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Diffstat (limited to 'clear_cmd.c')
-rw-r--r--clear_cmd.c68
1 files changed, 34 insertions, 34 deletions
diff --git a/clear_cmd.c b/clear_cmd.c
index 17ad83849..45c6f72d7 100644
--- a/clear_cmd.c
+++ b/clear_cmd.c
@@ -110,7 +110,7 @@ static int TerraformProc(TerraformerState *ts, TileIndex tile, int mode)
// If we have a single diagonal track there, the other side of
// tile can be terraformed.
- if ((_map5[tile]&~0x40) == _railway_modes[mode])
+ if ((_m[tile].m5&~0x40) == _railway_modes[mode])
return 0;
}
@@ -390,7 +390,7 @@ int32 CmdPurchaseLandArea(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (!EnsureNoVehicle(tile)) return CMD_ERROR;
- if (IsTileType(tile, MP_UNMOVABLE) && _map5[tile] == 3 &&
+ if (IsTileType(tile, MP_UNMOVABLE) && _m[tile].m5 == 3 &&
IsTileOwner(tile, _current_player))
return_cmd_error(STR_5807_YOU_ALREADY_OWN_IT);
@@ -420,7 +420,7 @@ static int32 ClearTile_Clear(TileIndex tile, byte flags)
&_price.purchase_land,&_price.purchase_land,&_price.purchase_land,&_price.purchase_land,
&_price.clear_2,&_price.clear_2,&_price.clear_2,&_price.clear_2,
};
- const int32 *price = _clear_price_table[_map5[tile] & 0x1F];
+ const int32 *price = _clear_price_table[_m[tile].m5 & 0x1F];
if (flags & DC_EXEC)
DoClearSquare(tile);
@@ -444,7 +444,7 @@ int32 CmdSellLandArea(int x, int y, uint32 flags, uint32 p1, uint32 p2)
tile = TileVirtXY(x, y);
- if (!IsTileType(tile, MP_UNMOVABLE) || _map5[tile] != 3) return CMD_ERROR;
+ if (!IsTileType(tile, MP_UNMOVABLE) || _m[tile].m5 != 3) return CMD_ERROR;
if (!CheckTileOwnership(tile) && _current_player != OWNER_WATER) return CMD_ERROR;
@@ -510,7 +510,7 @@ static void DrawTile_Clear(TileInfo *ti)
break;
case 3:
- DrawGroundSprite( _clear_land_sprites_1[_map3_lo[ti->tile]&0xF] + _tileh_to_sprite[ti->tileh]);
+ DrawGroundSprite( _clear_land_sprites_1[_m[ti->tile].m3&0xF] + _tileh_to_sprite[ti->tileh]);
break;
case 4:
@@ -522,7 +522,7 @@ static void DrawTile_Clear(TileInfo *ti)
break;
}
- DrawClearLandFence(ti, _map3_hi[ti->tile] >> 2);
+ DrawClearLandFence(ti, _m[ti->tile].m4 >> 2);
}
static uint GetSlopeZ_Clear(TileInfo *ti)
@@ -554,11 +554,11 @@ void TileLoopClearHelper(TileIndex tile)
switch (GetTileType(tile)) {
case MP_CLEAR:
- img_1 = img_by_map5[(_map5[tile] & 0x1C) >> 2];
+ img_1 = img_by_map5[(_m[tile].m5 & 0x1C) >> 2];
break;
case MP_TREES:
- if ((_map2[tile] & 0x30) == 0x20)
+ if ((_m[tile].m2 & 0x30) == 0x20)
img_1 = 1;
else
img_1 = 0;
@@ -571,11 +571,11 @@ void TileLoopClearHelper(TileIndex tile)
switch (GetTileType(TILE_ADDXY(tile, 1, 0))) {
case MP_CLEAR:
- img_2 = img_by_map5[(_map5[TILE_ADDXY(tile, 1, 0)] & 0x1C) >> 2];
+ img_2 = img_by_map5[(_m[TILE_ADDXY(tile, 1, 0)].m5 & 0x1C) >> 2];
break;
case MP_TREES:
- if ((_map2[TILE_ADDXY(tile, 1, 0)] & 0x30) == 0x20)
+ if ((_m[TILE_ADDXY(tile, 1, 0)].m2 & 0x30) == 0x20)
img_2 = 1;
else
img_2 = 0;
@@ -586,25 +586,25 @@ void TileLoopClearHelper(TileIndex tile)
break;
}
- if ((_map3_hi[tile] & 0xE0) == 0) {
+ if ((_m[tile].m4 & 0xE0) == 0) {
if ((img_1 & 2) != (img_2 & 2)) {
- _map3_hi[tile] |= 3 << 5;
+ _m[tile].m4 |= 3 << 5;
dirty = tile;
}
} else {
if (img_1 == 1 && img_2 == 1) {
- _map3_hi[tile] &= ~(3 << 5);
+ _m[tile].m4 &= ~(3 << 5);
dirty = tile;
}
}
switch (GetTileType(TILE_ADDXY(tile, 0, 1))) {
