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Diffstat (limited to 'changelog.txt')
-rw-r--r-- | changelog.txt | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/changelog.txt b/changelog.txt index 0294af67a..218b3e6f6 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,46 @@ +0.4.7 (2006-03-26) +------------------------------------------------------------------------ + +- Feature: [OSX] Add support for triple-binaries (PPC, PPC970, i386) (r4102) +- Fix: [OSX] crash when going to fullscreen (r4100) +- Fix: Allow unused wagons to have their first cache set. Fixes faulty cache-warning message and noticably speeds up depot operations (r4094) +- Fix: [NPF] Trains & busses were unable to find a route when leaving a depot or bus stop. (r4072) + +0.4.6 (2006-03-22) +------------------------------------------------------------------------ + +- Codechange: [win32] Show the revision in crash.txt and enable the button to show the crash text in the crash-window (r3965) +- Codechange: Add additional linker information to release builds to help figure out crashes more easily (r3526) +- Fix: [OSX 10.3 and newer] [ 1157244 ] Can't save game if name contains german umlauts (loading savegames with certain chars still look odd) (r4038) +- Fix: [OSX] major speedup for PPC fullscreen (r4034) +- Fix: [Makefile] Make sure the ICON_DIR gets created before copying files there. (r4032) +- Fix: [win32] Change compiler settings to use the multithreaded CRT. This prevents certain crashes on multi-threaded machines. (r4031) +- Fix: [ 1453646 NPF ] Road vehicles planning through the back of depots and stations. (r4029) +- Fix: Use the title of a savegame in the saveload dialog-editbox. (r4018) +- Fix: Improper resolution written to the configuration file when exiting from fullscreen. (r4017) +- Fix: When removing rail track from a tile where only X and Y pieces exist, explicitly update signals in both directions. (r4016) +- Fix: Default the patch-setting 'pause_on_join' to true. (r4015) +- Fix: Slope and height information returned for some tile types is wrong (r4014) +- Fix: Fixes a bug introduced by r3228 which allowed steep rail tiles resulting in ... unwanted effects such as display artifacts. (r4012) +- Fix: Update french translation (r3978) +- Fix: FS#56 - [Crash] Missing glyph(s) in big-font. Added several missing glyphs for the big font. (r3970) +- Fix: [ 1439907 ] Increase client list window width so at least most languages fit. (r3969) +- Fix: Update german and finnish languages. (r3968) +- Fix: Properly set back the owner of a crossing/road-under bridge after removing it. (r3967) +- Fix: [autoreplace]: (FS#67) autoreplacing trains now keep their tile length instead of their pixel length. (r3964) +- Fix: Mark the right tile as dirty. It's just a graphical glitch which happend in r1592. (r3962) +- Fix: Fix crash when resizing news history window. (r3961) +- Fix: Correctly implement minimum search, so road vehicles head twoards the closest station, not the last one in the list. (r3960) +- Fix: [FS#61] The tooltips for raising and lowering land buttons in the scenario editor are interchanged (r3959) +- Fix: Correctly restore the roadside after roadworks are finished. (r3957) +- Fix: [Multistop] Check the status of the destination road stop instead of a station's first road stop. This only has effect with road vehicle queuing disabled. (r3956) +- Fix: validate the setting of max_companies/spectators through the console. (r3955) +- Fix: Improve game-load times. (r3954) +- Fix: On loading a game, GetPlayerRailtypes() didn't account for the fact that vehicles are introduced a year after their introduction date. This will also relieve possible (rare) network desyncs. (r3952) +- Fix: Restore plural forms of cargo types for several languages. (r3951) +- Fix: [win32] Add directives to allow Visual Studio 2005 compilation. (r3950) +- Fix: [ 1415782 ] crash in string code with openbsd/zaurus; alignment issues (r3948) + 0.4.5 (2006-01-31) ------------------------------------------------------------------------ |