diff options
-rw-r--r-- | src/toolbar_gui.cpp | 238 | ||||
-rw-r--r-- | src/widgets/toolbar_widget.h | 104 |
2 files changed, 173 insertions, 169 deletions
diff --git a/src/toolbar_gui.cpp b/src/toolbar_gui.cpp index a6379c5a5..afe22948f 100644 --- a/src/toolbar_gui.cpp +++ b/src/toolbar_gui.cpp @@ -184,7 +184,7 @@ static void PopupMainCompanyToolbMenu(Window *w, int widget, int grey = 0) DropDownList *list = new DropDownList(); #ifdef ENABLE_NETWORK - if (widget == TBN_COMPANIES && _networking) { + if (widget == WID_TN_COMPANIES && _networking) { /* Add the client list button for the companies menu */ list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, CTMN_CLIENT_LIST, false)); @@ -292,7 +292,7 @@ static CallBackFunction ToolbarOptionsClick(Window *w) list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS, OME_TRANSPARENTBUILDINGS, false, IsTransparencySet(TO_HOUSES))); list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_SIGNS, OME_SHOW_STATIONSIGNS, false, IsTransparencySet(TO_SIGNS))); - ShowDropDownList(w, list, 0, TBN_SETTINGS, 140, true, true); + ShowDropDownList(w, list, 0, WID_TN_SETTINGS, 140, true, true); SndPlayFx(SND_15_BEEP); return CBF_NONE; } @@ -362,7 +362,7 @@ enum SaveLoadNormalMenuEntries { */ static CallBackFunction ToolbarSaveClick(Window *w) { - PopupMainToolbMenu(w, TBN_SAVEGAME, STR_FILE_MENU_SAVE_GAME, SLNME_MENUCOUNT); + PopupMainToolbMenu(w, WID_TN_SAVE, STR_FILE_MENU_SAVE_GAME, SLNME_MENUCOUNT); return CBF_NONE; } @@ -374,7 +374,7 @@ static CallBackFunction ToolbarSaveClick(Window *w) */ static CallBackFunction ToolbarScenSaveOrLoad(Window *w) { - PopupMainToolbMenu(w, TBSE_SAVESCENARIO, STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO, SLEME_MENUCOUNT); + PopupMainToolbMenu(w, WID_TE_SAVE, STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO, SLEME_MENUCOUNT); return CBF_NONE; } @@ -419,13 +419,13 @@ enum MapMenuEntries { static CallBackFunction ToolbarMapClick(Window *w) { - PopupMainToolbMenu(w, TBN_SMALLMAP, STR_MAP_MENU_MAP_OF_WORLD, MME_MENUCOUNT_NORMAL); + PopupMainToolbMenu(w, WID_TN_SMALL_MAP, STR_MAP_MENU_MAP_OF_WORLD, MME_MENUCOUNT_NORMAL); return CBF_NONE; } static CallBackFunction ToolbarScenMapTownDir(Window *w) { - PopupMainToolbMenu(w, TBSE_SMALLMAP, STR_MAP_MENU_MAP_OF_WORLD, MME_MENUCOUNT_EDITOR); + PopupMainToolbMenu(w, WID_TE_SMALL_MAP, STR_MAP_MENU_MAP_OF_WORLD, MME_MENUCOUNT_EDITOR); return CBF_NONE; } @@ -450,7 +450,7 @@ static CallBackFunction MenuClickMap(int index) static CallBackFunction ToolbarTownClick(Window *w) { - PopupMainToolbMenu(w, TBN_TOWNDIRECTORY, STR_TOWN_MENU_TOWN_DIRECTORY, (_settings_game.economy.found_town == TF_FORBIDDEN) ? 1 : 2); + PopupMainToolbMenu(w, WID_TN_TOWNS, STR_TOWN_MENU_TOWN_DIRECTORY, (_settings_game.economy.found_town == TF_FORBIDDEN) ? 