diff options
-rw-r--r-- | tunnelbridge_cmd.c | 89 |
1 files changed, 40 insertions, 49 deletions
diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c index df7c8e594..6711beb21 100644 --- a/tunnelbridge_cmd.c +++ b/tunnelbridge_cmd.c @@ -84,6 +84,7 @@ enum { BRIDGE_PARTLY_LEVELED_FOUNDATION = 1 << 1 | 1 << 2 | 1 << 4 | 1 << 8, // no foundations (X,Y direction) (tileh's 0, 3, 6, 9, 12) BRIDGE_NO_FOUNDATION = 1 << 0 | 1 << 3 | 1 << 6 | 1 << 9 | 1 << 12, + BRIDGE_HORZ_RAMP = (BRIDGE_PARTLY_LEVELED_FOUNDATION | BRIDGE_NO_FOUNDATION) & ~0 }; static inline const PalSpriteID *GetBridgeSpriteTable(int index, byte table) @@ -1078,71 +1079,61 @@ static void DrawTile_TunnelBridge(TileInfo *ti) static uint GetSlopeZ_TunnelBridge(const TileInfo* ti) { + TileIndex tile = ti->tile; uint z = ti->z; uint x = ti->x & 0xF; uint y = ti->y & 0xF; uint tileh = ti->tileh; - // swap directions if Y tunnel/bridge to let the code handle the X case only. - if (ti->map5 & 1) uintswap(x,y); // XXX bogus: it could be a tunnel, bridge ramp or bridge middle tile - - // to the side of the tunnel/bridge? - if (IS_INT_INSIDE(y, 5, 10+1)) { - if (IsTunnel(ti->tile)) return z; + if (IsTunnel(tile)) { + uint pos = (DiagDirToAxis(GetTunnelDirection(tile)) == AXIS_X ? y : x); - // bridge? - if (IsBridge(ti->tile)) { - if (IsBridgeRamp(ti->tile)) { - if (BRIDGE_FULL_LEVELED_FOUNDATION & (1 << tileh)) // 7, 11, 13, 14 - z += 8; - - // no ramp for bridge ending - if ((BRIDGE_PARTLY_LEVELED_FOUNDATION & (1 << tileh) || BRIDGE_NO_FOUNDATION & (1 << tileh)) && tileh != 0) { - return z + 8; - } else if (!(ti->map5 & 0x20)) { // northern / southern ending - // ramp - return z + (x >> 1) + 1; - } else { - // ramp in opposite dir - return z + ((x ^ 0xF) >> 1); + // In the tunnel entrance? + if (5 <= pos && pos <= 10) return z; + } else { + if (IsBridgeRamp(tile)) { + DiagDirection dir = GetBridgeRampDirection(tile); + uint pos = (DiagDirToAxis(dir) == AXIS_X ? y : x); + + // On the bridge ramp? + if (5 <= pos && pos <= 10) { + uint delta; + + if (HASBIT(BRIDGE_HORZ_RAMP, tileh)) return z + 8; + + if (HASBIT(BRIDGE_FULL_LEVELED_FOUNDATION, tileh)) z += 8; + switch (dir) { + default: + case DIAGDIR_NE: delta = (15 - x) / 2; break; + case DIAGDIR_SE: delta = y / 2; break; + case DIAGDIR_SW: delta = x / 2; break; + case DIAGDIR_NW: delta = (15 - y) / 2; break; } + return z + 1 + delta; } else { - // build on slopes? - if (tileh != 0) z += 8; - - // keep the same elevation because we're on the bridge? - if (_get_z_hint >= z + 8) return _get_z_hint; - - // actually on the bridge, but not yet in the shared area. - if (!IS_INT_INSIDE(x, 5, 10 + 1)) return GetBridgeHeight(ti->tile) + 8; + uint f = GetBridgeFoundation(tileh, DiagDirToAxis(dir)); - // in the shared area, assume that we're below the bridge, cause otherwise the hint would've caught it. - // if rail or road below then it means it's possibly build on slope below the bridge. - if (IsTransportUnderBridge(ti->tile)) { - uint f = _bridge_foundations[GetBridgeAxis(ti->tile)][tileh]; + if (f != 0) { + if (f < 15) return z + 8; + tileh = _inclined_tileh[f - 15]; + } + } + } else { + // HACK on the bridge? + if (_get_z_hint >= z + 8 + (tileh == 0 ? 0 : 8)) return _get_z_hint; - // make sure that the slope is not inclined foundation - if (IS_BYTE_INSIDE(f, 1, 15)) return z; + if (IsTransportUnderBridge(tile)) { + uint f = _bridge_foundations[GetBridgeAxis(tile)][tileh]; - // change foundation type? XXX - should be const; accessor function! - if (f != 0) tileh = _inclined_tileh[f - 15]; + if (f != 0) { + if (f < 15) return z + 8; + tileh = _inclined_tileh[f - 15]; } - - // no transport route, fallback to default } } - } else { - if (IsBridge(ti->tile) && IsBridgeMiddle(ti->tile) && IsTransportUnderBridge(ti->tile)) { - uint f; - if (tileh != 0) z += 8; - f = _bridge_foundations[GetBridgeAxis(ti->tile)][tileh]; - if (IS_BYTE_INSIDE(f, 1, 15)) return z; - if (f != 0) tileh = _inclined_tileh[f - 15]; - } } - // default case - return GetPartialZ(ti->x & 0xF, ti->y & 0xF, tileh) + ti->z; + return z + GetPartialZ(x, y, tileh); } static uint GetSlopeTileh_TunnelBridge(TileIndex tile, uint tileh) |