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-rw-r--r--ai/default/default.c89
1 files changed, 45 insertions, 44 deletions
diff --git a/ai/default/default.c b/ai/default/default.c
index ebd964319..cd04bae21 100644
--- a/ai/default/default.c
+++ b/ai/default/default.c
@@ -34,30 +34,30 @@ static uint _ai_service_interval;
typedef void AiStateAction(Player *p);
enum {
- AIS_0 = 0,
- AIS_1 = 1,
- AIS_VEH_LOOP = 2,
- AIS_VEH_CHECK_REPLACE_VEHICLE = 3,
- AIS_VEH_DO_REPLACE_VEHICLE = 4,
- AIS_WANT_NEW_ROUTE = 5,
- AIS_BUILD_DEFAULT_RAIL_BLOCKS = 6,
- AIS_BUILD_RAIL = 7,
- AIS_BUILD_RAIL_VEH = 8,
- AIS_DELETE_RAIL_BLOCKS = 9,
- AIS_BUILD_DEFAULT_ROAD_BLOCKS = 10,
- AIS_BUILD_ROAD = 11,
- AIS_BUILD_ROAD_VEHICLES = 12,
- AIS_DELETE_ROAD_BLOCKS = 13,
- AIS_AIRPORT_STUFF = 14,
+ AIS_0 = 0,
+ AIS_1 = 1,
+ AIS_VEH_LOOP = 2,
+ AIS_VEH_CHECK_REPLACE_VEHICLE = 3,
+ AIS_VEH_DO_REPLACE_VEHICLE = 4,
+ AIS_WANT_NEW_ROUTE = 5,
+ AIS_BUILD_DEFAULT_RAIL_BLOCKS = 6,
+ AIS_BUILD_RAIL = 7,
+ AIS_BUILD_RAIL_VEH = 8,
+ AIS_DELETE_RAIL_BLOCKS = 9,
+ AIS_BUILD_DEFAULT_ROAD_BLOCKS = 10,
+ AIS_BUILD_ROAD = 11,
+ AIS_BUILD_ROAD_VEHICLES = 12,
+ AIS_DELETE_ROAD_BLOCKS = 13,
+ AIS_AIRPORT_STUFF = 14,
AIS_BUILD_DEFAULT_AIRPORT_BLOCKS = 15,
- AIS_BUILD_AIRCRAFT_VEHICLES = 16,
- AIS_CHECK_SHIP_STUFF = 17,
- AIS_BUILD_DEFAULT_SHIP_BLOCKS = 18,
- AIS_DO_SHIP_STUFF = 19,
- AIS_SELL_VEHICLE = 20,
- AIS_REMOVE_STATION = 21,
- AIS_REMOVE_TRACK = 22,
- AIS_REMOVE_SINGLE_RAIL_TILE = 23
+ AIS_BUILD_AIRCRAFT_VEHICLES = 16,
+ AIS_CHECK_SHIP_STUFF = 17,
+ AIS_BUILD_DEFAULT_SHIP_BLOCKS = 18,
+ AIS_DO_SHIP_STUFF = 19,
+ AIS_SELL_VEHICLE = 20,
+ AIS_REMOVE_STATION = 21,
+ AIS_REMOVE_TRACK = 22,
+ AIS_REMOVE_SINGLE_RAIL_TILE = 23
};
@@ -1668,24 +1668,24 @@ static int AiBuildDefaultRailTrack(TileIndex tile, byte p0, byte p1, byte p2, by
static const byte _terraform_up_flags[] = {
14, 13, 12, 11,
- 10, 9, 8, 7,
- 6, 5, 4, 3,
- 2, 1, 0, 1,
- 2, 1, 4, 1,
- 2, 1, 8, 1,
- 2, 1, 4, 2,
- 2, 1
+ 10, 9, 8, 7,
+ 6, 5, 4, 3,
+ 2, 1, 0, 1,
+ 2, 1, 4, 1,
+ 2, 1, 8, 1,
+ 2, 1, 4, 2,
+ 2, 1
};
static const byte _terraform_down_flags[] = {
- 1, 2, 3, 4,
- 5, 6, 1, 8,
+ 1, 2, 3, 4,
+ 5, 6, 1, 8,
9, 10, 8, 12,
- 4, 2, 0, 0,
- 1, 2, 3, 4,
- 5, 6, 2, 8,
+ 4, 2, 0, 0,
+ 1, 2, 3, 4,
+ 5, 6, 2, 8,
9, 10, 1, 12,
- 8, 4
+ 8, 4
};
static void AiDoTerraformLand(TileIndex tile, int dir, int unk, int mode)
@@ -1865,14 +1865,14 @@ typedef struct AiRailFinder {
} AiRailFinder;
static const byte _ai_table_15[4][8] = {
- {0, 0, 4, 3, 3, 1, 128+0, 64},
- {1, 1, 2, 0, 4, 2, 128+1, 65},
- {0, 2, 2, 3, 5, 1, 128+2, 66},
- {1, 3, 5, 0, 3, 2, 128+3, 67}
+ {0, 0, 4, 3, 3, 1, 128 + 0, 64},
+ {1, 1, 2, 0, 4, 2, 128 + 1, 65},
+ {0, 2, 2, 3, 5, 1, 128 + 2, 66},
+ {1, 3, 5, 0, 3, 2, 128 + 3, 67}
};
-static const byte _dir_table_1[] = {3, 9, 12, 6};
-static const byte _dir_table_2[] = {12, 6, 3, 9};
+static const byte _dir_table_1[] = { 3, 9, 12, 6};
+static const byte _dir_table_2[] = {12, 6, 3, 9};
static bool AiIsTileBanned(const Player* p, TileIndex tile, byte val)
@@ -2729,8 +2729,9 @@ typedef struct AiRoadEnum {
} AiRoadEnum;
static const byte _dir_by_track[] = {
- 0,1,0,1,2,1, 0,0,
- 2,3,3,2,3,0,
+ 0, 1, 0, 1, 2, 1,
+ 0, 0,
+ 2, 3, 3, 2, 3, 0,
};
static void AiBuildRoadRecursive(AiRoadFinder *arf, TileIndex tile, int dir);