diff options
-rw-r--r-- | functions.h | 1 | ||||
-rw-r--r-- | hal.h | 8 | ||||
-rw-r--r-- | misc_gui.c | 2 | ||||
-rw-r--r-- | os2.c | 8 | ||||
-rw-r--r-- | saveload.c | 13 | ||||
-rw-r--r-- | screenshot.c | 13 | ||||
-rw-r--r-- | strings.c | 41 | ||||
-rw-r--r-- | unix.c | 141 | ||||
-rw-r--r-- | win32.c | 8 |
9 files changed, 152 insertions, 83 deletions
diff --git a/functions.h b/functions.h index 2f325d911..cf558f3ae 100644 --- a/functions.h +++ b/functions.h @@ -250,6 +250,7 @@ void GameSizeChanged(void); bool FileExists(const char *filename); bool ReadLanguagePack(int index); void InitializeLanguagePacks(void); +const char *GetCurrentLocale(const char *param); void *ReadFileToMem(const char *filename, size_t *lenp, size_t maxsize); int GetLanguageList(char **languages, int max); @@ -94,4 +94,12 @@ int CDECL compare_FiosItems(const void *a, const void *b); void CreateConsole(void); +#if defined(WIN32) || defined(WIN64) || defined(__WATCOMC__) +# define FS2OTTD(name) name +# define OTTD2FS(name) name +#else +const char *FS2OTTD(const char *name); +const char *OTTD2FS(const char *name); +#endif + #endif /* HAL_H */ diff --git a/misc_gui.c b/misc_gui.c index 724e9599e..68245528c 100644 --- a/misc_gui.c +++ b/misc_gui.c @@ -1357,7 +1357,7 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e) break; case WE_TIMEOUT: if (HASBIT(w->click_state, 11)) { /* Delete button clicked */ - if (!FiosDelete(WP(w,querystr_d).text.buf)) { + if (!FiosDelete(OTTD2FS(WP(w,querystr_d).text.buf))) { ShowErrorMessage(INVALID_STRING_ID, STR_4008_UNABLE_TO_DELETE_FILE, 0, 0); } else { BuildFileList(); @@ -108,7 +108,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode) fios->type = FIOS_TYPE_DIR; fios->mtime = 0; ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name)); - snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", dirent->d_name); + snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", FS2OTTD(dirent->d_name)); str_validate(fios->title); } } @@ -150,7 +150,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode) ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name)); *t = '\0'; // strip extension - ttd_strlcpy(fios->title, dirent->d_name, lengthof(fios->title)); + ttd_strlcpy(fios->title, FS2OTTD(dirent->d_name), lengthof(fios->title)); str_validate(fios->title); } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) { if (strcasecmp(t, ".ss1") == 0 || @@ -237,7 +237,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode) fios->type = FIOS_TYPE_DIR; fios->mtime = 0; ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name)); - snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", dirent->d_name); + snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", FS2OTTD(dirent->d_name)); str_validate(fios->title); } } @@ -278,7 +278,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode) ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name)); *t = '\0'; // strip extension - ttd_strlcpy(fios->title, dirent->d_name, lengthof(fios->title)); + ttd_strlcpy(fios->title, FS2OTTD(dirent->d_name), lengthof(fios->title)); str_validate(fios->title); } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO || mode == SLD_NEW_GAME) { diff --git a/saveload.c b/saveload.c index 653ff2402..3b304f445 100644 --- a/saveload.c +++ b/saveload.c @@ -19,6 +19,7 @@ #include "openttd.h" #include "debug.h" #include "functions.h" +#include "hal.h" #include "vehicle.h" #include "station.h" #include "thread.h" @@ -1314,12 +1315,6 @@ extern bool AfterLoadGame(void); extern void BeforeSaveGame(void); extern bool LoadOldSaveGame(const char *file); -#if defined(__APPLE__) && (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3) -extern const char *convert_to_fs_charset(const char *filename); -#else -#define convert_to_fs_charset(str) (str) -#endif - /** Small helper function