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-rw-r--r--aircraft_cmd.c10
-rw-r--r--misc.c6
-rw-r--r--network_client.c3
-rw-r--r--openttd.c21
-rw-r--r--player.h4
-rw-r--r--players.c131
-rw-r--r--railtypes.h2
-rw-r--r--saveload.c2
-rw-r--r--settings_gui.c24
-rw-r--r--tunnelbridge_cmd.c2
-rw-r--r--variables.h3
-rw-r--r--vehicle.c82
-rw-r--r--vehicle.h1
-rw-r--r--vehicle_gui.c20
14 files changed, 235 insertions, 76 deletions
diff --git a/aircraft_cmd.c b/aircraft_cmd.c
index aba653d36..ddb074f71 100644
--- a/aircraft_cmd.c
+++ b/aircraft_cmd.c
@@ -1523,14 +1523,15 @@ static void AircraftEventHandler_EndTakeOff(Vehicle *v, const AirportFTAClass *A
static void AircraftEventHandler_HeliTakeOff(Vehicle *v, const AirportFTAClass *Airport)
{
+ Player *p = GetPlayer(v->owner);
v->sprite_width = v->sprite_height = 24; // ??? no idea what this is
v->u.air.state = FLYING;
// get the next position to go to, differs per airport
AircraftNextAirportPos_and_Order(v);
// check if the aircraft needs to be replaced or renewed and send it to a hangar if needed
- if ((v->owner == _local_player && _autoreplace_array[v->engine_type] != v->engine_type) ||
- (v->owner == _local_player && _patches.autorenew && v->age - v->max_age > (_patches.autorenew_months * 30))) {
+ if ((v->owner == _local_player && p->engine_replacement[v->engine_type] != v->engine_type) ||
+ (v->owner == _local_player && p->engine_renew && v->age - v->max_age > (p->engine_renew_months * 30))) {
_current_player = _local_player;
DoCommandP(v->tile, v->index, 1, NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_SHOW_NO_ERROR);
_current_player = OWNER_NONE;
@@ -1586,13 +1587,14 @@ static void AircraftEventHandler_Flying(Vehicle *v, const AirportFTAClass *Airpo
static void AircraftEventHandler_Landing(Vehicle *v, const AirportFTAClass *Airport)
{
+ Player *p = GetPlayer(v->owner);
AircraftLandAirplane(v); // maybe crash airplane
v->u.air.state = ENDLANDING;
// check if the aircraft needs to be replaced or renewed and send it to a hangar if needed
if (v->current_order.type != OT_GOTO_DEPOT && v->owner == _local_player) {
// only the vehicle owner needs to calculate the rest (locally)
- if ((_autoreplace_array[v->engine_type] != v->engine_type) ||
- (_patches.autorenew && v->age - v->max_age > (_patches.autorenew_months * 30))) {
+ if ((p->engine_replacement[v->engine_type] != v->engine_type) ||
+ (p->engine_renew && v->age - v->max_age > (p->engine_renew_months * 30))) {
// send the aircraft to the hangar at next airport (bit 17 set)
_current_player = _local_player;
DoCommandP(v->tile, v->index, 1 << 16, NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_SHOW_NO_ERROR);
diff --git a/misc.c b/misc.c
index 5e4b7ff46..9e32bd0d6 100644
--- a/misc.c
+++ b/misc.c
@@ -122,14 +122,8 @@ void ConvertGroundTilesIntoWaterTiles(void);
void InitializeGame(uint size_x, uint size_y)
{
- uint i;
-
AllocateMap(size_x, size_y);
- // Initialize the autoreplace array. Needs to be cleared between each game
- for (i = 0; i < lengthof(_autoreplace_array); i++)
- _autoreplace_array[i] = i;
-
AddTypeToEngines(); // make sure all engines have a type
SetObjectToPlace(SPR_CURSOR_ZZZ, 0, 0, 0);
diff --git a/network_client.c b/network_client.c
