diff options
-rw-r--r-- | src/autoreplace_cmd.cpp | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/src/autoreplace_cmd.cpp b/src/autoreplace_cmd.cpp index 4499a2d04..8b9ce5d46 100644 --- a/src/autoreplace_cmd.cpp +++ b/src/autoreplace_cmd.cpp @@ -244,11 +244,13 @@ static CommandCost ReplaceVehicle(Vehicle **w, byte flags, Money total_cost, con } } } - /* We are done setting up the new vehicle. Now we move the cargo from the old one to the new one */ - MoveVehicleCargo(new_v->type == VEH_TRAIN ? new_v->First() : new_v, old_v); + if (CmdSucceeded(cost)) { + /* We are done setting up the new vehicle. Now we move the cargo from the old one to the new one */ + MoveVehicleCargo(new_v->type == VEH_TRAIN ? new_v->First() : new_v, old_v); - // Get the name of the old vehicle if it has a custom name. - if (old_v->name != NULL) vehicle_name = strdup(old_v->name); + /* Get the name of the old vehicle if it has a custom name. */ + if (old_v->name != NULL) vehicle_name = strdup(old_v->name); + } } else { // flags & DC_EXEC not set CommandCost tmp_move; @@ -282,6 +284,8 @@ static CommandCost ReplaceVehicle(Vehicle **w, byte flags, Money total_cost, con /* sell the engine/ find out how much you get for the old engine (income is returned as negative cost) */ cost.AddCost(DoCommand(0, old_v->index, 0, flags, GetCmdSellVeh(old_v))); + if (CmdFailed(cost)) return cost; + if (new_front) { /* now we assign the old unitnumber to the new vehicle */ new_v->unitnumber = cached_unitnumber; @@ -426,16 +430,16 @@ CommandCost MaybeReplaceVehicle(Vehicle *v, uint32 flags, bool display_costs) /* Now replace the vehicle */ cost.AddCost(ReplaceVehicle(&w, DC_EXEC, cost.GetCost(), p, new_engine)); - if (w->type != VEH_TRAIN || w->u.rail.first_engine == INVALID_ENGINE) { + if (CmdSucceeded(cost) && (w->type != VEH_TRAIN || w->u.rail.first_engine == INVALID_ENGINE)) { /* now we bought a new engine and sold the old one. We need to fix the * pointers in order to avoid pointing to the old one for trains: these * pointers should point to the front engine and not the cars */ v = w; } - } while (w->type == VEH_TRAIN && (w = GetNextVehicle(w)) != NULL); + } while (CmdSucceeded(cost) && w->type == VEH_TRAIN && (w = GetNextVehicle(w)) != NULL); - if (v->type == VEH_TRAIN && p->renew_keep_length) { + if (CmdSucceeded(cost) && v->type == VEH_TRAIN && p->renew_keep_length) { /* Remove wagons until the wanted length is reached */ cost.AddCost(WagonRemoval(v, old_total_length)); } |