diff options
-rw-r--r-- | smallmap_gui.c | 23 |
1 files changed, 12 insertions, 11 deletions
diff --git a/smallmap_gui.c b/smallmap_gui.c index 277d51ec7..65e040656 100644 --- a/smallmap_gui.c +++ b/smallmap_gui.c @@ -842,19 +842,20 @@ static void SmallMapWindowProc(Window *w, WindowEvent *e) case 4: { // Map window Window *w2 = FindWindowById(WC_MAIN_WINDOW, 0); Point pt; - int x, y; + + /* + * XXX: scrolling with the left mouse button is done by subsequently + * clicking with the left mouse button; clicking once centers the + * large map at the selected point. So by unclicking the left mouse + * button here, it gets reclicked during the next inputloop, which + * would make it look like the mouse is being dragged, while it is + * actually being (virtually) clicked every inputloop. + */ + _left_button_clicked = false; pt = RemapCoords(WP(w,smallmap_d).scroll_x, WP(w,smallmap_d).scroll_y, 0); - x = pt.x + ((_cursor.pos.x - w->left + 2) << 4) - (w2->viewport->virtual_width >> 1); - y = pt.y + ((_cursor.pos.y - w->top - 16) << 4) - (w2->viewport->virtual_height >> 1); - - /* If you press twice on a place in the smallmap, center there */ - if (WP(w2, vp_d).scrollpos_x == x && WP(w2, vp_d).scrollpos_y == y) { - SmallMapCenterOnCurrentPos(w); - } else { - WP(w2, vp_d).scrollpos_x = x; - WP(w2, vp_d).scrollpos_y = y; - } + WP(w2, vp_d).scrollpos_x = pt.x + ((_cursor.pos.x - w->left + 2) << 4) - (w2->viewport->virtual_width >> 1); + WP(w2, vp_d).scrollpos_y = pt.y + ((_cursor.pos.y - w->top - 16) << 4) - (w2->viewport->virtual_height >> 1); SetWindowDirty(w); } break; |