index 2f7af9087..b64e8358f 100644
--- a/network_client.c
+++ b/network_client.c
@@ -527,6 +527,9 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP)
} else {
// take control over an existing company
_local_player = _network_playas - 1;
+ _patches.autorenew = GetPlayer(_local_player)->engine_renew;
+ _patches.autorenew_months = GetPlayer(_local_player)->engine_renew_months;
+ _patches.autorenew_money = GetPlayer(_local_player)->engine_renew_money;
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
}
}
diff --git a/openttd.c b/openttd.c
index 4388866be..69849c7e6 100644
--- a/openttd.c
+++ b/openttd.c
@@ -579,6 +579,8 @@ static void MakeNewGame(void)
DoStartupNewPlayer(false);
_local_player = 0;
+ _current_player = _local_player;
+ DoCommandP(0, (_patches.autorenew << 15 ) | (_patches.autorenew_months << 16) | 4, _patches.autorenew_money, NULL, CMD_REPLACE_VEHICLE);
}
MarkWholeScreenDirty();
@@ -651,6 +653,8 @@ static void StartScenario(void)
StartupDisasters();
_local_player = 0;
+ _current_player = _local_player;
+ DoCommandP(0, (_patches.autorenew << 15 ) | (_patches.autorenew_months << 16) | 4, _patches.autorenew_money, NULL, CMD_REPLACE_VEHICLE);
MarkWholeScreenDirty();
}
@@ -1242,6 +1246,23 @@ bool AfterLoadGame(uint version)
} END_TILE_LOOP(tile, MapSizeX(), MapSizeY(), 0);
}
+ if (version < 0x1000) {
+ int i;
+ FOR_ALL_PLAYERS(p) {
+ for (i = 0; i < 256; i++) {
+ p->engine_replacement[i] = INVALID_ENGINE;
+ }
+ p->engine_renew = false;
+ p->engine_renew_months = -6;
+ p->engine_renew_money = 100000;
+ }
+ // Set the human controlled player to the patch settings
+ p = GetPlayer(_local_player);
+ p->engine_renew = _patches.autorenew;
+ p->engine_renew_months = _patches.autorenew_months;
+ p->engine_renew_money = _patches.autorenew_money;
+ }
+
FOR_ALL_PLAYERS(p) {
p->avail_railtypes = GetPlayerRailtypes(p->index);
}
diff --git a/player.h b/player.h
index 4b1939a6c..6517d0d2d 100644
--- a/player.h
+++ b/player.h
@@ -187,6 +187,10 @@ typedef struct Player {
int64 yearly_expenses[3][13];
PlayerEconomyEntry cur_economy;
PlayerEconomyEntry old_economy[24];
+ EngineID engine_replacement[256];
+ bool engine_renew;
+ int16 engine_renew_months;
+ uint32 engine_renew_money;
} Player;
void ChangeOwnershipOfPlayerItems(byte old_player, byte new_player);
diff --git a/players.c b/players.c
index 5727ce353..3502019bf 100644
--- a/players.c
+++ b/players.c
@@ -474,7 +474,7 @@ static Player *AllocatePlayer(void)
Player *DoStartupNewPlayer(bool is_ai)
{
Player *p;
- int index;
+ int index, i;
p = AllocatePlayer();
if (p == NULL) return NULL;
@@ -497,6 +497,14 @@ Player *DoStartupNewPlayer(bool is_ai)
p->inaugurated_year = _cur_year;
p->face = Random();
+ /* Engine renewal settings */
+ for (i = 0; i < 256; i++)
+ p->engine_replacement[i] = INVALID_ENGINE;
+
+ p->engine_renew = false;
+ p->engine_renew_months = -6;
+ p->engine_renew_money = 100000;
+
GeneratePresidentName(p);
InvalidateWindow(WC_GRAPH_LEGEND, 0);
@@ -661,6 +669,119 @@ static void DeletePlayerStuff(int pi)
p->president_name_1 = 0;
}
+/** Change engine renewal parameters
+ * @param x,y unused
+ * @param p1 bits 0-3 command
+ * - p1 = 0 - change auto renew bool
+ * - p1 = 1 - change auto renew months
