diff options
-rw-r--r-- | network_gui.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/network_gui.c b/network_gui.c index 537611c09..774ba9a7a 100644 --- a/network_gui.c +++ b/network_gui.c @@ -123,22 +123,22 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) DrawString(135, y, STR_NETWORK_CLIENTS_ONLINE, 2); // only draw icons if the server is online - if(cur_item->online) { + if (cur_item->online) { // draw a lock if the server is password protected. if(cur_item->info.use_password) DrawSprite(SPR_LOCK, 186, y-1); - + // draw red or green icon, depending on compatibility with server. DrawSprite(SPR_BLOT | (compatible?0x30d8000:0x30b8000), 195, y); - + // draw flag according to server language DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, 206, y); - - cur_item = cur_item->next; - y += NET_PRC__SIZE_OF_ROW; - if (++n == w->vscroll.cap) { break;} // max number of games in the window } + + cur_item = cur_item->next; + y += NET_PRC__SIZE_OF_ROW; + if (++n == w->vscroll.cap) { break;} // max number of games in the window } } |