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KNOWN BUGS / PROBLEMS:
+bridges:
+- Clearing tiles which may not have a bridge above can cause random bridge pieces to appear, which leads to crash in the long run
+
+electrified rails:
Normal and elrail depots look the same. Use 'X' (transparent buildings)
to distinguish between them
Missing curors / icons for construction (currently using the conventional ones)
+
+TODO:
+- Reallow the AI to build signals under bridges (about ai/default/default.c:1600) as
+ r4911 manually disallows it (not via the command)