diff options
Diffstat (limited to 'aircraft_gui.c')
-rw-r--r-- | aircraft_gui.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/aircraft_gui.c b/aircraft_gui.c index 4bb83c1c4..ed6ceb376 100644 --- a/aircraft_gui.c +++ b/aircraft_gui.c @@ -141,7 +141,7 @@ static void NewAircraftWndProc(Window *w, WindowEvent *e) } break; case WE_CLICK: - switch(e->click.widget) { + switch (e->click.widget) { case 2: { /* listbox */ uint i = (e->click.pt.y - 14) / 24; if (i < w->vscroll.cap) { @@ -255,7 +255,7 @@ static void AircraftRefitWndProc(Window *w, WindowEvent *e) } break; case WE_CLICK: - switch(e->click.widget) { + switch (e->click.widget) { case 2: { /* listbox */ int y = e->click.pt.y - 25; if (y >= 0) { @@ -496,7 +496,7 @@ bool CheckStoppedInHangar(const Vehicle* v); /* XXX extern function declaration static void AircraftViewWndProc(Window *w, WindowEvent *e) { - switch(e->event) { + switch (e->event) { case WE_PAINT: { const Vehicle* v = GetVehicle(w->window_number); uint32 disabled = 1 << 8; @@ -774,13 +774,13 @@ static void ClonePlaceObj(TileIndex tile, const Window* w) static void AircraftDepotWndProc(Window *w, WindowEvent *e) { - switch(e->event) { + switch (e->event) { case WE_PAINT: DrawAircraftDepotWindow(w); break; case WE_CLICK: - switch(e->click.widget) { + switch (e->click.widget) { case 5: /* click aircraft */ AircraftDepotClickAircraft(w, e->click.pt.x, e->click.pt.y); break; @@ -834,7 +834,7 @@ static void AircraftDepotWndProc(Window *w, WindowEvent *e) break; case WE_DRAGDROP: - switch(e->click.widget) { + switch (e->click.widget) { case 5: { Vehicle *v; VehicleID sel = WP(w,traindepot_d).sel; @@ -985,7 +985,7 @@ static void PlayerAircraftWndProc(Window *w, WindowEvent *e) PlayerID owner = GB(w->window_number, 0, 8); vehiclelist_d *vl = &WP(w, vehiclelist_d); - switch(e->event) { + switch (e->event) { case WE_PAINT: { int x = 2; int y = PLY_WND_PRC__OFFSET_TOP_WIDGET; @@ -1056,7 +1056,7 @@ static void PlayerAircraftWndProc(Window *w, WindowEvent *e) } break; case WE_CLICK: { - switch(e->click.widget) { + switch (e->click.widget) { case 3: /* Flip sorting method ascending/descending */ vl->flags ^= VL_DESC; vl->flags |= VL_RESORT; @@ -1103,7 +1103,7 @@ static void PlayerAircraftWndProc(Window *w, WindowEvent *e) } tile = TILE_MASK(tile + 1); - } while(tile != _last_built_aircraft_depot_tile); + } while (tile != _last_built_aircraft_depot_tile); ShowBuildAircraftWindow(0); } break; |