diff options
Diffstat (limited to 'ai/trolly/trolly.c')
-rw-r--r-- | ai/trolly/trolly.c | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/ai/trolly/trolly.c b/ai/trolly/trolly.c index 20aa3594c..c46324cd0 100644 --- a/ai/trolly/trolly.c +++ b/ai/trolly/trolly.c @@ -840,10 +840,8 @@ static void AiNew_State_FindDepot(Player *p) // Is the terrain clear? if (IsTileType(tile + TileOffsByDir(j), MP_CLEAR) || IsTileType(tile + TileOffsByDir(j), MP_TREES)) { - TileInfo ti; - FindLandscapeHeightByTile(&ti, tile); // If the current tile is on a slope (tileh != 0) then we do not allow this - if (ti.tileh != 0) continue; + if (GetTileSlope(tile, NULL) != 0) continue; // Check if everything went okay.. r = AiNew_Build_Depot(p, tile + TileOffsByDir(j), j ^ 2, 0); if (CmdFailed(r)) continue; |