || strncmp(cmd->name, argv[1], l) == 0) { + IConsolePrintF(_iconsole_color_default, "%s", cmd->name); + } + } - return NULL; + return true; } DEF_CONSOLE_CMD(ConListVariables) { - const _iconsole_var* item; + const IConsoleVar *var; size_t l = 0; + if (argc == 0) { + IConsoleHelp("List all registered variables. Usage: 'list_vars [<pre-filter>]'"); + return true; + } + if (argv[1] != NULL) l = strlen(argv[1]); - for (item = _iconsole_vars; item != NULL; item = item->_next) - if (argv[1] == NULL || strncmp(item->name, argv[1], l) == 0) - IConsolePrintF(_iconsole_color_default, "%s", item->name); + for (var = _iconsole_vars; var != NULL; var = var->next) { + if (argv[1] == NULL || strncmp(var->name, argv[1], l) == 0) + IConsolePrintF(_iconsole_color_default, "%s", var->name); + } - return NULL; + return true; } DEF_CONSOLE_CMD(ConListAliases) { - const _iconsole_alias* item; + const IConsoleAlias *alias; size_t l = 0; - if (argv[1] != NULL) l = strlen(argv[1]); - - for (item = _iconsole_aliases; item != NULL; item = item->_next) - if (argv[1] == NULL || strncmp(item->name, argv[1], l) == 0) - IConsolePrintF(_iconsole_color_default, "%s => %s", item->name, item->cmdline); - - return NULL; -} - -DEF_CONSOLE_CMD(ConListDumpVariables) -{ - const _iconsole_var* item; - size_t l = 0; + if (argc == 0) { + IConsoleHelp("List all registered aliases. Usage: 'list_aliases [<pre-filter>]'"); + return true; + } if (argv[1] != NULL) l = strlen(argv[1]); - for (item = _iconsole_vars; item != NULL; item = item->_next) - if (argv[1] == NULL || strncmp(item->name, argv[1], l) == 0) - IConsoleVarDump(item, NULL); + for (alias = _iconsole_aliases; alias != NULL; alias = alias->next) { + if (argv[1] == NULL || strncmp(alias->name, argv[1], l) == 0) + IConsolePrintF(_iconsole_color_default, "%s => %s", alias->name, alias->cmdline); + } - return NULL; + return true; } #ifdef ENABLE_NETWORK DEF_CONSOLE_CMD(ConSay) { - if (argc == 2) { - if (!_network_server) - SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0 /* param does not matter */, argv[1]); - else - NetworkServer_HandleChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0, argv[1], NETWORK_SERVER_INDEX); + if (argc == 0) { + IConsoleHelp("Chat to your fellow players in a multiplayer game. Usage: 'say \"<msg>\"'"); + return true; + } + + if (argc != 2) return false; + + if (!_network_server) { + SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0 /* param does not matter */, argv[1]); } else - IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: say \"<msg>\""); - return NULL; + NetworkServer_HandleChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0, argv[1], NETWORK_SERVER_INDEX); + + return true; } DEF_CONSOLE_CMD(ConSayPlayer) { - if (argc == 3) { - if (atoi(argv[1]) < 1 || atoi(argv[1]) > MAX_PLAYERS) { - IConsolePrintF(_iconsole_color_default, "Unknown player. Player range is between 1 and %d.", MAX_PLAYERS); - return NULL; - } + if (argc == 0) { + IConsoleHelp("Chat to a certain player in a multiplayer game. Usage: 'say_player <player-no> \"<msg>\"'"); + IConsoleHelp("PlayerNo is the player that plays as company <playerno>, 1 through max_players"); + return true; + } + + if (argc != 3) return false; - if (!_network_server) - SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_CHAT_PLAYER, DESTTYPE_PLAYER, atoi(argv[1]), argv[2]); - else - NetworkServer_HandleChat(NETWORK_ACTION_CHAT_PLAYER, DESTTYPE_PLAYER, atoi(argv[1]), argv[2], NETWORK_SERVER_INDEX); + if (atoi(argv[1]) < 1 || atoi(argv[1]) > MAX_PLAYERS) { + IConsolePrintF(_iconsole_color_default, "Unknown player. Player range is between 1 and %d.", MAX_PLAYERS); + return true; + } + + if (!_network_server) { + SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_CHAT_PLAYER, DESTTYPE_PLAYER, atoi(argv[1]), argv[2]); } else - IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: say_player <playerno> \"<msg>\""); - return NULL; + NetworkServer_HandleChat(NETWORK_ACTION_CHAT_PLAYER, DESTTYPE_PLAYER, atoi(argv[1]), argv[2], NETWORK_SERVER_INDEX); + + return true; } DEF_CONSOLE_CMD(ConSayClient) { - if (argc == 3) { - if (!