+ * - p1 = 2 - change auto renew money
+ * - p1 = 3 - change auto renew array
+ * - p1 = 4 - change bool, months & money all together
+ * @param p2 value to set
+ * if p1 = 0, then:
+ * - p2 = enable engine renewal
+ * if p1 = 1, then:
+ * - p2 = months left before engine expires to replace it
+ * if p1 = 2, then
+ * - p2 = minimum amount of money available
+ * if p1 = 3, then:
+ * - p2 bits 0-15 = old engine type
+ * - p2 bits 16-31 = new engine type
+ * if p1 = 4, then:
+ * - p1 bit 15 = enable engine renewal
+ * - p1 bits 16-31 = months left before engine expires to replace it
+ * - p2 bits 0-31 = minimum amount of money available
+ */
+int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+{
+ Player *p;
+ if (!(_current_player < MAX_PLAYERS))
+ return CMD_ERROR;
+
+ p = GetPlayer(_current_player);
+ switch (GB(p1, 0, 3)) {
+ case 0:
+ if (p->engine_renew == (bool)GB(p2, 0, 1))
+ return CMD_ERROR;
+
+ if (flags & DC_EXEC) {
+ p->engine_renew = (bool)GB(p2, 0, 1);
+ if (_current_player == _local_player) {
+ _patches.autorenew = p->engine_renew;
+ InvalidateWindow(WC_GAME_OPTIONS, 0);
+ }
+ }
+ break;
+ case 1:
+ if (p->engine_renew_months == (int16)p2)
+ return CMD_ERROR;
+
+ if (flags & DC_EXEC) {
+ p->engine_renew_months = (int16)p2;
+ if (_current_player == _local_player) {
+ _patches.autorenew_months = p->engine_renew_months;
+ InvalidateWindow(WC_GAME_OPTIONS, 0);
+ }
+ }
+ break;
+ case 2:
+ if (p->engine_renew_money == (uint32)p2)
+ return CMD_ERROR;
+
+ if (flags & DC_EXEC) {
+ p->engine_renew_money = (uint32)p2;
+ if (_current_player == _local_player) {
+ _patches.autorenew_money = p->engine_renew_money;
+ InvalidateWindow(WC_GAME_OPTIONS, 0);
+ }
+ }
+ break;
+ case 3: {
+ EngineID old_engine_type = GB(p2, 0, 16);
+ EngineID new_engine_type = GB(p2, 16, 16);
+
+ if (new_engine_type != INVALID_ENGINE) {
+ /* First we make sure that it's a valid type the user requested
+ * check that it's an engine that is in the engine array */
+ if(!IsEngineIndex(new_engine_type))
+ return CMD_ERROR;
+
+ // check that the new vehicle type is the same as the original one
+ if (GetEngine(old_engine_type)->type != GetEngine(new_engine_type)->type)
+ return CMD_ERROR;
+
+ // make sure that we do not replace a plane with a helicopter or vise versa
+ if (GetEngine(new_engine_type)->type == VEH_Aircraft && HASBIT(AircraftVehInfo(old_engine_type)->subtype, 0) != HASBIT(AircraftVehInfo(new_engine_type)->subtype, 0))
+ return CMD_ERROR;
+
+ // make sure that the player can actually buy the new engine
+ if (!HASBIT(GetEngine(new_engine_type)->player_avail, _current_player))
+ return CMD_ERROR;
+ }
+
+ if (flags & DC_EXEC) {
+ p->engine_replacement[old_engine_type] = new_engine_type;
+ }
+ } break;
+ case 4:
+ if (flags & DC_EXEC) {
+ p->engine_renew = (bool)GB(p1, 15, 1);
+ p->engine_renew_months = (int16)GB(p1, 16, 16);
+ p->engine_renew_money = (uint32)p2;
+
+ if (_current_player == _local_player) {
+ _patches.autorenew = p->engine_renew;
+ _patches.autorenew_months = p->engine_renew_months;
+ _patches.autorenew_money = p->engine_renew_money;
+ InvalidateWindow(WC_GAME_OPTIONS, 0);
+ }
+ }
+ break;
+ }
+
+ return 0;
+}
+
/** Control the players: add, delete, etc.
