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-rw-r--r--ai/ai.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/ai/ai.c b/ai/ai.c
index f9dc01daa..5b09d43d9 100644
--- a/ai/ai.c
+++ b/ai/ai.c
@@ -118,7 +118,7 @@ int32 AI_DoCommand(uint tile, uint32 p1, uint32 p2, uint32 flags, uint procc)
/**
* Run 1 tick of the AI. Don't overdo it, keep it realistic.
*/
-void AI_RunTick(byte player)
+static void AI_RunTick(byte player)
{
extern void AiNewDoGameLoop(Player *p);