_network_server) - SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2]); - else - NetworkServer_HandleChat(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2], NETWORK_SERVER_INDEX); + if (argc == 0) { + IConsoleHelp("Chat to a certain player in a multiplayer game. Usage: 'say_client <client-no> \"<msg>\"'"); + IConsoleHelp("For client-id's, see the command 'clients'"); + return true; + } + + if (argc != 3) return false; + + if (!_network_server) { + SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2]); } else - IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: say_client <clientno> \"<msg>\""); - return NULL; + NetworkServer_HandleChat(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2], NETWORK_SERVER_INDEX); + + return true; } -#endif /* ENABLE_NETWORK */ +DEF_CONSOLE_HOOK(ConHookServerPW) +{ + if (strncmp(_network_server_password, "*", NETWORK_PASSWORD_LENGTH) == 0) { + _network_server_password[0] = '\0'; + _network_game_info.use_password = 0; + } else + _network_game_info.use_password = 1; -/* **************************** */ -/* the "set" command */ -/* **************************** */ + return true; +} -extern void ConsoleSetPatchSetting(char *name, char *value); -extern void ConsoleGetPatchSetting(char *name); +DEF_CONSOLE_HOOK(ConHookRconPW) +{ + if (strncmp(_network_rcon_password, "*", NETWORK_PASSWORD_LENGTH) == 0) + _network_rcon_password[0] = '\0'; -DEF_CONSOLE_CMD(ConSet) { - if (argc < 2) { - IConsolePrint(_iconsole_color_warning, "Unknonw usage. Usage: set [setting] [value]."); - return NULL; - } + ttd_strlcpy(_network_game_info.rcon_password, _network_rcon_password, sizeof(_network_game_info.rcon_password)); -#ifdef ENABLE_NETWORK + return true; +} - // setting the server password - if ((strcmp(argv[1],"server_pw") == 0) || (strcmp(argv[1],"server_password") == 0)) { - if (!_network_server) { - IConsolePrintF(_iconsole_color_error, "You are not the server"); - return NULL; - } - if (argc == 3) { - // Change server password - if (strncmp(argv[2], "*", NETWORK_PASSWORD_LENGTH) == 0) { - _network_server_password[0] = '\0'; - _network_game_info.use_password = 0; - } else { - ttd_strlcpy(_network_server_password, argv[2], sizeof(_network_server_password)); - _network_game_info.use_password = 1; - } - IConsolePrintF(_iconsole_color_warning, "Game-password changed to '%s'", _network_server_password); - ttd_strlcpy(_network_game_info.server_password, _network_server_password, sizeof(_network_game_info.server_password)); - } else { - IConsolePrintF(_iconsole_color_default, "Current game-password is set to '%s'", _network_game_info.server_password); - IConsolePrint(_iconsole_color_warning, "Usage: set server_pw \"<password>\". Use * as <password> to set no password."); - } - return NULL; +/* Also use from within player_gui to change the password graphically */ +bool NetworkChangeCompanyPassword(byte argc, char *argv[]) +{ + if (argc == 0) { + IConsolePrintF(_iconsole_color_warning, "Current value of 'company_pw': %s", _network_player_info[_local_player].password); + return true; } - // setting the rcon password - if ((strcmp(argv[1], "rcon_pw") == 0) || (strcmp(argv[1], "rcon_password") == 0)) { - if (!_network_server) { - IConsolePrintF(_iconsole_color_error, "You are not the server"); - return NULL; - } - if (argc == 3) { - // Change server password - if (strncmp(argv[2], "*", NETWORK_PASSWORD_LENGTH) == 0) { - _network_rcon_password[0] = '\0'; - } else { - ttd_strlcpy(_network_rcon_password, argv[2], sizeof(_network_rcon_password)); - } - IConsolePrintF(_iconsole_color_warning, "Rcon-password changed to '%s'", _network_rcon_password); - ttd_strlcpy(_network_game_info.rcon_password, _network_rcon_password, sizeof(_network_game_info.rcon_password)); - } else { - IConsolePrintF(_iconsole_color_default, "Current rcon-password is set to '%s'", _network_game_info.rcon_password); - IConsolePrint(_iconsole_color_warning, "Usage: set rcon_pw \"<password>\". Use * as <password> to disable rcon."); - } - return NULL; + if (_local_player >= MAX_PLAYERS) { + IConsoleError("You have to own a company to make use of this command."); + return false; } - // setting the company password - if ((strcmp(argv[1],"company_pw") == 0) || (strcmp(argv[1],"company_password") == 0)) { - if (!