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-rw-r--r--ai/trolly/trolly.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/ai/trolly/trolly.c b/ai/trolly/trolly.c
index d952975b9..26a7172ff 100644
--- a/ai/trolly/trolly.c
+++ b/ai/trolly/trolly.c
@@ -993,7 +993,7 @@ static void AiNew_State_BuildStation(Player *p)
p->ainew.state = AI_STATE_BUILD_PATH;
}
if (CmdFailed(res)) {
- DEBUG(ai,0)("[AiNew - BuildStation] Strange but true... station can not be build!");
+ DEBUG(ai,0)("[AiNew - BuildStation] Strange but true... station can not be built!");
p->ainew.state = AI_STATE_NOTHING;
// If the first station _was_ build, destroy it
if (p->ainew.temp != 0)
@@ -1122,7 +1122,7 @@ static void AiNew_State_BuildDepot(Player *p)
res = AiNew_Build_Depot(p, p->ainew.depot_tile, p->ainew.depot_direction, DC_EXEC);
if (CmdFailed(res)) {
- DEBUG(ai,0)("[AiNew - BuildDepot] Strange but true... depot can not be build!");
+ DEBUG(ai,0)("[AiNew - BuildDepot] Strange but true... depot can not be built!");
p->ainew.state = AI_STATE_NOTHING;
return;
}