* @param x,y unused
* @param p1 various functionality
@@ -706,6 +827,8 @@ int32 CmdPlayerCtrl(int x, int y, uint32 flags, uint32 p1, uint32 p2)
_local_player = p->index;
MarkWholeScreenDirty();
}
+ } else if (p->index == _local_player) {
+ DoCommandP(0, (_patches.autorenew << 15 ) | (_patches.autorenew_months << 16) | 4, _patches.autorenew_money, NULL, CMD_REPLACE_VEHICLE);
}
#ifdef ENABLE_NETWORK
if (_network_server) {
@@ -1022,6 +1145,12 @@ static const SaveLoad _player_desc[] = {
SLE_CONDVAR(Player,is_ai, SLE_UINT8, 2, 255),
SLE_CONDVAR(Player,is_active, SLE_UINT8, 4, 255),
+ // Engine renewal settings
+ SLE_CONDARR(Player,engine_replacement, SLE_UINT16, 256, 16, 255),
+ SLE_CONDVAR(Player,engine_renew, SLE_UINT8, 16, 255),
+ SLE_CONDVAR(Player,engine_renew_months, SLE_INT16, 16, 255),
+ SLE_CONDVAR(Player,engine_renew_money, SLE_UINT32, 16, 255),
+
// reserve extra space in savegame here. (currently 64 bytes)
SLE_CONDARR(NullStruct,null,SLE_FILE_U64 | SLE_VAR_NULL, 8, 2, 255),
diff --git a/railtypes.h b/railtypes.h
index 9375d2a14..74cd0768f 100644
--- a/railtypes.h
+++ b/railtypes.h
@@ -24,7 +24,7 @@ const RailtypeInfo _railtypes[RAILTYPE_END] = {
/* Compatible railtypes */
(1 << RAILTYPE_RAIL),
-
+
/* main offset */
0,
},
diff --git a/saveload.c b/saveload.c
index 73928c0c6..54f73b3e8 100644
--- a/saveload.c
+++ b/saveload.c
@@ -28,7 +28,7 @@
#include "variables.h"
enum {
- SAVEGAME_MAJOR_VERSION = 15,
+ SAVEGAME_MAJOR_VERSION = 16,
SAVEGAME_MINOR_VERSION = 0,
SAVEGAME_LOADABLE_VERSION = (SAVEGAME_MAJOR_VERSION << 8) + SAVEGAME_MINOR_VERSION
diff --git a/settings_gui.c b/settings_gui.c
index 6d50c7259..8fce9348e 100644
--- a/settings_gui.c
+++ b/settings_gui.c
@@ -618,6 +618,24 @@ static int32 CheckInterval(int32 p1)
return InValidateDetailsWindow(0);
}
+static int32 EngineRenewUpdate(int32 p1)
+{
+ DoCommandP(0, 0, _patches.autorenew, NULL, CMD_REPLACE_VEHICLE);
+ return 0;
+}
+
+static int32 EngineRenewMonthsUpdate(int32 p1)
+{
+ DoCommandP(0, 1, _patches.autorenew_months, NULL, CMD_REPLACE_VEHICLE);
+ return 0;
+}
+
+static int32 EngineRenewMoneyUpdate(int32 p1)
+{
+ DoCommandP(0, 2, _patches.autorenew_money, NULL, CMD_REPLACE_VEHICLE);
+ return 0;
+}
+
typedef int32 PatchButtonClick(int32);
typedef struct PatchEntry {
@@ -688,9 +706,9 @@ static const PatchEntry _patches_vehicles[] = {
{PE_BOOL, 0, STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES, "never_expire_vehicles", &_patches.never_expire_vehicles,0,0,0, NULL},
{PE_UINT16, PF_0ISDIS | PF_PLAYERBASED, STR_CONFIG_PATCHES_LOST_TRAIN_DAYS, "lost_train_days", &_patches.lost_train_days, 180,720, 60, NULL},
- {PE_BOOL, PF_PLAYERBASED, STR_CONFIG_PATCHES_AUTORENEW_VEHICLE,"autorenew", &_patches.autorenew, 0, 0, 0, NULL},
- {PE_INT16, PF_PLAYERBASED, STR_CONFIG_PATCHES_AUTORENEW_MONTHS, "autorenew_months", &_patches.autorenew_months, -12, 12, 1, NULL},
