diff options
-rw-r--r-- | intro_gui.c | 67 | ||||
-rw-r--r-- | lang/english.txt | 3 | ||||
-rw-r--r-- | strings.c | 7 |
3 files changed, 19 insertions, 58 deletions
diff --git a/intro_gui.c b/intro_gui.c index da33fa62d..0859517de 100644 --- a/intro_gui.c +++ b/intro_gui.c @@ -22,40 +22,21 @@ static void ShowSelectTutorialWindow() * a highly unusual concept, guys, but I hope you'll manage to follow. --pasky */ static const Widget _select_game_widgets[] = { { WWT_CAPTION, RESIZE_NONE, 13, 0, 335, 0, 13, STR_0307_OPENTTD, STR_NULL}, -{ WWT_IMGBTN, RESIZE_NONE, 13, 0, 335, 14, 233, 0x0, STR_NULL}, +{ WWT_IMGBTN, RESIZE_NONE, 13, 0, 335, 14, 196, 0x0, STR_NULL}, { WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 22, 33, STR_0140_NEW_GAME, STR_02FB_START_A_NEW_GAME}, { WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 22, 33, STR_0141_LOAD_GAME, STR_02FC_LOAD_A_SAVED_GAME}, { WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 40, 51, STR_0220_CREATE_SCENARIO,STR_02FE_CREATE_A_CUSTOMIZED_GAME}, { WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 40, 51, STR_029A_PLAY_SCENARIO, STR_0303_START_A_NEW_GAME_USING}, - -{ WWT_PANEL_2, RESIZE_NONE, 12, 10, 85, 67, 120, 0x1312, STR_030E_SELECT_TEMPERATE_LANDSCAPE}, -{ WWT_PANEL_2, RESIZE_NONE, 12, 90, 165, 67, 120, 0x1314, STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE}, -{ WWT_PANEL_2, RESIZE_NONE, 12, 170, 245, 67, 120, 0x1316, STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE}, -{ WWT_PANEL_2, RESIZE_NONE, 12, 250, 325, 67, 120, 0x1318, STR_0311_SELECT_TOYLAND_LANDSCAPE}, - -/* string&0x1000 shows the number encoded in the lowest 12 bits. Using - * just dparams gives some extremely weird results, so this is after - * all the most elegant solution. --pasky */ -{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 57, 128, 139, 0x1040, STR_MAP_WIDTH_TIP}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 64, 111, 128, 139, 0x1080, STR_MAP_WIDTH_TIP}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 117, 164, 128, 139, 0x1100, STR_MAP_WIDTH_TIP}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 171, 218, 128, 139, 0x1200, STR_MAP_WIDTH_TIP}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 224, 271, 128, 139, 0x1400, STR_MAP_WIDTH_TIP}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 278, 325, 128, 139, 0x1800, STR_MAP_WIDTH_TIP}, - -{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 57, 144, 155, 0x1040, STR_MAP_HEIGHT_TIP}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 64, 111, 144, 155, 0x1080, STR_MAP_HEIGHT_TIP}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 117, 164, 144, 155, 0x1100, STR_MAP_HEIGHT_TIP}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 171, 218, 144, 155, 0x1200, STR_MAP_HEIGHT_TIP}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 224, 271, 144, 155, 0x1400, STR_MAP_HEIGHT_TIP}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 278, 325, 144, 155, 0x1800, STR_MAP_HEIGHT_TIP}, - -{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 173, 184, STR_SINGLE_PLAYER, STR_02FF_SELECT_SINGLE_PLAYER_GAME}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 173, 184, STR_MULTIPLAYER, STR_0300_SELECT_MULTIPLAYER_GAME}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 196, 207, STR_0148_GAME_OPTIONS, STR_0301_DISPLAY_GAME_OPTIONS}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 196, 207, STR_01FE_DIFFICULTY, STR_0302_DISPLAY_DIFFICULTY_OPTIONS}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 214, 225, STR_CONFIG_PATCHES, STR_CONFIG_PATCHES_TIP}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 214, 225, STR_0304_QUIT, STR_0305_QUIT_OPENTTD}, +{ WWT_PANEL_2, RESIZE_NONE, 12, 10, 85, 69, 122, 0x1312, STR_030E_SELECT_TEMPERATE_LANDSCAPE}, +{ WWT_PANEL_2, RESIZE_NONE, 12, 90, 165, 69, 122, 0x1314, STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE}, +{ WWT_PANEL_2, RESIZE_NONE, 12, 170, 245, 69, 122, 0x1316, STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE}, +{ WWT_PANEL_2, RESIZE_NONE, 12, 250, 325, 69, 122, 