_networking) { - IConsolePrintF(_iconsole_color_error,"No network game running"); - return NULL; - } - if (_local_player >= MAX_PLAYERS) { - IConsolePrintF(_iconsole_color_default, "You have to own a company to make use of this command."); - return NULL; - } - if (argc == 3) { - NetworkChangeCompanyPassword(argv[2]); - } else { - IConsolePrint(_iconsole_color_default, "'set company_pw' sets a password for your company, so no-one without the correct password can join."); - IConsolePrint(_iconsole_color_warning, "Usage: set company_pw \"<password>\". Use * as <password> to set no password."); - } - return NULL; - } + if (argc != 1) return false; - // setting the player name - if (strcmp(argv[1],"name") == 0) { - NetworkClientInfo *ci; + if (strncmp(argv[0], "*", sizeof(_network_player_info[_local_player].password)) == 0) + argv[0][0] = '\0'; - if (!_networking) { - IConsolePrintF(_iconsole_color_error,"No network game running"); - return NULL; - } + ttd_strlcpy(_network_player_info[_local_player].password, argv[0], sizeof(_network_player_info[_local_player].password)); - ci = NetworkFindClientInfoFromIndex(_network_own_client_index); - - if (argc == 3 && ci != NULL) { - // Don't change the name if it is the same as the old name - if (strcmp(ci->client_name, argv[2]) != 0) { - if (!_network_server) { - SEND_COMMAND(PACKET_CLIENT_SET_NAME)(argv[2]); - } else { - if (NetworkFindName(argv[2])) { - NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, 1, false, ci->client_name, argv[2]); - ttd_strlcpy(ci->client_name, argv[2], sizeof(ci->client_name)); - NetworkUpdateClientInfo(NETWORK_SERVER_INDEX); - } - } - /* Also keep track of the new name on the client itself */ - ttd_strlcpy(_network_player_name, argv[2], sizeof(_network_player_name)); - } - } else { - IConsolePrint(_iconsole_color_default, "With 'set name' you can change your network-player name."); - IConsolePrint(_iconsole_color_warning, "Usage: set name \"<name>\"."); - } - return NULL; - } + if (!_network_server) + SEND_COMMAND(PACKET_CLIENT_SET_PASSWORD)(_network_player_info[_local_player].password); + + return true; +} - // setting the server name - if (strcmp(argv[1],"server_name") == 0) { +DEF_CONSOLE_HOOK(ConProcPlayerName) +{ + NetworkClientInfo *ci = NetworkFindClientInfoFromIndex(_network_own_client_index); + + if (ci == NULL) return false; + + // Don't change the name if it is the same as the old name + if (strcmp(ci->client_name, _network_player_name) != 0) { if (!_network_server) { - IConsolePrintF(_iconsole_color_error, "You are not the server"); - return NULL; - } - if (argc == 3) { - ttd_strlcpy(_network_server_name, argv[2], sizeof(_network_server_name)); - IConsolePrintF(_iconsole_color_warning, "Server-name changed to '%s'", _network_server_name); - ttd_strlcpy(_network_game_info.server_name, _network_server_name, sizeof(_network_game_info.server_name)); + SEND_COMMAND(PACKET_CLIENT_SET_NAME)(_network_player_name); } else { - IConsolePrintF(_iconsole_color_default, "Current server-name is '%s'", _network_server_name); - IConsolePrint(_iconsole_color_warning, "Usage: set server_name \"<GameName>\"."); + if (NetworkFindName(_network_player_name)) { + NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, 1, false, ci->client_name, _network_player_name); + ttd_strlcpy(ci->client_name, _network_player_name, sizeof(ci->client_name)); + NetworkUpdateClientInfo(NETWORK_SERVER_INDEX); + } } - return NULL; } - // setting the server port - if (strcmp(argv[1],"server_port") == 0) { - if (argc == 3 && atoi(argv[2]) != 0) { - _network_server_port = atoi(argv[2]); - IConsolePrintF(_iconsole_color_warning, "Server-port changed to '%d'", _network_server_port); - IConsolePrintF(_iconsole_color_warning, "Changes will take effect the next time you start a server."); - } else { - IConsolePrintF(_iconsole_color_default, "Current server-port is '%d'", _network_server_port); - IConsolePrint(_iconsole_color_warning, "Usage: set server_port <port>."); - } - return NULL; - } + return true; +} - // setting the server ip - if (strcmp(argv[1],"server_bind_ip") == 0 || strcmp(argv[1],"server_ip_bind") == 0 || - strcmp(argv[1],"server_ip") == 0 || strcmp(argv[1],"server_bind") == 0) { - if (argc == 3) { - _network_server_bind_ip = inet_addr(argv[2]); - snprintf(_network_server_bind_ip_host, sizeof(_network_server_bind_ip_host), "%s", inet_ntoa(*(struct in_addr *)&_network_server_bind_ip)); - IConsolePrintF(_iconsole_color_warning, "Server-bind-ip changed to '%s'", _network_server_bind_ip_host); - IConsolePrintF(_iconsole_color_warning, "Changes will take effect the next time you start a server."); - } else { - IConsolePrintF(_iconsole_color_default, "Current server-bind-ip is '%s'", _network_server_bind_ip_host); - IConsolePrint(_iconsole_color_warning, "Usage: set server_bind_ip <ip>."); - } - return NULL; - } +DEF_CONSOLE_HOOK(ConHookServerName) +{ + ttd_strlcpy(_network_game_info.server_name, _network_server_name, sizeof(_network_game_info.server_name)); + return true; +} - // setting max-join-time - if (strcmp(argv[1],"max_join_time") == 0) { - if (argc == 3 && atoi(argv[2]) != 0) { - _network_max_join_time = atoi(argv[2]); - IConsolePrintF(_iconsole_color_warning, "Max-join-time changed to '%d'", _network_max_join_time); - IConsolePrintF(_iconsole_color_warning, "Changes will take effect immediatly."); - } else { - IConsolePrintF(_iconsole_color_default, "Current max-join-time is '%d'", _network_max_join_time); - IConsolePrint(_iconsole_color_warning, "Usage: set max_join_time <ticks> (default = 500)."); - } - return NULL; - } +DEF_CONSOLE_HOOK(ConHookServerAdvertise) +{ + if (!_network_advertise) + NetworkUDPRemoveAdvertise(); + return true; +} - // setting the server advertising on/off - if (strcmp(argv[1],"server_advertise") == 0) { - if (!_network_server) { - IConsolePrintF(_iconsole_color_error, "You are not the server"); - return NULL; - } - if (argc == 3) { - if (strcmp(argv[2], "on") == 0 || atoi(argv[2]) == 1) - _network_advertise = true; - else { - NetworkUDPRemoveAdvertise(); - _network_advertise = false; - } - IConsolePrintF(_iconsole_color_warning, "Server-advertise changed to '%s'", (_network_advertise)?"on":"off"); - } else { - IConsolePrintF(_iconsole_color_default, "Current server-advertise is '%s'", (_network_advertise)?"on":"off"); - IConsolePrint(_iconsole_color_warning, "Usage: set server_advertise on/off."); - } - return NULL; +DEF_CONSOLE_CMD(ConProcServerIP) +{ + if (argc == 0) { + IConsolePrintF(_iconsole_color_warning, "Current value of 'server_ip': %s", inet_ntoa(*(struct in_addr *)&_network_server_bind_ip)); + return true; } - // setting the server 'pause on client join' on/off - if (strcmp(argv[1],"pause_on_join") == 0) { - if (!_network_server) { - IConsolePrintF(_iconsole_color_error, "You are not the server"); - return NULL; - } - if (argc == 3) { - if (strcmp(argv[2], "on") == 0 || atoi(argv[2]) == 1) - _network_pause_on_join = true; - else - _network_pause_on_join = false; - IConsolePrintF(_iconsole_color_warning, "Pause-on-join changed to '%s'", (_network_pause_on_join)?"on":"off"); - } else { - IConsolePrintF(_iconsole_color_default, "Current pause-on-join is '%s'", (_network_pause_on_join)?"on":"off"); - IConsolePrint(_iconsole_color_warning, "Usage: set pause_on_join on/off."); - } - return NULL; - } + if (argc != 1) return false; - // setting the server autoclean on/off - if (strcmp(argv[1],"autoclean_companies") == 0) { - if (!_network_server) { - IConsolePrintF(_iconsole_color_error, "You are not the server"); - return NULL; - } - if (argc == 3) { - if (strcmp(argv[2], "on") == 0 || atoi(argv[2]) == 1) - _network_autoclean_companies = true; - else - _network_autoclean_companies = false; - IConsolePrintF(_iconsole_color_warning, "Autoclean-companies changed to '%s'", (_network_autoclean_companies)?"on":"off"); - } else { - IConsolePrintF(_iconsole_color_default, "Current autoclean-companies is '%s'", (_network_autoclean_companies)?"on":"off"); - IConsolePrint(_iconsole_color_warning, "Usage: set autoclean_companies on/off."); - } - return NULL; - } + _network_server_bind_ip = inet_addr(argv[0]); + snprintf(_network_server_bind_ip_host, sizeof(_network_server_bind_ip_host), "%s", inet_ntoa(*(struct in_addr *)&_network_server_bind_ip)); + return true; +} - // setting the server autoclean protected - if (strcmp(argv[1],"autoclean_protected") == 0) { - if (!