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-rw-r--r--train_cmd.c4
-rw-r--r--vehicle.h4
2 files changed, 4 insertions, 4 deletions
diff --git a/train_cmd.c b/train_cmd.c
index 1179c2958..a38c9d02e 100644
--- a/train_cmd.c
+++ b/train_cmd.c
@@ -48,11 +48,11 @@ static const byte _state_dir_table[4] = { 0x20, 8, 0x10, 4 };
static void TrainCargoChanged(Vehicle* v)
{
Vehicle *u;
- uint16 weight = 0;
+ uint32 weight = 0;
for (u = v; u != NULL; u = u->next) {
const RailVehicleInfo *rvi = RailVehInfo(u->engine_type);
- uint16 vweight = (_cargoc.weights[u->cargo_type] * u->cargo_count) / 16;
+ uint32 vweight = (_cargoc.weights[u->cargo_type] * u->cargo_count) / 16;
// Vehicle weight is not added for articulated parts.
if (!IsArticulatedPart(u)) {
diff --git a/vehicle.h b/vehicle.h
index 7681b9de9..b4e1a7190 100644
--- a/vehicle.h
+++ b/vehicle.h
@@ -54,8 +54,8 @@ typedef struct VehicleRail {
uint16 cached_total_length; ///< Length of the whole train, valid only for first engine.
// cached values, recalculated when the cargo on a train changes (in addition to the conditions above)
- uint16 cached_weight; // total weight of the consist.
- uint16 cached_veh_weight; // weight of the vehicle.
+ uint32 cached_weight; // total weight of the consist.
+ uint32 cached_veh_weight; // weight of the vehicle.
/**
* Position/type of visual effect.
* bit 0 - 3 = position of effect relative to vehicle. (0 = front, 8 = centre, 15 = rear)