0x1318, STR_0311_SELECT_TOYLAND_LANDSCAPE}, +{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 136, 147, STR_SINGLE_PLAYER, STR_02FF_SELECT_SINGLE_PLAYER_GAME}, +{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 136, 147, STR_MULTIPLAYER, STR_0300_SELECT_MULTIPLAYER_GAME}, +{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 159, 170, STR_0148_GAME_OPTIONS, STR_0301_DISPLAY_GAME_OPTIONS}, +{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 159, 170, STR_01FE_DIFFICULTY, STR_0302_DISPLAY_DIFFICULTY_OPTIONS}, +{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 177, 188, STR_CONFIG_PATCHES, STR_CONFIG_PATCHES_TIP}, +{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 177, 188, STR_0304_QUIT, STR_0305_QUIT_OPENTTD}, { WIDGETS_END }, }; @@ -63,11 +44,9 @@ extern void HandleOnEditText(WindowEvent *e); extern void HandleOnEditTextCancel(void); static void SelectGameWndProc(Window *w, WindowEvent *e) { - switch (e->event) { + switch(e->event) { case WE_PAINT: - w->click_state &= ~(1<<22) & ~(0xF << 6) & ~(0xFFF << 11); - w->click_state |= (1<<22) | (1 << (_opt_newgame.landscape + 6)); - w->click_state |= (1 << (10 + _patches.map_x - 6)) | (1 << (16 + _patches.map_y - 6)); + w->click_state = (w->click_state & ~(1<<10) & ~(0xF << 6)) | (1 << (_opt_newgame.landscape + 6)) | (1<<10); SetDParam(0, STR_6801_EASY + _opt_newgame.diff_level); DrawWindowWidgets(w); break; @@ -82,15 +61,7 @@ static void SelectGameWndProc(Window *w, WindowEvent *e) { // XXX: Useless usage of the CMD infrastructure? DoCommandP(0, e->click.widget - 6, 0, NULL, CMD_SET_NEW_LANDSCAPE_TYPE); break; - case 10: case 11: case 12: case 13: case 14: case 15: - _patches.map_x = 6 + e->click.widget - 10; - InvalidateWindowClasses(WC_SELECT_GAME); - break; - case 16: case 17: case 18: case 19: case 20: case 21: - _patches.map_y = 6 + e->click.widget - 16; - InvalidateWindowClasses(WC_SELECT_GAME); - break; - case 23: + case 11: #ifdef ENABLE_NETWORK if (!_network_available) { ShowErrorMessage(-1, STR_NETWORK_ERR_NOTAVAILABLE, 0, 0); @@ -100,10 +71,10 @@ static void SelectGameWndProc(Window *w, WindowEvent *e) { ShowErrorMessage(-1 ,STR_NETWORK_ERR_NOTAVAILABLE, 0, 0); #endif break; - case 24: ShowGameOptions(); break; - case 25: ShowGameDifficulty(); break; - case 26: ShowPatchesSelection(); break; - case 27: AskExitGame(); break; + case 12: ShowGameOptions(); break; + case 13: ShowGameDifficulty(); break; + case 14: ShowPatchesSelection(); break; + case 15: AskExitGame(); break; } break; @@ -114,7 +85,7 @@ static void SelectGameWndProc(Window *w, WindowEvent *e) { } static const WindowDesc _select_game_desc = { - WDP_CENTER, WDP_CENTER, 336, 234, + WDP_CENTER, WDP_CENTER, 336, 197, WC_SELECT_GAME,0, WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _select_game_widgets, diff --git a/lang/english.txt b/lang/english.txt index 5229086c2..d871d4583 100644 --- a/lang/english.txt +++ b/lang/english.txt @@ -1083,9 +1083,6 @@ STR_SUB_ARCTIC_LANDSCAPE :Sub-arctic landscape STR_SUB_TROPICAL_LANDSCAPE :Sub-tropical landscape STR_TOYLAND_LANDSCAPE :Toyland landscape -STR_MAP_HEIGHT_TIP :Generated map height in tiles -STR_MAP_WIDTH_TIP :Generated map width in tiles - STR_CHEATS :{WHITE}Cheats STR_CHEATS_TIP :{BLACK}Checkboxes indicate if you have used this cheat before STR_CHEATS_WARNING :{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity. @@ -16,7 +16,6 @@ static char *GetSpecialTownNameString(char *buff, int ind); static char *GetSpecialPlayerNameString(char *buff, int ind); static char *DecodeString(char *buff, const char *str); -static char *FormatNoCommaNumber(char *buff, int32 number); extern const char _openttd_revision[]; @@ -153,12 +152,6 @@ char *GetString(char *buffr, StringID string) return DecodeString(buffr, _screenshot_name); } - if (string >> 12 == 1) { - // black number encoded in the string ID - *buffr++ = 31; // BLACK - return FormatNoCommaNumber(buffr, string & 0xFFF); - } - switch (tab) { case 4: if (index >= 0xC0) return GetSpecialTownNameString(buffr, index - 0xC0); |