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-rw-r--r--projects/openttd_vs100.vcxproj2
-rw-r--r--projects/openttd_vs100.vcxproj.filters6
-rw-r--r--projects/openttd_vs80.vcproj8
-rw-r--r--projects/openttd_vs90.sln6
-rw-r--r--projects/openttd_vs90.vcproj8
-rw-r--r--source.list2
-rw-r--r--src/game/game_instance.cpp2
-rw-r--r--src/script/api/game/game_story_page.hpp.sq1
-rw-r--r--src/script/api/game/game_storypageelementlist.hpp.sq25
-rw-r--r--src/script/api/game_changelog.hpp1
-rw-r--r--src/script/api/script_story_page.cpp7
-rw-r--r--src/script/api/script_story_page.hpp11
-rw-r--r--src/script/api/script_storypageelementlist.cpp26
-rw-r--r--src/script/api/script_storypageelementlist.hpp32
-rw-r--r--src/script/api/template/template_storypageelementlist.hpp.sq21
15 files changed, 154 insertions, 4 deletions
diff --git a/projects/openttd_vs100.vcxproj b/projects/openttd_vs100.vcxproj
index d2282cc7b..2feba86c2 100644
--- a/projects/openttd_vs100.vcxproj
+++ b/projects/openttd_vs100.vcxproj
@@ -1037,6 +1037,7 @@
<ClInclude Include="..\src\script\api\script_stationlist.hpp" />
<ClInclude Include="..\src\script\api\script_story_page.hpp" />
<ClInclude Include="..\src\script\api\script_storypagelist.hpp" />
+ <ClInclude Include="..\src\script\api\script_storypageelementlist.hpp" />
<ClInclude Include="..\src\script\api\script_subsidy.hpp" />
<ClInclude Include="..\src\script\api\script_subsidylist.hpp" />
<ClInclude Include="..\src\script\api\script_testmode.hpp" />
@@ -1100,6 +1101,7 @@
<ClCompile Include="..\src\script\api\script_stationlist.cpp" />
<ClCompile Include="..\src\script\api\script_story_page.cpp" />
<ClCompile Include="..\src\script\api\script_storypagelist.cpp" />
+ <ClCompile Include="..\src\script\api\script_storypageelementlist.cpp" />
<ClCompile Include="..\src\script\api\script_subsidy.cpp" />
<ClCompile Include="..\src\script\api\script_subsidylist.cpp" />
<ClCompile Include="..\src\script\api\script_testmode.cpp" />
diff --git a/projects/openttd_vs100.vcxproj.filters b/projects/openttd_vs100.vcxproj.filters
index c884307f5..82b64ff76 100644
--- a/projects/openttd_vs100.vcxproj.filters
+++ b/projects/openttd_vs100.vcxproj.filters
@@ -2340,6 +2340,9 @@
<ClInclude Include="..\src\script\api\script_storypagelist.hpp">
<Filter>Script API</Filter>
</ClInclude>
+ <ClInclude Include="..\src\script\api\script_storypageelementlist.hpp">
+ <Filter>Script API</Filter>
+ </ClInclude>
<ClInclude Include="..\src\script\api\script_subsidy.hpp">
<Filter>Script API</Filter>
</ClInclude>
@@ -2529,6 +2532,9 @@
<ClCompile Include="..\src\script\api\script_storypagelist.cpp">
<Filter>Script API Implementation</Filter>
</ClCompile>
+ <ClCompile Include="..\src\script\api\script_storypageelementlist.cpp">
+ <Filter>Script API Implementation</Filter>
+ </ClCompile>
<ClCompile Include="..\src\script\api\script_subsidy.cpp">
<Filter>Script API Implementation</Filter>
</ClCompile>
diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj
index b18d71ca7..e417f4a13 100644
--- a/projects/openttd_vs80.vcproj
+++ b/projects/openttd_vs80.vcproj
@@ -3483,6 +3483,10 @@
>
</File>
<File
+ RelativePath=".\..\src\script\api\script_storypageelementlist.hpp"
+ >
+ </File>
+ <File
RelativePath=".\..\src\script\api\script_subsidy.hpp"
>
</File>
@@ -3739,6 +3743,10 @@
>
</File>
<File
+ RelativePath=".\..\src\script\api\script_storypageelementlist.cpp"
+ >
+ </File>
+ <File
RelativePath=".\..\src\script\api\script_subsidy.cpp"
>
</File>
diff --git a/projects/openttd_vs90.sln b/projects/openttd_vs90.sln
