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-rw-r--r--ai/default/default.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/ai/default/default.c b/ai/default/default.c
index c57ba0c51..3de583bf4 100644
--- a/ai/default/default.c
+++ b/ai/default/default.c
@@ -441,13 +441,13 @@ typedef struct FoundRoute {
static Town *AiFindRandomTown(void)
{
- Town *t = GetTown(RandomRange(_total_towns));
+ Town *t = GetTown(RandomRange(GetTownArraySize()));
return IsValidTown(t) ? t : NULL;
}
static Industry *AiFindRandomIndustry(void)
{
- Industry *i = GetIndustry(RandomRange(_total_industries));
+ Industry *i = GetIndustry(RandomRange(GetIndustryArraySize()));
return IsValidIndustry(i) ? i : NULL;
}
@@ -3566,8 +3566,8 @@ static void AiStateRemoveStation(Player *p)
p->ai.state = AIS_1;
// Get a list of all stations that are in use by a vehicle
- in_use = malloc(GetStationPoolSize());
- memset(in_use, 0, GetStationPoolSize());
+ in_use = malloc(GetStationArraySize());
+ memset(in_use, 0, GetStationArraySize());
FOR_ALL_ORDERS(ord) {
if (ord->type == OT_GOTO_STATION) in_use[ord->station] = 1;
}