diff options
-rw-r--r-- | src/settings.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/settings.cpp b/src/settings.cpp index 50e238ec7..12f835c43 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -889,6 +889,12 @@ static int32 InvalidateTownViewWindow(int32 p1) return 0; } +static int32 DeleteSelectStationWindow(int32 p1) +{ + DeleteWindowById(WC_SELECT_STATION, 0); + return 0; +} + static int32 UpdateConsists(int32 p1) { Vehicle *v; @@ -1304,7 +1310,7 @@ const SettingDesc _patch_settings[] = { SDT_CONDBOOL(GameSettings, construction.road_stop_on_town_road, 47, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_STOP_ON_TOWN_ROAD, NULL), SDT_CONDBOOL(GameSettings, station.adjacent_stations, 62, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_ADJACENT_STATIONS, NULL), SDT_CONDBOOL(GameSettings, economy.station_noise_level, 96, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_PATCHES_NOISE_LEVEL, InvalidateTownViewWindow), - SDT_CONDBOOL(GameSettings, station.distant_join_stations, 106, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_DISTANT_JOIN_STATIONS, NULL), + SDT_CONDBOOL(GameSettings, station.distant_join_stations, 106, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_DISTANT_JOIN_STATIONS, DeleteSelectStationWindow), SDT_BOOL(GameSettings, economy.inflation, 0, 0, true, STR_CONFIG_PATCHES_INFLATION, NULL), SDT_VAR(GameSettings, construction.raw_industry_construction, SLE_UINT8, 0,MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_RAW_INDUSTRY_CONSTRUCTION_METHOD, InvalidateBuildIndustryWindow), |