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-rw-r--r--ai/trolly/build.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/ai/trolly/build.c b/ai/trolly/build.c
index 1259d4c9a..9c73cc0e2 100644
--- a/ai/trolly/build.c
+++ b/ai/trolly/build.c
@@ -238,8 +238,8 @@ EngineID AiNew_PickVehicle(Player *p)
EngineID end = ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES;
EngineID i;
- // Let's check it backwards.. we simply want to best engine available..
- for (i = start; i != end; i--) {
+ /* Loop through all road vehicles */
+ for (i = start; i != end; i++) {
const RoadVehicleInfo *rvi = RoadVehInfo(i);
const Engine* e = GetEngine(i);
int32 rating;