diff options
-rw-r--r-- | src/company_cmd.cpp | 4 | ||||
-rw-r--r-- | src/network/network.cpp | 28 | ||||
-rw-r--r-- | src/network/network_func.h | 2 | ||||
-rw-r--r-- | src/network/network_internal.h | 2 |
4 files changed, 29 insertions, 7 deletions
diff --git a/src/company_cmd.cpp b/src/company_cmd.cpp index fd56806b6..525c95967 100644 --- a/src/company_cmd.cpp +++ b/src/company_cmd.cpp @@ -821,7 +821,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) /* A new company could not be created, revert to being a spectator */ if (c == NULL) { if (_network_server) { - NetworkClientInfo *ci = &_network_client_info[cid]; + NetworkClientInfo *ci = NetworkFindClientInfoFromIndex(cid); ci->client_playas = COMPANY_SPECTATOR; NetworkUpdateClientInfo(ci->client_id); } else if (_local_company == COMPANY_SPECTATOR) { @@ -857,7 +857,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) /* XXX - UGLY! p2 (pid) is mis-used to fetch the client-id, done at * server-side in network_server.c:838, function * DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND) */ - NetworkClientInfo *ci = &_network_client_info[cid]; + NetworkClientInfo *ci = NetworkFindClientInfoFromIndex(cid); ci->client_playas = c->index; NetworkUpdateClientInfo(ci->client_id); diff --git a/src/network/network.cpp b/src/network/network.cpp index 85da1bb82..2983446fc 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -100,7 +100,21 @@ static ClientID _network_client_id = CLIENT_ID_FIRST; /* Some externs / forwards */ extern void StateGameLoop(); -// Function that looks up the CI for a given client-identifier +/** + * Return the CI given it's raw index + * @param index the index to search for + * @return return a pointer to the corresponding NetworkClientInfo struct + */ +NetworkClientInfo *NetworkFindClientInfoFromIndex(ClientIndex index) +{ + return &_network_client_info[index]; +} + +/** + * Return the CI given it's client-identifier + * @param client_id the ClientID to search for + * @return return a pointer to the corresponding NetworkClientInfo struct or NULL when not found + */ NetworkClientInfo *NetworkFindClientInfoFromClientID(ClientID client_id) { NetworkClientInfo *ci; @@ -112,9 +126,11 @@ NetworkClientInfo *NetworkFindClientInfoFromClientID(ClientID client_id) return NULL; } -/** Return the CI for a given IP +/** + * Return the CI for a given IP * @param ip IP of the client we are looking for. This must be in string-format - * @return return a pointer to the corresponding NetworkClientInfo struct or NULL on failure */ + * @return return a pointer to the corresponding NetworkClientInfo struct or NULL when not found + */ NetworkClientInfo *NetworkFindClientInfoFromIP(const char *ip) { NetworkClientInfo *ci; @@ -127,7 +143,11 @@ NetworkClientInfo *NetworkFindClientInfoFromIP(const char *ip) return NULL; } -// Function that looks up the CS for a given client-identifier +/** + * Return the client state given it's client-identifier + * @param client_id the ClientID to search for + * @return return a pointer to the corresponding NetworkTCPSocketHandler struct or NULL when not found + */ NetworkTCPSocketHandler *NetworkFindClientStateFromClientID(ClientID client_id) { NetworkTCPSocketHandler *cs; diff --git a/src/network/network_func.h b/src/network/network_func.h index f5bcff496..ebc5c9da2 100644 --- a/src/network/network_func.h +++ b/src/network/network_func.h @@ -11,7 +11,6 @@ #include "../console_type.h" extern NetworkServerGameInfo _network_game_info; -extern NetworkClientInfo _network_client_info[MAX_CLIENT_INFO]; extern NetworkCompanyState *_network_company_states; extern ClientID _network_own_client_id; @@ -51,6 +50,7 @@ void NetworkServerChangeOwner(Owner current_owner, Owner new_owner); void NetworkServerShowStatusToConsole(); bool NetworkServerStart(); +NetworkClientInfo *NetworkFindClientInfoFromIndex(ClientIndex index); NetworkClientInfo *NetworkFindClientInfoFromClientID(ClientID client_id); NetworkClientInfo *NetworkFindClientInfoFromIP(const char *ip); const char* GetClientIP(const NetworkClientInfo *ci); diff --git a/src/network/network_internal.h b/src/network/network_internal.h index 10107d852..4e970f58d 100644 --- a/src/network/network_internal.h +++ b/src/network/network_internal.h @@ -91,6 +91,8 @@ enum NetworkLanguage { NETLANG_COUNT }; +extern NetworkClientInfo _network_client_info[MAX_CLIENT_INFO]; + extern uint32 _frame_counter_server; // The frame_counter of the server, if in network-mode extern uint32 _frame_counter_max; // To where we may go with our clients |