- {PE_CURRENCY, PF_PLAYERBASED, STR_CONFIG_PATCHES_AUTORENEW_MONEY,"autorenew_money", &_patches.autorenew_money, 0, 2000000, 100000, NULL},
+ {PE_BOOL, PF_PLAYERBASED, STR_CONFIG_PATCHES_AUTORENEW_VEHICLE, "autorenew", &_patches.autorenew, 0, 0, 0, &EngineRenewUpdate},
+ {PE_INT16, PF_PLAYERBASED, STR_CONFIG_PATCHES_AUTORENEW_MONTHS, "autorenew_months", &_patches.autorenew_months, -12, 12, 1, &EngineRenewMonthsUpdate},
+ {PE_CURRENCY, PF_PLAYERBASED, STR_CONFIG_PATCHES_AUTORENEW_MONEY, "autorenew_money", &_patches.autorenew_money, 0, 2000000, 100000, &EngineRenewMoneyUpdate},
{PE_UINT16, 0, STR_CONFIG_PATCHES_MAX_TRAINS, "max_trains", &_patches.max_trains, 0,5000, 50, NULL},
{PE_UINT16, 0, STR_CONFIG_PATCHES_MAX_ROADVEH, "max_roadveh", &_patches.max_roadveh, 0,5000, 50, NULL},
diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c
index 7fd1942e7..7472e7c61 100644
--- a/tunnelbridge_cmd.c
+++ b/tunnelbridge_cmd.c
@@ -33,7 +33,7 @@ extern void DrawCanalWater(TileIndex tile);
const Bridge _bridge[] = {
/*
- year of availablity
+ year of availablity
| minimum length
| | maximum length
| | | price
diff --git a/variables.h b/variables.h
index 530bfd47c..2872225e3 100644
--- a/variables.h
+++ b/variables.h
@@ -434,9 +434,6 @@ VARDEF byte _vehicle_design_names;
* to include npf.h */
#define NPF_TILE_LENGTH 100
-/* Autoreplace vehicle stuff*/
-VARDEF byte _autoreplace_array[256];
-
/* Forking stuff */
VARDEF bool _dedicated_forks;
diff --git a/vehicle.c b/vehicle.c
index 4a0b75122..fa32a79ea 100644
--- a/vehicle.c
+++ b/vehicle.c
@@ -1322,7 +1322,7 @@ static void ShowVehicleGettingOld(Vehicle *v, StringID msg)
return;
// Do not show getting-old message if autorenew is active
- if (_patches.autorenew)
+ if (GetPlayer(v->owner)->engine_renew)
return;
SetDParam(0, _vehicle_type_names[v->type - 0x10]);
@@ -1360,32 +1360,25 @@ extern int32 CmdRefitRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p
extern int32 CmdRefitShip(int x, int y, uint32 flags, uint32 p1, uint32 p2);
extern int32 CmdRefitAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2);
+
+
/** Replaces a vehicle (used to be called autorenew).
- * @param x,y unused
- * @param p1 index of vehicle being replaced
- * @param p2 various bitstuffed elements
- * - p2 = (bit 0-15) - new engine type for the vehicle (p2 & 0xFFFF)
- * - p2 = (bit 16-31) - money the player wants to have left after replacement counted in 100.000 (100K) (p2 >> 16)
+ * Must be called with _current_player set to the owner of the vehicle
+ * @param v Vehicle to replace
*/
-int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
-{
- /* makesvariables to inform about how much money the player wants to have left after replacing
- and which engine to replace with out of p2.
- the first 16 bit is the money. The last 5 digits (all 0) were removed when sent, so we add them again.