index a33f315d3..e171928b2 100644
--- a/projects/openttd_vs90.sln
+++ b/projects/openttd_vs90.sln
@@ -35,12 +35,10 @@ Global
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|Win32.ActiveCfg = Debug|Win32
{668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|Win32.Build.0 = Debug|Win32
- {668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|x64.ActiveCfg = Debug|x64
- {668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|x64.Build.0 = Debug|x64
+ {668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|x64.ActiveCfg = Debug|Win32
{668328A0-B40E-4CDB-BD72-D0064424414A}.Release|Win32.ActiveCfg = Release|Win32
{668328A0-B40E-4CDB-BD72-D0064424414A}.Release|Win32.Build.0 = Release|Win32
- {668328A0-B40E-4CDB-BD72-D0064424414A}.Release|x64.ActiveCfg = Release|x64
- {668328A0-B40E-4CDB-BD72-D0064424414A}.Release|x64.Build.0 = Release|x64
+ {668328A0-B40E-4CDB-BD72-D0064424414A}.Release|x64.ActiveCfg = Release|Win32
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|Win32.ActiveCfg = Debug|Win32
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|Win32.Build.0 = Debug|Win32
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|x64.ActiveCfg = Debug|Win32
diff --git a/projects/openttd_vs90.vcproj b/projects/openttd_vs90.vcproj
index fcf2adc30..6d9c92c40 100644
--- a/projects/openttd_vs90.vcproj
+++ b/projects/openttd_vs90.vcproj
@@ -3480,6 +3480,10 @@
>
</File>
<File
+ RelativePath=".\..\src\script\api\script_storypageelementlist.hpp"
+ >
+ </File>
+ <File
RelativePath=".\..\src\script\api\script_subsidy.hpp"
>
</File>
@@ -3736,6 +3740,10 @@
>
</File>
<File
+ RelativePath=".\..\src\script\api\script_storypageelementlist.cpp"
+ >
+ </File>
+ <File
RelativePath=".\..\src\script\api\script_subsidy.cpp"
>
</File>
diff --git a/source.list b/source.list
index 430a76cf5..17b937fb4 100644
--- a/source.list
+++ b/source.list
@@ -817,6 +817,7 @@ script/api/script_station.hpp
script/api/script_stationlist.hpp
script/api/script_story_page.hpp
script/api/script_storypagelist.hpp
+script/api/script_storypageelementlist.hpp
script/api/script_subsidy.hpp
script/api/script_subsidylist.hpp
script/api/script_testmode.hpp
@@ -882,6 +883,7 @@ script/api/script_station.cpp
script/api/script_stationlist.cpp
script/api/script_story_page.cpp
script/api/script_storypagelist.cpp
+script/api/script_storypageelementlist.cpp
script/api/script_subsidy.cpp
script/api/script_subsidylist.cpp
script/api/script_testmode.cpp
diff --git a/src/game/game_instance.cpp b/src/game/game_instance.cpp
index c61fb26f2..f4afc69b9 100644
--- a/src/game/game_instance.cpp
+++ b/src/game/game_instance.cpp
@@ -67,6 +67,7 @@
#include "../script/api/game/game_station.hpp.sq"
#include "../script/api/game/game_stationlist.hpp.sq"
#include "../script/api/game/game_story_page.hpp.sq"
+#include "../script/api/game/game_storypageelementlist.hpp.sq"
#include "../script/api/game/game_storypagelist.hpp.sq"
#include "../script/api/game/game_subsidy.hpp.sq"
#include "../script/api/game/game_subsidylist.hpp.sq"
@@ -172,6 +173,7 @@ void GameInstance::RegisterAPI()
SQGSStationList_Register(this->engine);
SQGSStationList_Vehicle_Register(this->engine);
SQGSStoryPage_Register(this->engine);
+ SQGSStoryPageElementList_Register(this->engine);
SQGSStoryPageList_Register(this->engine);
SQGSSubsidy_Register(this->engine);
SQGSSubsidyList_Register(this->engine);
diff --git a/src/script/api/game/game_story_page.hpp.sq b/src/script/api/game/game_story_page.hpp.sq
index dba324eaa..7fc45f2fe 100644
