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+Scripting
+---------
+
+OpenTTD supports scripts.
+
+local scripts:
+ - 'autoexec.scr' is executed on gamestart [all - use this for custom aliases per ex.]
+
++network scripts:
+ should be used to set client optimization settings:
+ - 'on_client.scr' is executed when you join a server [all clients]
+
+ should be used to set the servers port/ip and/or server optimization settings/patches:
+ - 'pre_server.scr' is executed before the servers tcp stack is started [in-game only]
+ - 'pre_dedicated.scr' is executed before the servers tcp stack is started [dedicated only]
+
+ should be used to set the servers name, password and so on:
+ - 'on_server.scr' is executed after starting a server [dedicated and in-game]
+ - 'on_dedicated.scr' is additionally executed after starting a server [dedicated only]
+
+For examples how a script can look, check the .example examples.