diff options
Diffstat (limited to 'ai/trolly/trolly.c')
-rw-r--r-- | ai/trolly/trolly.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/ai/trolly/trolly.c b/ai/trolly/trolly.c index 257990164..5e8334ba2 100644 --- a/ai/trolly/trolly.c +++ b/ai/trolly/trolly.c @@ -796,7 +796,7 @@ static void AiNew_State_FindDepot(Player *p) TileIndex t = tile + TileOffsByDir(j); if (IsTileType(t, MP_STREET) && - GetRoadType(t) == ROAD_DEPOT && + GetRoadTileType(t) == ROAD_TILE_DEPOT && IsTileOwner(t, _current_player) && GetRoadDepotDirection(t) == ReverseDiagDir(j)) { p->ainew.depot_tile = t; @@ -1097,7 +1097,7 @@ static void AiNew_State_BuildDepot(Player *p) int res = 0; assert(p->ainew.state == AI_STATE_BUILD_DEPOT); - if (IsTileType(p->ainew.depot_tile, MP_STREET) && GetRoadType(p->ainew.depot_tile) == ROAD_DEPOT) { + if (IsTileType(p->ainew.depot_tile, MP_STREET) && GetRoadTileType(p->ainew.depot_tile) == ROAD_TILE_DEPOT) { if (IsTileOwner(p->ainew.depot_tile, _current_player)) { // The depot is already builded! p->ainew.state = AI_STATE_BUILD_VEHICLE; |