diff options
-rw-r--r-- | src/build_vehicle_gui.cpp | 4 | ||||
-rw-r--r-- | src/depot_gui.cpp | 2 | ||||
-rw-r--r-- | src/train_gui.cpp | 4 | ||||
-rw-r--r-- | src/widget.cpp | 82 | ||||
-rw-r--r-- | src/window.h | 13 |
5 files changed, 61 insertions, 44 deletions
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index 3355199d9..7be31791b 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -913,7 +913,7 @@ static void NewVehicleWndProc(Window *w, WindowEvent *e) break; case WE_RESIZE: - if (e->we.sizing.diff.x != 0) ResizeButtons(w, BUILD_VEHICLE_WIDGET_BUILD, BUILD_VEHICLE_WIDGET_RESIZE); + if (e->we.sizing.diff.x != 0) ResizeButtons(w, BUILD_VEHICLE_WIDGET_BUILD, BUILD_VEHICLE_WIDGET_RENAME); if (e->we.sizing.diff.y == 0) break; w->vscroll.cap += e->we.sizing.diff.y / GetVehicleListHeight(bv->vehicle_type); @@ -975,7 +975,7 @@ void ShowBuildVehicleWindow(TileIndex tile, byte type) break; } SetupWindowStrings(w, type); - ResizeButtons(w, BUILD_VEHICLE_WIDGET_BUILD, BUILD_VEHICLE_WIDGET_RESIZE); + ResizeButtons(w, BUILD_VEHICLE_WIDGET_BUILD, BUILD_VEHICLE_WIDGET_RENAME); w->resize.width = w->width; w->resize.height = w->height; diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp index 4b5166da3..e4163fcf2 100644 --- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -497,7 +497,7 @@ static void ClonePlaceObj(const Window *w) static void ResizeDepotButtons(Window *w) { - ResizeButtons(w, DEPOT_WIDGET_BUILD, DEPOT_WIDGET_VEHICLE_LIST); + ResizeButtons(w, DEPOT_WIDGET_BUILD, DEPOT_WIDGET_LOCATION); if (WP(w, depot_d).type == VEH_Train) { /* Divide the size of DEPOT_WIDGET_SELL into two equally big buttons so DEPOT_WIDGET_SELL and DEPOT_WIDGET_SELL_CHAIN will get the same size. diff --git a/src/train_gui.cpp b/src/train_gui.cpp index b952b3534..874b9cb55 100644 --- a/src/train_gui.cpp +++ b/src/train_gui.cpp @@ -560,7 +560,7 @@ do_change_service_int: break; case WE_RESIZE: - if (e->we.sizing.diff.x != 0) ResizeButtons(w, 9, 13); + if (e->we.sizing.diff.x != 0) ResizeButtons(w, 9, 12); if (e->we.sizing.diff.y == 0) break; w->vscroll.cap += e->we.sizing.diff.y / 14; @@ -582,7 +582,7 @@ static const Widget _train_details_widgets[] = { { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 89, 152, 163, STR_013C_CARGO, STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED}, { WWT_PUSHTXTBTN, RESIZE_TB, 14, 90, 178, 152, 163, STR_013D_INFORMATION, STR_8850_SHOW_DETAILS_OF_TRAIN_VEHICLES}, { WWT_PUSHTXTBTN, RESIZE_TB, 14, 179, 268, 152, 163, STR_013E_CAPACITIES, STR_8851_SHOW_CAPACITIES_OF_EACH}, -{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 269, 357, 152, 163, STR_013E_TOTAL_CARGO, STR_8852_SHOW_TOTAL_CARGO}, +{ WWT_PUSHTXTBTN, RESIZE_RTB, 14, 269, 357, 152, 163, STR_013E_TOTAL_CARGO, STR_8852_SHOW_TOTAL_CARGO}, { WWT_RESIZEBOX, RESIZE_LRTB, 14, 358, 369, 152, 163, 0x0, STR_RESIZE_BUTTON}, { WIDGETS_END}, }; diff --git a/src/widget.cpp b/src/widget.cpp index 2c21cd74c..3b1cc8d21 100644 --- a/src/widget.cpp +++ b/src/widget.cpp @@ -699,49 +699,75 @@ void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int butt WP(w2,dropdown_d).drag_mode = true; } -/* Make the buttons in the bottom equal in size */ -void ResizeButtons(Window *w, byte a, byte b, byte c, byte d, byte right) + +static void ResizeWidgets(Window *w, byte a, byte b) { - w->widget[d].right = w->widget[right].left - 1; // now we set the right of the widgets + int16 offset = w->widget[a].left; + int16 length = w->widget[b].right - offset; + + w->widget[a].right = (length / 2) + offset; - /* Now we will find the middle, then the middle of each of the two blocks on each side of the middle. - * This way, if we got leftover pixels from the division, they will be somewhat evenly distributed */ - w->widget[b].right = w->widget[d].right / 2; - w->widget[a].right = w->widget[b].right / 2; - w->widget[c].right = (w->widget[b].right + w->widget[d].right)/2; - /* Now the right side of the buttons are set. We will now set the left sides next to them */ w->widget[b].left = w->widget[a].right + 1; - w->widget[c].left = w->widget[b].right + 1; - w->widget[d].left = w->widget[c].right + 1; } -void ResizeButtons(Window *w, byte a, byte b, byte c, byte right) +static void ResizeWidgets(Window *w, byte a, byte b, byte c) { - w->widget[c].right = w->widget[right].left - 1; // now we set the right of the widgets + int16 offset = w->widget[a].left; + int16 length = w->widget[c].right - offset; - w->widget[a].right = w->widget[c].right / 3; + w->widget[a].right = length / 3; w->widget[b].right = w->widget[a].right * 2; + w->widget[a].right += offset; + w->widget[b].right += offset; + /* Now the right side of the buttons are set. We will now set the left sides next to them */ w->widget[b].left = w->widget[a].right + 1; w->widget[c].left = w->widget[b].right + 1; } -void ResizeButtons(Window *w, byte a, byte b, byte right) -{ - w->widget[b].right = w->widget[right].left - 1; // now we set the right of the widgets - - w->widget[a].right = w->widget[b].right / 2; - - w->widget[b].left = w->widget[a].right + 1; -} - +/** Evenly distribute some widgets when resizing horizontally (often a button row) + * When only two arguments are given, the widgets are presumed to be on a line and only the ends are given + * @param w widow to modify + * @param left The leftmost widget to resize + * @param right The rightmost widget to resize. Since right side of it is used, remember to set it to RESIZE_RIGHT + */ void ResizeButtons(Window *w, byte left, byte right) { - switch (right - left) { - case 2: ResizeButtons(w, left, left + 1, left + 2); break; - case 3: ResizeButtons(w, left, left + 1, left + 2, left + 3); break; - case 4: ResizeButtons(w, left, left + 1, left + 2, left + 3, left + 4); break; - default: NOT_REACHED(); + int16 num_widgets = right - left + 1; + + if (num_widgets < 2) NOT_REACHED(); + + switch (num_widgets) { + case 2: ResizeWidgets(w, left, right); break; + case 3: ResizeWidgets(w, left, left + 1, right); break; + default: { + /* Looks like we got more than 3 widgets to resize + * Now we will find the middle of the space desinated for the widgets + * and place half of the widgets on each side of it and call recursively. + * Eventually we will get down to blocks of 2-3 widgets and we got code to handle those cases */ + int16 offset = w->widget[left].left; + int16 length = w->widget[right].right - offset; + byte widget = ((num_widgets - 1)/ 2) + left; // rightmost widget of the left side + + /* Now we need to find the middle of the widgets. + * It will not always be the middle because if we got an uneven number of widgets, + * we will need it to be 2/5, 3/7 and so on + * To get this, we multiply with num_widgets/num_widgets. Since we calculate in int, we will get: + * + * num_widgets/2 (rounding down) + * --------------- + * num_widgets + * + * as multiplier to length. We just multiply before divide to that we stay in the int area though */ + int16 middle = ((length * num_widgets) / (2 * num_widgets)) + offset; + + /* Set left and right on the widgets, that's next to our "middle" */ + w->widget[widget].right = middle; + w->widget[widget + 1].left = w->widget[widget].right + 1; + /* Now resize the left and right of the middle */ + ResizeButtons(w, left, widget); + ResizeButtons(w, widget + 1, right); + } } } diff --git a/src/window.h b/src/window.h index 5e5fcf6ba..90600ad44 100644 --- a/src/window.h +++ b/src/window.h @@ -768,19 +768,10 @@ enum SpecialMouseMode { void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y); /** Evenly distribute some widgets when resizing horizontally (often a button row) - * @param w widow to modify - * @param a,b,c,d the widgets to resize (left to right, order matters) - * @param right the widget right of the buttons, that needs resizing - */ -void ResizeButtons(Window *w, byte a, byte b, byte right); -void ResizeButtons(Window *w, byte a, byte b, byte c, byte right); -void ResizeButtons(Window *w, byte a, byte b, byte c, byte d, byte right); - -/** Evenly distribute some widgets when resizing horizontally (often a button row) - * When only two arguments are given, the widgets are presumed to be on a line and only the ends are given + * The widgets are presumed to be in a line and numberef from left to right (without gaps) * @param w widow to modify * @param left The leftmost widget to resize - * @param right The widget just right of the widgets to resize + * @param right The rightmost widget to resize. Since right side of it is used, remember to set it to RESIZE_RIGHT */ void ResizeButtons(Window *w, byte left, byte right); |