--- a/src/script/api/game/game_story_page.hpp.sq
+++ b/src/script/api/game/game_story_page.hpp.sq
@@ -33,6 +33,7 @@ void SQGSStoryPage_Register(Squirrel *engine)
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::NewElement, "NewElement", 5, ".iii.");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::UpdateElement, "UpdateElement", 4, ".ii.");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::GetPageSort, "GetPageSort", 2, ".i");
+ SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::GetPageElementSort, "GetPageElementSort", 2, ".i");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::SetTitle, "SetTitle", 3, ".i.");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::Show, "Show", 2, ".i");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::Remove, "Remove", 2, ".i");
diff --git a/src/script/api/game/game_storypageelementlist.hpp.sq b/src/script/api/game/game_storypageelementlist.hpp.sq
new file mode 100644
index 000000000..5ef3e6ed3
--- /dev/null
+++ b/src/script/api/game/game_storypageelementlist.hpp.sq
@@ -0,0 +1,25 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
+
+#include "../script_storypageelementlist.hpp"
+#include "../template/template_storypageelementlist.hpp.sq"
+
+
+template <> const char *GetClassName<ScriptStoryPageElementList, ST_GS>() { return "GSStoryPageElementList"; }
+
+void SQGSStoryPageElementList_Register(Squirrel *engine)
+{
+ DefSQClass<ScriptStoryPageElementList, ST_GS> SQGSStoryPageElementList("GSStoryPageElementList");
+ SQGSStoryPageElementList.PreRegister(engine, "GSList");
+ SQGSStoryPageElementList.AddConstructor<void (ScriptStoryPageElementList::*)(ScriptStoryPage::StoryPageID story_page_id), 2>(engine, "xi");
+
+ SQGSStoryPageElementList.PostRegister(engine);
+}
diff --git a/src/script/api/game_changelog.hpp b/src/script/api/game_changelog.hpp
index 0bca40401..20a28edcd 100644
--- a/src/script/api/game_changelog.hpp
+++ b/src/script/api/game_changelog.hpp
@@ -29,6 +29,7 @@
* \li GSStation::HasCargoRating
* \li GSStoryPage
* \li GSStoryPageList
+ * \li GSStoryPageElementList
* \li GSTile::GetTerrainType
* \li GSTown::FoundTown
* \li GSTown::GetFundBuildingsDuration
diff --git a/src/script/api/script_story_page.cpp b/src/script/api/script_story_page.cpp
index 8382d43d7..c443d67d4 100644
--- a/src/script/api/script_story_page.cpp
+++ b/src/script/api/script_story_page.cpp
@@ -105,6 +105,13 @@
return StoryPage::Get(story_page_id)->sort_value;
}
+/* static */ uint32 ScriptStoryPage::GetPageElementSort(StoryPageElementID story_page_element_id)
+{
+ EnforcePrecondition(false, IsValidStoryPageElement(story_page_element_id));
+
+ return StoryPageElement::Get(story_page_element_id)->sort_value;
+}
+
/* static */ bool ScriptStoryPage::SetTitle(StoryPageID story_page_id, Text *title)
{
CCountedPtr<Text> counter(title);
diff --git a/src/script/api/script_story_page.hpp b/src/script/api/script_story_page.hpp
index 2ce74dcbc..315cb2104 100644
--- a/src/script/api/script_story_page.hpp
+++ b/src/script/api/script_story_page.hpp
@@ -129,6 +129,17 @@ public:
static uint32 GetPageSort(StoryPageID story_page_id);
/**
+ * Get story page element sort value. Each page element has a sort value that is internally
+ * assigned and used to sort the page elements within a page of the story book. OpenTTD
+ * maintains this number so that the sort order is perceived. This API exist only so that
+ * you can sort ScriptStoryPageList the same order as in GUI. You should not use this number
+ * for anything else.
