diff options
Diffstat (limited to 'bin')
-rw-r--r-- | bin/CMakeLists.txt | 2 | ||||
-rw-r--r-- | bin/ai/CMakeLists.txt | 40 | ||||
-rw-r--r-- | bin/game/CMakeLists.txt | 37 |
3 files changed, 79 insertions, 0 deletions
diff --git a/bin/CMakeLists.txt b/bin/CMakeLists.txt new file mode 100644 index 000000000..9d75bc0ee --- /dev/null +++ b/bin/CMakeLists.txt @@ -0,0 +1,2 @@ +add_subdirectory(ai) +add_subdirectory(game) diff --git a/bin/ai/CMakeLists.txt b/bin/ai/CMakeLists.txt new file mode 100644 index 000000000..83eb11962 --- /dev/null +++ b/bin/ai/CMakeLists.txt @@ -0,0 +1,40 @@ +set(AI_COMPAT_SOURCE_FILES + ${CMAKE_CURRENT_SOURCE_DIR}/compat_0.7.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.0.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.1.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.2.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.3.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.4.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.5.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.6.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.7.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.8.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.9.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.10.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.11.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.12.nut +) + +foreach(AI_COMPAT_SOURCE_FILE IN LISTS AI_COMPAT_SOURCE_FILES) + string(REPLACE "${CMAKE_SOURCE_DIR}/bin/" "" AI_COMPAT_SOURCE_FILE_NAME "${AI_COMPAT_SOURCE_FILE}") + string(CONCAT AI_COMPAT_BINARY_FILE "${CMAKE_BINARY_DIR}/" "${AI_COMPAT_SOURCE_FILE_NAME}") + + add_custom_command(OUTPUT ${AI_COMPAT_BINARY_FILE} + COMMAND ${CMAKE_COMMAND} -E copy + ${AI_COMPAT_SOURCE_FILE} + ${AI_COMPAT_BINARY_FILE} + MAIN_DEPENDENCY ${AI_COMPAT_SOURCE_FILE} + COMMENT "Copying ${AI_COMPAT_SOURCE_FILE_NAME}" + ) + + list(APPEND AI_COMPAT_BINARY_FILES ${AI_COMPAT_BINARY_FILE}) +endforeach() + +# Create a new target which copies all compat files +add_custom_target(ai_compat_files + DEPENDS ${AI_COMPAT_BINARY_FILES} +) + +add_dependencies(openttd + ai_compat_files +) diff --git a/bin/game/CMakeLists.txt b/bin/game/CMakeLists.txt new file mode 100644 index 000000000..508254e1f --- /dev/null +++ b/bin/game/CMakeLists.txt @@ -0,0 +1,37 @@ +set(GS_COMPAT_SOURCE_FILES + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.2.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.3.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.4.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.5.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.6.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.7.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.8.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.9.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.10.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.11.nut + ${CMAKE_CURRENT_SOURCE_DIR}/compat_1.12.nut +) + +foreach(GS_COMPAT_SOURCE_FILE IN LISTS GS_COMPAT_SOURCE_FILES) + string(REPLACE "${CMAKE_SOURCE_DIR}/bin/" "" GS_COMPAT_SOURCE_FILE_NAME "${GS_COMPAT_SOURCE_FILE}") + string(CONCAT GS_COMPAT_BINARY_FILE "${CMAKE_BINARY_DIR}/" "${GS_COMPAT_SOURCE_FILE_NAME}") + + add_custom_command(OUTPUT ${GS_COMPAT_BINARY_FILE} + COMMAND ${CMAKE_COMMAND} -E copy + ${GS_COMPAT_SOURCE_FILE} + ${GS_COMPAT_BINARY_FILE} + MAIN_DEPENDENCY ${GS_COMPAT_SOURCE_FILE} + COMMENT "Copying ${GS_COMPAT_SOURCE_FILE_NAME}" + ) + + list(APPEND GS_COMPAT_BINARY_FILES ${GS_COMPAT_BINARY_FILE}) +endforeach() + +# Create a new target which copies all compat files +add_custom_target(gs_compat_files + DEPENDS ${GS_COMPAT_BINARY_FILES} +) + +add_dependencies(openttd + gs_compat_files +) |