1 : 2); return CBF_NONE; } @@ -475,7 +475,7 @@ static CallBackFunction MenuClickTown(int index) static CallBackFunction ToolbarSubsidiesClick(Window *w) { - PopupMainToolbMenu(w, TBN_SUBSIDIES, STR_SUBSIDIES_MENU_SUBSIDIES, 1); + PopupMainToolbMenu(w, WID_TN_SUBSIDIES, STR_SUBSIDIES_MENU_SUBSIDIES, 1); return CBF_NONE; } @@ -495,7 +495,7 @@ static CallBackFunction MenuClickSubsidies(int index) static CallBackFunction ToolbarStationsClick(Window *w) { - PopupMainCompanyToolbMenu(w, TBN_STATIONS); + PopupMainCompanyToolbMenu(w, WID_TN_STATIONS); return CBF_NONE; } @@ -515,7 +515,7 @@ static CallBackFunction MenuClickStations(int index) static CallBackFunction ToolbarFinancesClick(Window *w) { - PopupMainCompanyToolbMenu(w, TBN_FINANCES); + PopupMainCompanyToolbMenu(w, WID_TN_FINANCES); return CBF_NONE; } @@ -535,7 +535,7 @@ static CallBackFunction MenuClickFinances(int index) static CallBackFunction ToolbarCompaniesClick(Window *w) { - PopupMainCompanyToolbMenu(w, TBN_COMPANIES); + PopupMainCompanyToolbMenu(w, WID_TN_COMPANIES); return CBF_NONE; } @@ -581,7 +581,7 @@ static CallBackFunction MenuClickCompany(int index) static CallBackFunction ToolbarGraphsClick(Window *w) { - PopupMainToolbMenu(w, TBN_GRAPHICS, STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH, (_toolbar_mode == TB_NORMAL) ? 6 : 8); + PopupMainToolbMenu(w, WID_TN_GRAPHS, STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH, (_toolbar_mode == TB_NORMAL) ? 6 : 8); return CBF_NONE; } @@ -611,7 +611,7 @@ static CallBackFunction MenuClickGraphs(int index) static CallBackFunction ToolbarLeagueClick(Window *w) { - PopupMainToolbMenu(w, TBN_LEAGUE, STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE, 2); + PopupMainToolbMenu(w, WID_TN_LEAGUE, STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE, 2); return CBF_NONE; } @@ -635,7 +635,7 @@ static CallBackFunction MenuClickLeague(int index) static CallBackFunction ToolbarIndustryClick(Window *w) { /* Disable build-industry menu if we are a spectator */ - PopupMainToolbMenu(w, TBN_INDUSTRIES, STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY, (_local_company == COMPANY_SPECTATOR) ? 1 : 2); + PopupMainToolbMenu(w, WID_TN_INDUSTRIES, STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY, (_local_company == COMPANY_SPECTATOR) ? 1 : 2); return CBF_NONE; } @@ -664,7 +664,7 @@ static void ToolbarVehicleClick(Window *w, VehicleType veh) FOR_ALL_VEHICLES(v) { if (v->type == veh && v->IsPrimaryVehicle()) ClrBit(dis, v->owner); } - PopupMainCompanyToolbMenu(w, TBN_VEHICLESTART + veh, dis); + PopupMainCompanyToolbMenu(w, WID_TN_VEHICLE_START + veh, dis); } @@ -751,7 +751,7 @@ static CallBackFunction MenuClickShowAir(int index) static CallBackFunction ToolbarZoomInClick(Window *w) { if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) { - w->HandleButtonClick((_game_mode == GM_EDITOR) ? (byte)TBSE_ZOOMIN : (byte)TBN_ZOOMIN); + w->HandleButtonClick((_game_mode == GM_EDITOR) ? (byte)WID_TE_ZOOM_IN : (byte)WID_TN_ZOOM_IN); SndPlayFx(SND_15_BEEP); } return CBF_NONE; @@ -762,7 +762,7 @@ static CallBackFunction ToolbarZoomInClick(Window *w) static CallBackFunction ToolbarZoomOutClick(Window *w) { if (DoZoomInOutWindow(ZOOM_OUT, FindWindowById(WC_MAIN_WINDOW, 0))) { - w->HandleButtonClick((_game_mode == GM_EDITOR) ? (byte)TBSE_ZOOMOUT : (byte)TBN_ZOOMOUT); + w->HandleButtonClick((_game_mode == GM_EDITOR) ? (byte)WID_TE_ZOOM_OUT : (byte)WID_TN_ZOOM_OUT); SndPlayFx(SND_15_BEEP); } return CBF_NONE; @@ -772,7 +772,7 @@ static CallBackFunction ToolbarZoomOutClick(Window *w) static CallBackFunction ToolbarBuildRailClick(Window *w) { - ShowDropDownList(w, GetRailTypeDropDownList(), _last_built_railtype, TBN_RAILS, 140, true, true); + ShowDropDownList(w, GetRailTypeDropDownList(), _last_built_railtype, WID_TN_RAILS, 140, true, true); SndPlayFx(SND_15_BEEP); return CBF_NONE; } @@ -809,7 +809,7 @@ static CallBackFunction ToolbarBuildRoadClick(Window *w) list->push_back(new DropDownListStringItem(STR_ROAD_MENU_TRAM_CONSTRUCTION, ROADTYPE_TRAM, !HasBit(c->avail_roadtypes, ROADTYPE_TRAM))); break; } - ShowDropDownList(w, list, _last_built_roadtype, TBN_ROADS, 140, true, true); + ShowDropDownList(w, list, _last_built_roadtype, WID_TN_ROADS, 140, true, true); SndPlayFx(SND_15_BEEP); return CBF_NONE; } @@ -831,7 +831,7 @@ static CallBackFunction MenuClickBuildRoad(int index) static CallBackFunction ToolbarBuildWaterClick(Window *w) { - PopupMainToolbMenu(w, TBN_WATER, STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION, 1); + PopupMainToolbMenu(w, WID_TN_WATER, STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION, 1); return CBF_NONE; } @@ -851,7 +851,7 @@ static CallBackFunction MenuClickBuildWater(int index) static CallBackFunction ToolbarBuildAirClick(Window *w) { - PopupMainToolbMenu(w, TBN_AIR, STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION, 1); + PopupMainToolbMenu(w, WID_TN_AIR, STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION, 1); return CBF_NONE; } @@ -871,7 +871,7 @@ static CallBackFunction MenuClickBuildAir(int index) static CallBackFunction ToolbarForestClick(Window *w) { - PopupMainToolbMenu(w, TBN_LANDSCAPE, STR_LANDSCAPING_MENU_LANDSCAPING, 3); + PopupMainToolbMenu(w, WID_TN_LANDSCAPE, STR_LANDSCAPING_MENU_LANDSCAPING, 3); return CBF_NONE; } @@ -895,7 +895,7 @@ static CallBackFunction MenuClickForest(int index) static CallBackFunction ToolbarMusicClick(Window *w) { - PopupMainToolbMenu(w, TBN_MUSICSOUND, STR_TOOLBAR_SOUND_MUSIC, 1); + PopupMainToolbMenu(w, WID_TN_MUSIC_SOUND, STR_TOOLBAR_SOUND_MUSIC, 1); return CBF_NONE; } @@ -915,7 +915,7 @@ static CallBackFunction MenuClickMusicWindow(int index) static CallBackFunction ToolbarNewspaperClick(Window *w) { - PopupMainToolbMenu(w, TBN_NEWSREPORT, STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT, 3); + PopupMainToolbMenu(w, WID_TN_MESSAGES, STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT, 3); return CBF_NONE; } @@ -950,7 +950,7 @@ static CallBackFunction PlaceLandBlockInfo() static CallBackFunction ToolbarHelpClick(Window *w) { - PopupMainToolbMenu(w, TBN_HELP, STR_ABOUT_MENU_LAND_BLOCK_INFO, _settings_client.gui.newgrf_developer_tools ? 