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-rw-r--r--src/language.h1
-rw-r--r--src/settings_gui.cpp2
-rw-r--r--src/strings.cpp13
3 files changed, 16 insertions, 0 deletions
diff --git a/src/language.h b/src/language.h
index faac59561..9d2499068 100644
--- a/src/language.h
+++ b/src/language.h
@@ -58,6 +58,7 @@ struct LanguagePackHeader {
char cases[MAX_NUM_CASES][CASE_GENDER_LEN]; ///< the cases used by this translation
bool IsValid() const;
+ bool IsReasonablyFinished() const;
/**
* Get the index for the given gender.
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp
index 1e3bdb7d7..f5872c648 100644
--- a/src/settings_gui.cpp
+++ b/src/settings_gui.cpp
@@ -218,6 +218,8 @@ struct GameOptionsWindow : Window {
case WID_GO_LANG_DROPDOWN: { // Setup interface language dropdown
for (uint i = 0; i < _languages.size(); i++) {
+ bool hide_language = IsReleasedVersion() && !_languages[i].IsReasonablyFinished();
+ if (hide_language) continue;
bool hide_percentage = IsReleasedVersion() || _languages[i].missing < _settings_client.gui.missing_strings_threshold;
auto item = new DropDownListParamStringItem(hide_percentage ? STR_JUST_RAW_STRING : STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE, i, false);
if (&_languages[i] == _current_language) {
diff --git a/src/strings.cpp b/src/strings.cpp
index aeea7c071..d533db1fc 100644
--- a/src/strings.cpp
+++ b/src/strings.cpp
@@ -1717,6 +1717,15 @@ bool LanguagePackHeader::IsValid() const
}
/**
+ * Check whether a translation is sufficiently finished to offer it to the public.
+ */
+bool LanguagePackHeader::IsReasonablyFinished() const
+{
+ /* "Less than 25% missing" is "sufficiently finished". */
+ return 4 * this->missing < LANGUAGE_TOTAL_STRINGS;
+}
+
+/**
* Read a particular language.
* @param lang The metadata about the language.
* @return Whether the loading went okay or not.
@@ -1969,6 +1978,10 @@ void InitializeLanguagePacks()
}
if (strcmp (lng.isocode, "en_GB") == 0) en_GB_fallback = &lng;
+
+ /* Only auto-pick finished translations */
+ if (!lng.IsReasonablyFinished()) continue;
+
if (strncmp(lng.isocode, lang, 5) == 0) chosen_language = &lng;
if (strncmp(lng.isocode, lang, 2) == 0) language_fallback = &lng;
}