+ * @param story_page_element_id The story page element to get the sort value of.
+ * @return Page element sort value.
+ */
+ static uint32 GetPageElementSort(StoryPageElementID story_page_element_id);
+
+ /**
* Update title of a story page. The title is shown in the page selector drop down.
* @param story_page_id The story page to update.
* @param title Page title (can be either a raw string, a ScriptText object, or null).
diff --git a/src/script/api/script_storypageelementlist.cpp b/src/script/api/script_storypageelementlist.cpp
new file mode 100644
index 000000000..5b6b2cd53
--- /dev/null
+++ b/src/script/api/script_storypageelementlist.cpp
@@ -0,0 +1,26 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file script_storypageelementlist.cpp Implementation of ScriptStoryPageElementList and friends. */
+
+#include "../../stdafx.h"
+#include "script_storypageelementlist.hpp"
+#include "../../story_base.h"
+
+ScriptStoryPageElementList::ScriptStoryPageElementList(ScriptStoryPage::StoryPageID story_page_id)
+{
+ if (!ScriptStoryPage::IsValidStoryPage(story_page_id)) return;
+
+ StoryPageElement *pe;
+ FOR_ALL_STORY_PAGE_ELEMENTS(pe) {
+ if (pe->page == story_page_id) {
+ this->AddItem(pe->index);
+ }
+ }
+}
diff --git a/src/script/api/script_storypageelementlist.hpp b/src/script/api/script_storypageelementlist.hpp
new file mode 100644
index 000000000..6aa2faf2d
--- /dev/null
+++ b/src/script/api/script_storypageelementlist.hpp
@@ -0,0 +1,32 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file script_storypageelementlist.hpp List all story page elements. */
+
+#ifndef SCRIPT_STORYPAGEELEMENTLIST_HPP
+#define SCRIPT_STORYPAGEELEMENTLIST_HPP
+
+#include "script_list.hpp"
+#include "script_company.hpp"
+#include "script_story_page.hpp"
+
+/**
+ * Create a list of all story page elements.
+ * @api game
+ * @ingroup ScriptList
+ */
+class ScriptStoryPageElementList : public ScriptList {
+public:
+ /**
+ * @param story_page_id The page id of the story page of which all page elements should be included in the list.
+ */
+ ScriptStoryPageElementList(ScriptStoryPage::StoryPageID story_page_id);
+};
+
+#endif /* SCRIPT_STORYPAGEELEMENTLIST_HPP */
diff --git a/src/script/api/template/template_storypageelementlist.hpp.sq b/src/script/api/template/template_storypageelementlist.hpp.sq
new file mode 100644
index 000000000..34d940f92
--- /dev/null
+++ b/src/script/api/template/template_storypageelementlist.hpp.sq
@@ -0,0 +1,21 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
+
+#include "../script_storypageelementlist.hpp"
+
+namespace SQConvert {
+ /* Allow ScriptStoryPageElementList to be used as Squirrel parameter */
+ template <> inline ScriptStoryPageElementList *GetParam(ForceType<ScriptStoryPageElementList *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptStoryPageElementList *)instance; }
+ template <> inline ScriptStoryPageElementList &GetParam(ForceType<ScriptStoryPageElementList &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptStoryPageElementList *)instance; }
+ template <> inline const ScriptStoryPageElementList *GetParam(ForceType<const ScriptStoryPageElementList *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptStoryPageElementList *)instance; }
+ template <> inline const ScriptStoryPageElementList &GetParam(ForceType<const ScriptStoryPageElementList &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptStoryPageElementList *)instance; }
+ template <> inline int Return<ScriptStoryPageElementList *>(HSQUIRRELVM vm, ScriptStoryPageElementList *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "StoryPageElementList", res, NULL, DefSQDestructorCallback<ScriptStoryPageElementList>, true); return 1; }
+} // namespace SQConvert