summaryrefslogtreecommitdiff
path: root/ai/trolly/build.c
diff options
context:
space:
mode:
Diffstat (limited to 'ai/trolly/build.c')
-rw-r--r--ai/trolly/build.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/ai/trolly/build.c b/ai/trolly/build.c
index 235166cab..2d0b25ec5 100644
--- a/ai/trolly/build.c
+++ b/ai/trolly/build.c
@@ -5,6 +5,7 @@
#include "../../debug.h"
#include "../../functions.h"
#include "../../map.h"
+#include "../../road_map.h"
#include "../../tile.h"
#include "../../command.h"
#include "trolly.h"
@@ -255,9 +256,8 @@ int AiNew_Build_Vehicle(Player *p, TileIndex tile, byte flag)
return AI_DoCommand(tile, i, 0, flag, CMD_BUILD_ROAD_VEH);
}
-int AiNew_Build_Depot(Player *p, TileIndex tile, byte direction, byte flag)
+int AiNew_Build_Depot(Player* p, TileIndex tile, DiagDirection direction, byte flag)
{
- static const byte _roadbits_by_dir[4] = {2,1,8,4};
int ret, ret2;
if (p->ainew.tbt == AI_TRAIN)
return AI_DoCommand(tile, 0, direction, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_TRAIN_DEPOT);
@@ -265,7 +265,7 @@ int AiNew_Build_Depot(Player *p, TileIndex tile, byte direction, byte flag)
ret = AI_DoCommand(tile, direction, 0, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD_DEPOT);
if (CmdFailed(ret)) return ret;
// Try to build the road from the depot
- ret2 = AI_DoCommand(tile + TileOffsByDir(direction), _roadbits_by_dir[direction], 0, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD);
+ ret2 = AI_DoCommand(tile + TileOffsByDir(direction), DiagDirToRoadBits(ReverseDiagDir(direction)), 0, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD);
// If it fails, ignore it..
if (CmdFailed(ret2)) return ret;
return ret + ret2;