diff options
-rw-r--r-- | src/roadveh_cmd.cpp | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp index 0dd9d955c..8cb3cb67f 100644 --- a/src/roadveh_cmd.cpp +++ b/src/roadveh_cmd.cpp @@ -895,6 +895,7 @@ static Vehicle* RoadVehFindCloseTo(Vehicle* v, int x, int y, Direction dir) rvf.veh = v; if (front->u.road.state == RVSB_WORMHOLE) { u = (Vehicle*)VehicleFromPos(v->tile, &rvf, EnumCheckRoadVehClose); + if (u == NULL) u = (Vehicle*)VehicleFromPos(GetOtherTunnelBridgeEnd(v->tile), &rvf, EnumCheckRoadVehClose); } else { u = (Vehicle*)VehicleFromPosXY(x, y, &rvf, EnumCheckRoadVehClose); } @@ -1511,10 +1512,12 @@ static bool IndividualRoadVehicleController(Vehicle *v, const Vehicle *prev) /* Vehicle is entering a depot or is on a bridge or in a tunnel */ GetNewVehiclePosResult gp = GetNewVehiclePos(v); - const Vehicle *u = RoadVehFindCloseTo(v, gp.x, gp.y, v->direction); - if (u != NULL && u->First()->cur_speed < v->cur_speed) { - v->cur_speed = u->First()->cur_speed; - return false; + if (IsRoadVehFront(v)) { + const Vehicle *u = RoadVehFindCloseTo(v, gp.x, gp.y, v->direction); + if (u != NULL) { + v->cur_speed = u->First()->cur_speed; + return false; + } } if ((IsTunnelTile(gp.new_tile) || IsBridgeTile(gp.new_tile)) && HasBit(VehicleEnterTile(v, gp.new_tile, gp.x, gp.y), VETS_ENTERED_WORMHOLE)) { |