diff options
-rw-r--r-- | src/ai/api/ai_townlist.hpp.sq | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/ai/api/ai_townlist.hpp.sq b/src/ai/api/ai_townlist.hpp.sq index c932c6995..36798478b 100644 --- a/src/ai/api/ai_townlist.hpp.sq +++ b/src/ai/api/ai_townlist.hpp.sq @@ -37,14 +37,14 @@ namespace SQConvert { template <> inline AITownEffectList &GetParam(ForceType<AITownEffectList &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITownEffectList *)instance; } template <> inline const AITownEffectList *GetParam(ForceType<const AITownEffectList *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AITownEffectList *)instance; } template <> inline const AITownEffectList &GetParam(ForceType<const AITownEffectList &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITownEffectList *)instance; } - template <> inline int Return<AITownEffectList *>(HSQUIRRELVM vm, AITownEffectList *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "AITownEffectList", res, NULL, DefSQDestructorCallback<AITownEffectList>); return 1; } + template <> inline int Return<AITownEffectList *>(HSQUIRRELVM vm, AITownEffectList *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "TownEffectList", res, NULL, DefSQDestructorCallback<AITownEffectList>, true); return 1; } } // namespace SQConvert -template <> const char *GetClassName<AITownEffectList>() { return "AITownEffectList"; } +template <> const char *GetClassName<AITownEffectList, ST_AI>() { return "AITownEffectList"; } void SQAITownEffectList_Register(Squirrel *engine) { - DefSQClass <AITownEffectList> SQAITownEffectList("AITownEffectList"); + DefSQClass<AITownEffectList, ST_AI> SQAITownEffectList("AITownEffectList"); SQAITownEffectList.PreRegister(engine, "AIList"); SQAITownEffectList.AddConstructor<void (AITownEffectList::*)(), 1>(engine, "x"); |