to close the to be loaded savegame an signal error */ static inline SaveOrLoadResult AbortSaveLoad(void) { @@ -1454,11 +1449,7 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode) return SL_OK; } - if(mode == SL_SAVE) { - _sl.fh = fopen(convert_to_fs_charset(filename), "wb"); - } else { - _sl.fh = fopen(filename, "rb"); - } + _sl.fh = (mode == SL_SAVE) ? fopen(OTTD2FS(filename), "wb") : fopen(filename, "rb"); if (_sl.fh == NULL) { DEBUG(misc, 0) ("[Sl] Cannot open savegame for saving/loading."); return SL_ERROR; diff --git a/screenshot.c b/screenshot.c index 963c5cff3..b384a591e 100644 --- a/screenshot.c +++ b/screenshot.c @@ -7,17 +7,12 @@ #include "strings.h" #include "table/strings.h" #include "gfx.h" +#include "hal.h" #include "viewport.h" #include "player.h" #include "screenshot.h" #include "variables.h" -#if defined(__APPLE__) && (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3) -extern const char *convert_to_fs_charset(const char *filename); -#else -#define convert_to_fs_charset(str) (str) -#endif - char _screenshot_format_name[8]; uint _num_screenshot_formats; uint _cur_screenshot_format; @@ -79,7 +74,7 @@ static bool MakeBmpImage(const char *name, ScreenshotCallback *callb, void *user if (pixelformat != 8) return false; - f = fopen(convert_to_fs_charset(name), "wb"); + f = fopen(OTTD2FS(name), "wb"); if (f == NULL) return false; // each scanline must be aligned on a 32bit boundary @@ -183,7 +178,7 @@ static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *user if (pixelformat != 8) return false; - f = fopen(convert_to_fs_charset(name), "wb"); + f = fopen(OTTD2FS(name), "wb"); if (f == NULL) return false; png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, (char *)name, png_my_error, png_my_warning); @@ -294,7 +289,7 @@ static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *user if (pixelformat != 8 || w == 0) return false; - f = fopen(convert_to_fs_charset(name), "wb"); + f = fopen(OTTD2FS(name), "wb"); if (f == NULL) return false; memset(&pcx, 0, sizeof(pcx)); @@ -1051,6 +1051,30 @@ bool ReadLanguagePack(int lang_index) return true; } +/** Determine the current charset based on the environment + * First check some default values, after this one we passed ourselves + * and if none exist return the value for $LANG + * @param environment variable to check conditionally if default ones are not + * set. Pass NULL if you don't want additional checks. + * @return return string containing current charset, or NULL if not-determinable */ +const char *GetCurrentLocale(const char *param) +{ + const char *env; + + env = getenv("LANGUAGE"); + if (env != NULL) return env; + + env = getenv("LC_ALL"); + if (env != NULL) return env; + + if (param != NULL) { + env = getenv(param); + if (env != NULL) return env; + } + + return getenv("LANG"); +} + // make a list of the available language packs. put the data in _dynlang struct. void InitializeLanguagePacks(void) { @@ -1063,24 +1087,11 @@ void InitializeLanguagePacks(void) LanguagePack hdr; FILE *in; char *files[32]; - uint j; char lang[] = "en"; - static const char* env[] = { - "LANGUAGE", - "LC_ALL", - "LC_MESSAGES", - "LANG" - }; - - for (j = 0; j < lengthof(env); j++) { - const char* envlang = getenv(env[j]); - if (envlang != NULL) { - snprintf(lang, lengthof(lang), "%.2s", envlang); - break; - } - } + const char *env = GetCurrentLocale("LC_MESSAGES"); + if (env != NULL) snprintf(lang, lengthof(lang), "%.2s", env); n = GetLanguageList(files, lengthof(files)); def = -1; @@ -8,12 +8,15 @@ #include "table/strings.h" #include "hal.h" #include "variables.h" +#include "debug.h" #include <dirent.h> #include <unistd.h> #include <sys/stat.h> #include <time.h> #include <signal.h> +#include <iconv.h> +#include <errno.h> #ifdef USE_HOMEDIR #include <pwd.h> @@ -118,8 +121,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode) fios->type = FIOS_TYPE_DIR; fios->mtime = 0; ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name)); - snprintf(fios->title, lengthof(fios->title), - "%s/ (Directory)", dirent->d_name); + snprintf(fios->title, lengthof(fios->title), "%s/ (Directory)", FS2OTTD(dirent->d_name)); str_validate(fios->title); } } @@ -162,7 +164,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode) ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name)); *t = '\0'; // strip extension - ttd_strlcpy(fios->title, dirent->d_name, lengthof(fios->title)); + ttd_strlcpy(fios->title, FS2OTTD(dirent->d_name), lengthof(fios->title)); str_validate(fios->title); } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) { if (strcasecmp(t, ".ss1") == 0 || @@ -222,7 +224,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode) fios->type = FIOS_TYPE_DIR; fios->mtime = 0; ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name)); - snprintf(fios->title, lengthof(fios->title), "%s/ (Directory)", dirent->d_name); + snprintf(fios->title, lengthof(fios->title), "%s/ (Directory)", FS2OTTD(dirent->d_name)); str_validate(fios->title); } } @@ -263,7 +265,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode) ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name)); *t = '\0'; // strip extension - ttd_strlcpy(fios->title, dirent->d_name, lengthof(fios->title)); + ttd_strlcpy(fios->title, FS2OTTD(dirent->d_name), lengthof(fios->title)); str_validate(fios->title); } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO || mode == SLD_NEW_GAME) { @@ -604,42 +606,103 @@ void CSleep(int milliseconds) #endif // __AMIGA__ } +// No proper makefile detection, so just force this for the time being #if defined(__APPLE__) && (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3) -/* FYI: This is not thread-safe. -Assumptions: - - the 'from' charset is ISO-8859-15 - - the 'to' charset is either the same, or UTF-8 -NOTE: iconv was added in OSX 10.3. 10.2.x will still have the invalid char issues. There aren't any easy fix for this -*/ -#include <iconv.h> -#include <locale.h> -const char *convert_to_fs_charset(const char *filename) +# define WITH_ICONV +#endif + +#ifdef WITH_ICONV + +#define INTERNALCODE "ISO-8859-15" + +/** Try and try to decipher the current locale from environmental + * variables. MacOSX is hardcoded, other OS's are dynamic. If no suitable + * locale can be found, don't do any conversion "" */ +static const char *GetLocalCode(void) { - static char statout[1024], statin[1024]; - static iconv_t convd; - static bool alreadyInited; - char *outbuf = statout; - const char *inbuf = statin; - size_t inlen = strlen(filename), outlen = 1023; - size_t retval = 0; - if(inbuf == NULL) - inbuf = statin; - - setlocale(LC_ALL, "C-UTF-8"); - strcpy(statout, filename); - strcpy(statin, filename); - inbuf = strrchr(statin, '/'); - outbuf = strrchr(statout, '/'); - if(alreadyInited == false) - { - convd = iconv_open("UTF-8-MAC", "ISO-8859-15"); - if(convd == (iconv_t)(-1)) - return filename; - alreadyInited = true; +#if defined(__APPLE__) && (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3) + return "UTF-8-MAC"; +#else + /* Strip locale (eg en_US.UTF-8) to only have UTF-8 */ + const char *locale = GetCurrentLocale("LC_CTYPE"); + if (locale != NULL) locale = strchr(locale, '.'); + + return (locale == NULL) ? "" : locale + 1; +#endif +} + +/** FYI: This is not thread-safe. + * convert between locales, which from and which to is set in the calling + * functions OTTD2FS() and FS2OTTD(). You should NOT use this function directly + * NOTE: iconv was added in OSX 10.3. 