- This way the max is 6553 millions and it is more than the 32 bit that is stored in _patches
- This is a nice way to send 32 bit and only use 16 bit
- the last 8 bit is the engine. The 8 bits in front of the engine is free so it have room for 16 bit engine entries */
- EngineID new_engine_type = (p2 & 0xFFFF);
- uint32 autorefit_money = (p2 >> 16) * 100000;
- Vehicle *v, *u, *first;
+int32 ReplaceVehicle(Vehicle *v)
+{
+ Player *p = GetPlayer(v->owner);
+ EngineID old_engine_type = v->engine_type;
+ EngineID new_engine_type = p->engine_replacement[old_engine_type];
+ Vehicle *u, *first;
int cost, build_cost, rear_engine_cost = 0;
- EngineID old_engine_type;
-
- if (!IsVehicleIndex(p1)) return CMD_ERROR;
- v = u = GetVehicle(p1);
+ // If replacing due to age only, use the same type :-)
+ if (new_engine_type == INVALID_ENGINE)
+ new_engine_type = old_engine_type;
- old_engine_type = v->engine_type;
+ u = v;
/* First we make sure that it's a valid type the user requested
* check that it's an engine that is in the engine array */
@@ -1449,7 +1442,7 @@ int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
/* Check if there is money for the upgrade.. if not, give a nice news-item
(that is needed, because this CMD is called automaticly) */
- if ( GetPlayer(v->owner)->money64 < (int32)(autorefit_money + build_cost + rear_engine_cost - v->value)) {
+ if ( p->money64 < (p->engine_renew_money + build_cost + rear_engine_cost - v->value)) {
if (( _local_player == v->owner ) && ( v->unitnumber != 0 )) { //v->unitnumber = 0 for train cars
int message;
SetDParam(0, v->unitnumber);
@@ -1469,8 +1462,7 @@ int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
}
cost = build_cost - v->value + rear_engine_cost;
-
- if (flags & DC_EXEC) {
+ if (old_engine_type != new_engine_type) {
/* We do not really buy a new vehicle, we upgrade the old one */
const Engine* e = GetEngine(new_engine_type);
@@ -1615,22 +1607,27 @@ int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
v->cargo_count = v->cargo_cap;
}
}
- InvalidateWindow(WC_REPLACE_VEHICLE, v->type);
- ResortVehicleLists();
- InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
}
+
+ // A replaced vehicle should be classed as new
+ v->age = 0;
+
+ InvalidateWindow(WC_REPLACE_VEHICLE, v->type);
+ ResortVehicleLists();
+ InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
+
//needs to be down here because refitting will change SET_EXPENSES_TYPE if called
SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
+ SubtractMoneyFromPlayer(cost);
+ if (_current_player == _local_player)
+ ShowCostOrIncomeAnimation(v->x_pos, v->y_pos, v->z_pos, cost);
return cost;
}
void MaybeReplaceVehicle(Vehicle *v)
{
- uint32 new_engine_and_autoreplace_money;
-
- if (v->owner != _local_player)
- return;
+ Player *p = GetPlayer(v->owner);
// uncomment next line if you want to see what engine type just entered a depot
//printf("engine type: %d\n", v->engine_type);
@@ -1639,31 +1636,20 @@ void MaybeReplaceVehicle(Vehicle *v)
// Standard is -6, meaning 6 months before his max age
// It can be any value between -12 and 12.
// Here it also checks if the vehicles is listed for replacement
- if (!_patches.autorenew || v->age - v->max_age < (_patches.autorenew_months * 30)) { //replace if engine is too old
- if (_autoreplace_array[v->engine_type] == v->engine_type && v->type != VEH_Train) //updates to a new model
+ if (!p->engine_renew || v->age - v->max_age < (p->engine_renew_months * 30)) { //replace if engine is too old
+ if (p->engine_replacement[v->engine_type] == INVALID_ENGINE && v->type != VEH_Train) // updates to a new model
return;
}
/* Now replace the vehicle */
_current_player = v->owner;
- /* makes the variable to inform about how much money the player wants to have left after replacing
- and which engine to replace with
- the first 16 bit is the money. Since we know the last 5 digits is 0, they are thrown away.
- This way the max is 6553 millions and it is more than the 32 bit that is stored in _patches
- This is a nice way to send 32 bit and only use 16 bit
- the last 8 bit is the engine. The 8 bits in front of the engine is free so it have room for 16 bit engine entries */
- new_engine_and_autoreplace_money = ((_patches.autorenew_money / 100000) << 16) + _autoreplace_array[v->engine_type];
-
- assert(v->type == GetEngine(_autoreplace_array[v->engine_type])->type);
-
if ( v->type != VEH_Train ) {
- DoCommandP(v->tile, v->index, new_engine_and_autoreplace_money, NULL, CMD_REPLACE_VEHICLE | CMD_SHOW_NO_ERROR);
+ ReplaceVehicle(v);
} else {
// checks if any of the engines in the train are either old or listed for replacement
do {
- if ( v->engine_type != _autoreplace_array[v->engine_type] || (_patches.autorenew && (v->age - v->max_age) > (_patches.autorenew_months * 30))) {
- new_engine_and_autoreplace_money = (new_engine_and_autoreplace_money & 0xFFFF0000) + _autoreplace_array[v->engine_type]; // sets the new engine replacement type
- DoCommandP(v->tile, v->index, new_engine_and_autoreplace_money, NULL, CMD_REPLACE_VEHICLE | CMD_SHOW_NO_ERROR);
+ if (p->engine_replacement[v->engine_type] != INVALID_ENGINE || (p->engine_renew && (v->age - v->max_age) > (p->engine_renew_months * 30))) {
+ ReplaceVehicle(v);
}
} while ((v=v->next) != NULL);
}
diff --git a/vehicle.h b/vehicle.h
index 1dd05e2c2..796315552 100644
--- a/vehicle.h
+++ b/vehicle.h
@@ -453,6 +453,7 @@ VARDEF byte _cmd_build_rail_veh_var1;
//VARDEF Vehicle *_vehicle_arr[8][4];
#define INVALID_VEHICLE 0xFFFF
+#define INVALID_ENGINE 0xFFFF
/* A lot of code calls for the invalidation of the status bar, which is widget 5.