case MP_CLEAR:
- img_2 = img_by_map5[(_map5[TILE_ADDXY(tile, 0, 1)] & 0x1C) >> 2];
+ img_2 = img_by_map5[(_m[TILE_ADDXY(tile, 0, 1)].m5 & 0x1C) >> 2];
break;
case MP_TREES:
- if ((_map2[TILE_ADDXY(tile, 0, 1)] & 0x30) == 0x20)
+ if ((_m[TILE_ADDXY(tile, 0, 1)].m2 & 0x30) == 0x20)
img_2 = 1;
else
img_2 = 0;
@@ -615,14 +615,14 @@ void TileLoopClearHelper(TileIndex tile)
break;
}
- if ((_map3_hi[tile] & 0x1C) == 0) {
+ if ((_m[tile].m4 & 0x1C) == 0) {
if ((img_1 & 2) != (img_2 & 2)) {
- _map3_hi[tile] |= 3 << 2;
+ _m[tile].m4 |= 3 << 2;
dirty = tile;
}
} else {
if (img_1 == 1 && img_2 == 1) {
- _map3_hi[tile] &= ~(3 << 2);
+ _m[tile].m4 &= ~(3 << 2);
dirty = tile;
}
}
@@ -641,8 +641,8 @@ static void TileLoopClearAlps(TileIndex tile)
/* distance from snow line, in steps of 8 */
k = GetTileZ(tile) - _opt.snow_line;
- m5 = _map5[tile] & 0x1C;
- tmp = _map5[tile] & 3;
+ m5 = _m[tile].m5 & 0x1C;
+ tmp = _m[tile].m5 & 3;
if (k < -8) {
/* snow_m2_down */
@@ -690,24 +690,24 @@ static void TileLoopClearAlps(TileIndex tile)
return;
}
- _map5[tile] = m5;
+ _m[tile].m5 = m5;
MarkTileDirtyByTile(tile);
}
static void TileLoopClearDesert(TileIndex tile)
{
- if ( (_map5[tile] & 0x1C) == 0x14)
+ if ( (_m[tile].m5 & 0x1C) == 0x14)
return;
if (GetMapExtraBits(tile) == 1) {
- _map5[tile] = 0x17;
+ _m[tile].m5 = 0x17;
} else {
if (GetMapExtraBits(tile + TileDiffXY( 1, 0)) != 1 &&
GetMapExtraBits(tile + TileDiffXY(-1, 0)) != 1 &&
GetMapExtraBits(tile + TileDiffXY( 0, 1)) != 1 &&
GetMapExtraBits(tile + TileDiffXY( 0, -1)) != 1)
return;
- _map5[tile] = 0x15;
+ _m[tile].m5 = 0x15;
}
MarkTileDirtyByTile(tile);
@@ -725,7 +725,7 @@ static void TileLoop_Clear(TileIndex tile)
TileLoopClearAlps(tile);
}
- m5 = _map5[tile];
+ m5 = _m[tile].m5;
if ( (m5 & 0x1C) == 0x10 || (m5 & 0x1C) == 0x14)
return;
@@ -737,7 +737,7 @@ static void TileLoop_Clear(TileIndex tile)
m5 += 0x20;
if (m5 >= 0x20) {
// Didn't overflow
- _map5[tile] = m5;
+ _m[tile].m5 = m5;
return;
}
/* did overflow, so continue */
@@ -750,18 +750,18 @@ static void TileLoop_Clear(TileIndex tile)
m5 += 0x20;
if (m5 >= 0x20) {
// Didn't overflow
- _map5[tile] = m5;
+ _m[tile].m5 = m5;
return;
}
/* overflowed */
- m3 = _map3_lo[tile] + 1;
+ m3 = _m[tile].m3 + 1;
assert( (m3 & 0xF) != 0);
if ( (m3 & 0xF) >= 9) /* NOTE: will not work properly if m3&0xF == 0xF */
m3 &= ~0xF;
- _map3_lo[tile] = m3;
+ _m[tile].m3 = m3;
}
- _map5[tile] = m5;
+ _m[tile].m5 = m5;
MarkTileDirtyByTile(tile);
}
@@ -776,7 +776,7 @@ void GenerateClearTile(void)
do {
tile = TILE_MASK(Random());
if (IsTileType(tile, MP_CLEAR))
- _map5[tile] = (byte)((_map5[tile] & ~(3<<2)) | (1<<2));
+ _m[tile].m5 = (byte)((_m[tile].m5 & ~(3<<2)) | (1<<2));
} while (--i);
/* add grey squares */
@@ -789,7 +789,7 @@ void GenerateClearTile(void)
for(;;) {
TileIndex tile_new;
- _map5[tile] = (byte)((_map5[tile] & ~(3<<2)) | (2<<2));
+ _m[tile].m5 = (byte)((_m[tile].m5 & ~(3<<2)) | (2<<2));
do {
if (--j == 0) goto get_out;
tile_new = tile + TileOffsByDir(Random() & 3);
@@ -827,9 +827,9 @@ static const StringID _clear_land_str[4+8-1] = {
static void GetTileDesc_Clear(TileIndex tile, TileDesc *td)
{
- int i = (_map5[tile]>>2) & 7;
+ int i = (_m[tile].m5>>2) & 7;
if (i == 0)
- i = (_map5[tile] & 3) + 8;
+ i = (_m[tile].m5 & 3) + 8;
td->str = _clear_land_str[i - 1];
td->owner = GetTileOwner(tile);
}