diff options
Diffstat (limited to 'aircraft_cmd.c')
-rw-r--r-- | aircraft_cmd.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/aircraft_cmd.c b/aircraft_cmd.c index 5bdb66602..ea532710e 100644 --- a/aircraft_cmd.c +++ b/aircraft_cmd.c @@ -1897,8 +1897,8 @@ static bool AirportFindFreeTerminal(Vehicle *v, const AirportFTAClass *Airport) 1. group 0 -- TERM_GROUP1_block (check block) 2. group 1 -- TERM_GROUP2_ENTER_block (check block) First in line is checked first, group 0. If the block (TERM_GROUP1_block) is free, it - looks at the corresponding terminals of that group. If no free ones are found, other - possible groups are checked (in this case group 1, since that is after group 0). If that + looks at the corresponding terminals of that group. If no free ones are found, other + possible groups are checked (in this case group 1, since that is after group 0). If that fails, then attempt fails and plane waits */ if (Airport->terminals[0] > 1) { @@ -1992,7 +1992,7 @@ static bool AirportFindFreeHelipad(Vehicle *v, const AirportFTAClass *Airport) // The blocks for helipads start after the last terminal (MAX_TERMINALS) return FreeTerminal(v, MAX_TERMINALS, GetNumHelipads(Airport) + MAX_TERMINALS); } - return false; // it shouldn't get here anytime, but just to be sure + return false; // it shouldn't get here anytime, but just to be sure } static void AircraftEventHandler(Vehicle *v, int loop) @@ -2103,11 +2103,11 @@ void UpdateAirplanesOnNewStation(Station *st) const AirportFTAClass *ap = GetAirport(st->airport_type); FOR_ALL_VEHICLES(v) { if (v->type == VEH_Aircraft && v->subtype <= 2) { - if (v->u.air.targetairport == st->index) { // if heading to this airport - /* update position of airplane. If plane is not flying, landing, or taking off - you cannot delete airport, so it doesn't matter - */ - if (v->u.air.state >= FLYING) { // circle around + if (v->u.air.targetairport == st->index) { // if heading to this airport + /* update position of airplane. If plane is not flying, landing, or taking off + *you cannot delete airport, so it doesn't matter + */ + if (v->u.air.state >= FLYING) { // circle around v->u.air.pos = v->u.air.previous_pos = ap->entry_point; v->u.air.state = FLYING; // landing plane needs to be reset to flying height (only if in pause mode upgrade, |