_network_server) { - IConsolePrintF(_iconsole_color_error, "You are not the server"); - return NULL; - } - if (argc == 3) { - _network_autoclean_protected = atoi(argv[2]); - IConsolePrintF(_iconsole_color_warning, "Autoclean-protected changed to '%d'", _network_autoclean_protected); - } else { - IConsolePrintF(_iconsole_color_default, "Current autoclean-protected is '%d'", _network_autoclean_protected); - IConsolePrint(_iconsole_color_warning, "Usage: set autoclean_protected <months>."); - } - return NULL; +DEF_CONSOLE_CMD(ConPatch) +{ + if (argc == 0) { + IConsoleHelp("Change patch variables for all players. Usage: 'patch <name> [<value>]'"); + IConsoleHelp("Omitting <value> will print out the current value of the patch-setting."); + return true; } - // setting the server autoclean protected - if (strcmp(argv[1],"autoclean_unprotected") == 0) { - if (!_network_server) { - IConsolePrintF(_iconsole_color_error, "You are not the server"); - return NULL; - } - if (argc == 3) { - _network_autoclean_unprotected = atoi(argv[2]); - IConsolePrintF(_iconsole_color_warning, "Autoclean-unprotected changed to '%d'", _network_autoclean_unprotected); - } else { - IConsolePrintF(_iconsole_color_default, "Current autoclean-unprotected is '%d'", _network_autoclean_unprotected); - IConsolePrint(_iconsole_color_warning, "Usage: set autoclean_unprotected <months>."); - } - return NULL; - } + if (argc == 1 || argc > 3) return false; - // setting the server auto restart date - if (strcmp(argv[1],"restart_game_date") == 0) { - if (!_network_server) { - IConsolePrintF(_iconsole_color_error, "You are not the server"); - return NULL; - } - if (argc == 3) { - _network_restart_game_date = atoi(argv[2]); - IConsolePrintF(_iconsole_color_warning, "Restart Game Date changed to '%d'", _network_restart_game_date); - } else { - IConsolePrintF(_iconsole_color_default, "Current Restart Game Date is '%d'", _network_restart_game_date); - IConsolePrint(_iconsole_color_warning, "Usage: set restart_game_date <year>. '0' means disabled."); - IConsolePrint(_iconsole_color_warning, " Auto-restart the server when 1 jan of this year is reached (e.g.: 2030)."); - } - return NULL; - } + if (argc == 2) { + IConsoleGetPatchSetting(argv[1]); + } else + IConsoleSetPatchSetting(argv[1], argv[2]); + return true; +} #endif /* ENABLE_NETWORK */ - // Patch-options - if (strcmp(argv[1],"patch") == 0) { - if (_networking && !_network_server) { - IConsolePrintF(_iconsole_color_error, "You are not the server"); - return NULL; - } - if (argc == 3) - ConsoleGetPatchSetting(argv[2]); - else if (argc == 4) - ConsoleSetPatchSetting(argv[2], argv[3]); - else - IConsolePrint(_iconsole_color_warning, "Usage: set patch <patch_name> [<value>]."); - return NULL; +DEF_CONSOLE_CMD(ConListDumpVariables) +{ + const IConsoleVar *var; + size_t l = 0; + + if (argc == 0) { + IConsoleHelp("List all variables with their value. Usage: 'dump_vars [<pre-filter>]'"); + return true; } + if (argv[1] != NULL) l = strlen(argv[1]); - IConsolePrint(_iconsole_color_error, "Unknown setting"); - IConsolePrint(_iconsole_color_error, "Known settings are:"); -#ifdef ENABLE_NETWORK - IConsolePrint(_iconsole_color_error, " - autoclean_companies on/off"); - IConsolePrint(_iconsole_color_error, " - autoclean_protected <months>"); - IConsolePrint(_iconsole_color_error, " - autoclean_unprotected <months>"); - IConsolePrint(_iconsole_color_error, " - company_pw \"<password>\""); - IConsolePrint(_iconsole_color_error, " - max_join_time <frames>"); - IConsolePrint(_iconsole_color_error, " - name \"<playername>\""); - IConsolePrint(_iconsole_color_error, " - pause_on_join on/off"); - IConsolePrint(_iconsole_color_error, " - rcon_pw \"<password>\""); - IConsolePrint(_iconsole_color_error, " - server_name \"<name>\""); - IConsolePrint(_iconsole_color_error, " - server_advertise on/off"); - IConsolePrint(_iconsole_color_error, " - server_bind_ip <ip>"); - IConsolePrint(_iconsole_color_error, " - server_port <port>"); - IConsolePrint(_iconsole_color_error, " - server_pw \"<password>\""); - IConsolePrint(_iconsole_color_error, " - restart_game_date \"<year>\""); -#endif /* ENABLE_NETWORK */ - IConsolePrint(_iconsole_color_error, " - patch <patch_name> [<value>]"); + for (var = _iconsole_vars; var != NULL; var = var->next) { + if (argv[1] == NULL || strncmp(var->name, argv[1], l) == 0) + IConsoleVarPrintGetValue(var); + } - return NULL; + return true; } @@ -1238,12 +1141,10 @@ static void IConsoleDebugLibRegister(void) // debugging variables and functions extern bool _stdlib_con_developer; /* XXX extern in .c */ - IConsoleVarRegister("con_developer", &_stdlib_con_developer, ICONSOLE_VAR_BOOLEAN); - IConsoleVarMemRegister("temp_string2", ICONSOLE_VAR_STRING); - IConsoleVarMemRegister("temp_uint16_2", ICONSOLE_VAR_UINT16); - IConsoleCmdRegister("resettile", ConResetTile); - IConsoleAliasRegister("dbg_echo","echo %A; echo %B"); - IConsoleAliasRegister("dbg_echo2","echo %+"); + IConsoleVarRegister("con_developer", &_stdlib_con_developer, ICONSOLE_VAR_BOOLEAN, "Enable/disable console debugging information (internal)"); + IConsoleCmdRegister("resettile", ConResetTile); + IConsoleAliasRegister("dbg_echo", "echo %A; echo %B"); + IConsoleAliasRegister("dbg_echo2", "echo %!"); } #endif @@ -1268,86 +1169,129 @@ void IConsoleStdLibRegister(void) IConsoleCmdRegister("info_var", ConInfoVar); IConsoleCmdRegister("list_cmds", ConListCommands); IConsoleCmdRegister("list_vars", ConListVariables); - IConsoleCmdRegister("list_aliases", ConListAliases); - IConsoleCmdRegister("newgame", ConNewGame); - IConsoleCmdRegister("printf", ConPrintF); - IConsoleCmdRegister("printfc", ConPrintFC); + IConsoleCmdRegister("list_aliases", ConListAliases); + IConsoleCmdRegister("newgame", ConNewGame); IConsoleCmdRegister("quit", ConExit); - IConsoleCmdRegister("random", ConRandom); IConsoleCmdRegister("resetengines", ConResetEngines); - IConsoleCmdRegister("return", ConReturn); - IConsoleCmdRegister("screenshot", ConScreenShot); - IConsoleCmdRegister("script", ConScript); - IConsoleCmdRegister("scrollto", ConScrollToTile); - IConsoleCmdRegister("set", ConSet); - IConsoleCmdRegister("alias", ConAlias); - IConsoleCmdRegister("load", ConLoad); - IConsoleCmdRegister("save", ConSave); - IConsoleCmdRegister("ls", ConListFiles); - IConsoleCmdRegister("cd", ConChangeDirectory); - IConsoleCmdRegister("pwd", ConPrintWorkingDirectory); - IConsoleAliasRegister("dir", "ls"); + IConsoleCmdRegister("return", ConReturn); + IConsoleCmdRegister("screenshot", ConScreenShot); + IConsoleCmdRegister("script", ConScript); + IConsoleCmdRegister("scrollto", ConScrollToTile); + IConsoleCmdRegister("alias", ConAlias); + IConsoleCmdRegister("load", ConLoad); + IConsoleCmdRegister("save", ConSave); + IConsoleCmdRegister("ls", ConListFiles); + IConsoleCmdRegister("cd", ConChangeDirectory); + IConsoleCmdRegister("pwd", ConPrintWorkingDirectory); + + IConsoleAliasRegister("dir", "ls"); + IConsoleAliasRegister("newmap", "newgame"); + IConsoleAliasRegister("new_map", "newgame"); IConsoleAliasRegister("new_game", "newgame"); - IConsoleAliasRegister("newmap", "newgame"); - IConsoleAliasRegister("new_map", "newgame"); - IConsoleVarRegister("developer", &_stdlib_developer, ICONSOLE_VAR_BYTE); - // temporary data containers for alias scripting - IConsoleVarMemRegister("temp_string", ICONSOLE_VAR_STRING); - IConsoleVarMemRegister("temp_bool", ICONSOLE_VAR_BOOLEAN); - IConsoleVarMemRegister("temp_int16", ICONSOLE_VAR_INT16); - IConsoleVarMemRegister("temp_int32", ICONSOLE_VAR_INT32); - IConsoleVarMemRegister("temp_pointer", ICONSOLE_VAR_POINTER); - IConsoleVarMemRegister("temp_uint16", ICONSOLE_VAR_UINT16); - IConsoleVarMemRegister("temp_uint32", ICONSOLE_VAR_UINT32); + IConsoleVarRegister("developer", &_stdlib_developer, ICONSOLE_VAR_BYTE, "Redirect debugging output from the console/command line to the ingame console (value 2). Default value: 1"); - - // networking variables and functions + /* networking variables and functions */ #ifdef ENABLE_NETWORK - IConsoleCmdRegister("say", ConSay); - IConsoleCmdHook("say", ICONSOLE_HOOK_ACCESS, ConCmdHookNeedNetwork); - IConsoleCmdRegister("say_player", ConSayPlayer); - IConsoleCmdHook("say_player", ICONSOLE_HOOK_ACCESS, ConCmdHookNeedNetwork); - IConsoleCmdRegister("say_client", ConSayClient); - IConsoleCmdHook("say_client", ICONSOLE_HOOK_ACCESS, ConCmdHookNeedNetwork); - IConsoleCmdRegister("kick", ConKick); - IConsoleCmdHook("kick", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient); - IConsoleCmdRegister("reset_company", ConResetCompany); - IConsoleCmdHook("reset_company", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient); - IConsoleCmdRegister("connect", ConNetworkConnect); - IConsoleCmdHook("connect", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetServer); - IConsoleCmdRegister("clients", ConNetworkClients); - IConsoleCmdRegister("status", ConStatus); - IConsoleCmdHook("status", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient); - IConsoleCmdHook("resetengines", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetwork); - - IConsoleCmdRegister("rcon", ConRcon); - IConsoleCmdHook("rcon", ICONSOLE_HOOK_ACCESS, ConCmdHookNeedNetwork); - - IConsoleCmdRegister("ban", ConBan); - IConsoleCmdHook("ban", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient); - IConsoleCmdRegister("unban", ConUnBan); - IConsoleCmdHook("unban", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient); - IConsoleCmdRegister("banlist", ConBanList); - IConsoleCmdHook("banlist", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient); - IConsoleCmdRegister("pause", ConPauseGame); - IConsoleCmdHook("pause", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient); - IConsoleCmdRegister("unpause", ConUnPauseGame); - IConsoleCmdHook("unpause", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient); - - IConsoleAliasRegister("clean_company", "reset_company %A"); - - IConsoleVarRegister("net_frame_freq", &_network_frame_freq, ICONSOLE_VAR_UINT8); - IConsoleVarHook("net_frame_freq", ICONSOLE_HOOK_ACCESS, ConVarHookNoNetClient); - IConsoleVarRegister("net_sync_freq", &_network_sync_freq, ICONSOLE_VAR_UINT16); - IConsoleVarHook("net_sync_freq", ICONSOLE_HOOK_ACCESS, ConVarHookNoNetClient); + /*** Networking commands ***/ + IConsoleCmdRegister("say", ConSay); + IConsoleCmdHookAdd("say", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork); + IConsoleCmdRegister("say_player", ConSayPlayer); + IConsoleCmdHookAdd("say_player", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork); + IConsoleCmdRegister("say_client", ConSayClient); + IConsoleCmdHookAdd("say_client", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork); + IConsoleCmdRegister("kick", ConKick); + IConsoleCmdHookAdd("kick", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + IConsoleCmdRegister("reset_company", ConResetCompany); + IConsoleCmdHookAdd("reset_company", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + IConsoleAliasRegister("clean_company", "reset_company %A"); + IConsoleCmdRegister("connect", ConNetworkConnect); + IConsoleCmdHookAdd("connect", ICONSOLE_HOOK_ACCESS, ConHookClientOnly); + IConsoleCmdRegister("clients", ConNetworkClients); + IConsoleCmdRegister("status", ConStatus); + IConsoleCmdHookAdd("status", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + IConsoleCmdHookAdd("resetengines", ICONSOLE_HOOK_ACCESS, ConHookNoNetwork); + + IConsoleCmdRegister("rcon", ConRcon); + IConsoleCmdHookAdd("rcon", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork); + + IConsoleCmdRegister("ban", ConBan); + IConsoleCmdHookAdd("ban", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + IConsoleCmdRegister("unban", ConUnBan); + IConsoleCmdHookAdd("unban", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + IConsoleCmdRegister("banlist", ConBanList); + IConsoleCmdHookAdd("banlist", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + IConsoleCmdRegister("pause", ConPauseGame); + IConsoleCmdHookAdd("pause", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + IConsoleCmdRegister("unpause", ConUnPauseGame); + IConsoleCmdHookAdd("unpause", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + + IConsoleCmdRegister("patch", ConPatch); + IConsoleCmdHookAdd("patch", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + + /*** Networking variables ***/ + IConsoleVarRegister("net_frame_freq", &_network_frame_freq, ICONSOLE_VAR_BYTE, "The amount of frames before a command will be (visibly) executed. Default value: 1"); + IConsoleVarHookAdd("net_frame_freq", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + IConsoleVarRegister("net_sync_freq", &_network_sync_freq, ICONSOLE_VAR_UINT16, "The amount of frames to check if the game is still in sync. Default value: 100"); + IConsoleVarHookAdd("net_sync_freq", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + + IConsoleVarStringRegister("server_pw", &_network_server_password, sizeof(_network_server_password), "Set the server password to protect your server. Use '*' to clear the