10.2.x will still have the invalid char + * issues. There aren't any easy fix for this */ +static const char *convert_tofrom_fs(iconv_t convd, const char *name) +{ + static char buf[1024]; + /* Work around buggy iconv implementation where inbuf is wrongly typed as + * non-const. Correct implementation is at + * http://www.opengroup.org/onlinepubs/007908799/xsh/iconv.html */ +#if defined (__GLIBC__) || defined (__GNU_LIBRARY__) + char *inbuf = (char*)name; +#else + const char *inbuf = name; +#endif + + char *outbuf = buf; + size_t outlen = sizeof(buf) - 1; + size_t inlen = strlen(name); + + ttd_strlcpy(outbuf, name, sizeof(buf)); + + iconv(convd, NULL, NULL, NULL, NULL); + if (iconv(convd, &inbuf, &inlen, &outbuf, &outlen) == (size_t)(-1)) { + DEBUG(misc, 0) ("[Iconv] Error converting '%s'. Errno %d", name, errno); } - retval = iconv(convd, NULL, NULL, NULL, NULL); - inlen = iconv(convd, &inbuf, &inlen, &outbuf, &outlen); + + *outbuf = '\0'; // FIX: invalid characters will abort conversion, but they shouldn't occur? - return statout; + return buf; } -#endif + +/** Convert from OpenTTD's encoding to that of the local environment + * @param name pointer to a valid string that will be converted + * @return pointer to a new stringbuffer that contains the converted string */ +const char *OTTD2FS(const char *name) +{ + static iconv_t convd = (iconv_t)(-1); + + if (convd == (iconv_t)(-1)) { + const char *env = GetLocalCode(); + convd = iconv_open(env, INTERNALCODE); + if (convd == (iconv_t)(-1)) { + DEBUG(misc, 0) ("[iconv] Cannot convert from codeset '%s' to '%s'", INTERNALCODE, env); + return name; + } + } + + return convert_tofrom_fs(convd, name); +} + +/** Convert to OpenTTD's encoding from that of the local environment + * @param name pointer to a valid string that will be converted + * @return pointer to a new stringbuffer that contains the converted string */ +const char *FS2OTTD(const char *name) +{ + static iconv_t convd = (iconv_t)(-1); + + if (convd == (iconv_t)(-1)) { + const char *env = GetLocalCode(); + convd = iconv_open(INTERNALCODE, env); + if (convd == (iconv_t)(-1)) { + DEBUG(misc, 0) ("[iconv] Cannot convert from codeset '%s' to '%s'", INTERNALCODE, env); + return name; + } + } + + return convert_tofrom_fs(convd, name); +} + +#else +const char *FS2OTTD(const char *name) {return name;} +const char *OTTD2FS(const char *name) {return name;} +#endif /* WITH_ICONV */ @@ -686,7 +686,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode) fios->type = FIOS_TYPE_DIR; fios->mtime = 0; ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name)); - snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", fd.cFileName); + snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", FS2OTTD(fd.cFileName)); str_validate(fios->title); } } while (FindNextFile(h, &fd)); @@ -727,7 +727,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode) ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name)); *t = '\0'; // strip extension - ttd_strlcpy(fios->title, fd.cFileName, lengthof(fios->title)); + ttd_strlcpy(fios->title, FS2OTTD(fd.cFileName), lengthof(fios->title)); str_validate(fios->title); } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) { if (strcasecmp(t, ".ss1") == 0 || @@ -802,7 +802,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode) fios->type = FIOS_TYPE_DIR; fios->mtime = 0; ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name)); - snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", fd.cFileName); + snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", FS2OTTD(fd.cFileName)); str_validate(fios->title); } } while (FindNextFile(h, &fd)); @@ -842,7 +842,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode) ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name)); *t = '\0'; // strip extension - ttd_strlcpy(fios->title, fd.cFileName, lengthof(fios->title)); + ttd_strlcpy(fios->title, FS2OTTD(fd.cFileName), lengthof(fios->title)); str_validate(fios->title); } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO || mode == SLD_NEW_GAME) { |