* Best is to have a virtual value for it when it needs to change again */
diff --git a/vehicle_gui.c b/vehicle_gui.c
index 375c32db5..9434d99c5 100644
--- a/vehicle_gui.c
+++ b/vehicle_gui.c
@@ -744,6 +744,7 @@ static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
uint16 click_scroll_pos = w->vscroll2.pos;
uint16 click_scroll_cap = w->vscroll2.cap;
byte click_side = 1;
+ Player *p = GetPlayer(_local_player);
switch(e->event) {
case WE_PAINT:
@@ -813,13 +814,13 @@ static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
}
}
- if ( selected_id[0] == selected_id[1] || _autoreplace_array[selected_id[0]] == selected_id[1]
+ if ( selected_id[0] == selected_id[1] || p->engine_replacement[selected_id[0]] == selected_id[1]
|| selected_id[0] == -1 || selected_id[1] == -1 )
SETBIT(w->disabled_state, 4);
else
CLRBIT(w->disabled_state, 4);
- if ( _autoreplace_array[selected_id[0]] == selected_id[0] || selected_id[0] == -1 )
+ if (p->engine_replacement[selected_id[0]] == INVALID_ENGINE || selected_id[0] == -1)
SETBIT(w->disabled_state, 6);
else
CLRBIT(w->disabled_state, 6);
@@ -831,10 +832,10 @@ static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
// sets up the string for the vehicle that is being replaced to
if ( selected_id[0] != -1 ) {
- if ( selected_id[0] == _autoreplace_array[selected_id[0]] )
+ if (p->engine_replacement[selected_id[0]] == INVALID_ENGINE)
SetDParam(0, STR_NOT_REPLACING);
else
- SetDParam(0, GetCustomEngineName(_autoreplace_array[selected_id[0]]));
+ SetDParam(0, GetCustomEngineName(p->engine_replacement[selected_id[0]]));
} else {
SetDParam(0, STR_NOT_REPLACING_VEHICLE_SELECTED);
}
@@ -908,14 +909,17 @@ static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
ShowDropDownMenu(w, _rail_types_list, _railtype_selected_in_replace_gui, 15, ~GetPlayer(_local_player)->avail_railtypes, 1);
break;
}
- case 4: {
- _autoreplace_array[WP(w,replaceveh_d).sel_engine[0]] = WP(w,replaceveh_d).sel_engine[1];
+ case 4: { /* Start replacing */
+ EngineID veh_from = WP(w, replaceveh_d).sel_engine[0];
+ EngineID veh_to = WP(w, replaceveh_d).sel_engine[1];
+ DoCommandP(0, 3, veh_from + (veh_to << 16), NULL, CMD_REPLACE_VEHICLE);
SetWindowDirty(w);
break;
}
- case 6: {
- _autoreplace_array[WP(w,replaceveh_d).sel_engine[0]] = WP(w,replaceveh_d).sel_engine[0];
+ case 6: { /* Stop replacing */
+ EngineID veh_from = WP(w, replaceveh_d).sel_engine[0];
+ DoCommandP(0, 3, veh_from + (INVALID_ENGINE << 16), NULL, CMD_REPLACE_VEHICLE);
SetWindowDirty(w);
break;
}