password"); + IConsoleVarHookAdd("server_pw", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + IConsoleVarHookAdd("server_pw", ICONSOLE_HOOK_POST_ACTION, ConHookServerPW); + IConsoleAliasRegister("server_password", "server_pw %+"); + + IConsoleVarStringRegister("rcon_pw", &_network_rcon_password, sizeof(_network_rcon_password), "Set the rcon-password to change server behaviour. Use '*' to disable rcon"); + IConsoleVarHookAdd("rcon_pw", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + IConsoleVarHookAdd("rcon_pw", ICONSOLE_HOOK_POST_ACTION, ConHookRconPW); + IConsoleAliasRegister("rcon_password", "rcon_pw %+"); + + IConsoleVarStringRegister("company_pw", NULL, 0, "Set a password for your company, so no one without the correct password can join. Use '*' to clear the password"); + IConsoleVarHookAdd("company_pw", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork); + IConsoleVarProcAdd("company_pw", NetworkChangeCompanyPassword); + IConsoleAliasRegister("company_password", "company_pw %+"); + + IConsoleVarStringRegister("name", &_network_player_name, sizeof(_network_player_name), "Set your name for multiplayer"); + IConsoleVarHookAdd("name", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork); + IConsoleVarHookAdd("name", ICONSOLE_HOOK_POST_ACTION, ConProcPlayerName); + + IConsoleVarStringRegister("server_name", &_network_server_name, sizeof(_network_server_name), "Set the name of the server for multiplayer"); + IConsoleVarHookAdd("server_name", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + IConsoleVarHookAdd("server_name", ICONSOLE_HOOK_POST_ACTION, ConHookServerName); + + IConsoleVarRegister("server_port", &_network_server_port, ICONSOLE_VAR_UINT32, "Set the server port. Changes take effect the next time you start a server"); + + IConsoleVarRegister("server_ip", &_network_server_bind_ip, ICONSOLE_VAR_UINT32, "Set the IP the server binds to. Changes take effect the next time you start a server"); + IConsoleVarProcAdd("server_ip", ConProcServerIP); + IConsoleAliasRegister("server_bind_ip", "server_ip %+"); + IConsoleAliasRegister("server_ip_bind", "server_ip %+"); + IConsoleAliasRegister("server_bind", "server_ip %+"); + + IConsoleVarRegister("max_join_time", &_network_max_join_time, ICONSOLE_VAR_UINT16, "Set the maximum amount of time (ticks) a client is allowed to join. Default value: 500"); + + IConsoleVarRegister("server_advertise", &_network_advertise, ICONSOLE_VAR_BOOLEAN, "Set if the server will advertise to the master server and show up there"); + IConsoleVarHookAdd("server_advertise", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + IConsoleVarHookAdd("server_advertise", ICONSOLE_HOOK_POST_ACTION, ConHookServerAdvertise); + + IConsoleVarRegister("pause_on_join", &_network_pause_on_join, ICONSOLE_VAR_BOOLEAN, "Set if the server should pause gameplay while a client is joining. This might help slow users"); + IConsoleVarHookAdd("pause_on_join", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + + IConsoleVarRegister("autoclean_companies", &_network_autoclean_companies, ICONSOLE_VAR_BOOLEAN, "Automatically shut down inactive companies to free them up for other players. Customize with 'autoclean_(un)protected'"); + IConsoleVarHookAdd("autoclean_companies", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + + IConsoleVarRegister("autoclean_protected", &_network_autoclean_protected, ICONSOLE_VAR_BYTE, "Automatically remove the password from an inactive company after the given amount of months"); + IConsoleVarHookAdd("autoclean_protected", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + + IConsoleVarRegister("autoclean_unprotected", &_network_autoclean_protected, ICONSOLE_VAR_BYTE, "Automatically shut down inactive companies after the given amount of months"); + IConsoleVarHookAdd("autoclean_unprotected", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + + IConsoleVarRegister("restart_game_date", &_network_restart_game_date, ICONSOLE_VAR_BYTE, "Auto-restart the server when Jan 1st of the set year is reached. Use '0' to disable this"); + IConsoleVarHookAdd("restart_game_date", ICONSOLE_HOOK_ACCESS, ConHookServerOnly); + #endif /* ENABLE_NETWORK */ // debugging stuff #ifdef _DEBUG IConsoleDebugLibRegister(); #endif - } -/* -------------------- don't cross this line --------------------- */ |