10 : 8); + PopupMainToolbMenu(w, WID_TN_HELP, STR_ABOUT_MENU_LAND_BLOCK_INFO, _settings_client.gui.newgrf_developer_tools ? 10 : 8); return CBF_NONE; } @@ -1018,7 +1018,7 @@ static CallBackFunction ToolbarSwitchClick(Window *w) } w->ReInit(); - w->SetWidgetLoweredState(TBN_SWITCHBAR, _toolbar_mode == TB_LOWER); + w->SetWidgetLoweredState(WID_TN_SWITCH_BAR, _toolbar_mode == TB_LOWER); SndPlayFx(SND_15_BEEP); return CBF_NONE; } @@ -1040,7 +1040,7 @@ static CallBackFunction ToolbarScenDateBackward(Window *w) { /* don't allow too fast scrolling */ if ((w->flags & WF_TIMEOUT) && w->timeout_timer <= 1) { - w->HandleButtonClick(TBSE_DATEBACKWARD); + w->HandleButtonClick(WID_TE_DATE_BACKWARD); w->SetDirty(); _settings_game.game_creation.starting_year = Clamp(_settings_game.game_creation.starting_year - 1, MIN_YEAR, MAX_YEAR); @@ -1054,7 +1054,7 @@ static CallBackFunction ToolbarScenDateForward(Window *w) { /* don't allow too fast scrolling */ if ((w->flags & WF_TIMEOUT) && w->timeout_timer <= 1) { - w->HandleButtonClick(TBSE_DATEFORWARD); + w->HandleButtonClick(WID_TE_DATE_FORWARD); w->SetDirty(); _settings_game.game_creation.starting_year = Clamp(_settings_game.game_creation.starting_year + 1, MIN_YEAR, MAX_YEAR); @@ -1066,7 +1066,7 @@ static CallBackFunction ToolbarScenDateForward(Window *w) static CallBackFunction ToolbarScenGenLand(Window *w) { - w->HandleButtonClick(TBSE_LANDGENERATE); + w->HandleButtonClick(WID_TE_LAND_GENERATE); SndPlayFx(SND_15_BEEP); ShowEditorTerraformToolbar(); @@ -1076,7 +1076,7 @@ static CallBackFunction ToolbarScenGenLand(Window *w) static CallBackFunction ToolbarScenGenTown(Window *w) { - w->HandleButtonClick(TBSE_TOWNGENERATE); + w->HandleButtonClick(WID_TE_TOWN_GENERATE); SndPlayFx(SND_15_BEEP); ShowFoundTownWindow(); return CBF_NONE; @@ -1084,7 +1084,7 @@ static CallBackFunction ToolbarScenGenTown(Window *w) static CallBackFunction ToolbarScenGenIndustry(Window *w) { - w->HandleButtonClick(TBSE_INDUSTRYGENERATE); + w->HandleButtonClick(WID_TE_INDUSTRY); SndPlayFx(SND_15_BEEP); ShowBuildIndustryWindow(); return CBF_NONE; @@ -1092,7 +1092,7 @@ static CallBackFunction ToolbarScenGenIndustry(Window *w) static CallBackFunction ToolbarScenBuildRoad(Window *w) { - w->HandleButtonClick(TBSE_BUILDROAD); + w->HandleButtonClick(WID_TE_ROADS); SndPlayFx(SND_15_BEEP); ShowBuildRoadScenToolbar(); return CBF_NONE; @@ -1100,7 +1100,7 @@ static CallBackFunction ToolbarScenBuildRoad(Window *w) static CallBackFunction ToolbarScenBuildDocks(Window *w) { - w->HandleButtonClick(TBSE_BUILDDOCKS); + w->HandleButtonClick(WID_TE_WATER); SndPlayFx(SND_15_BEEP); ShowBuildDocksScenToolbar(); return CBF_NONE; @@ -1108,7 +1108,7 @@ static CallBackFunction ToolbarScenBuildDocks(Window *w) static CallBackFunction ToolbarScenPlantTrees(Window *w) { - w->HandleButtonClick(TBSE_PLANTTREES); + w->HandleButtonClick(WID_TE_TREES); SndPlayFx(SND_15_BEEP); ShowBuildTreesToolbar(); return CBF_NONE; @@ -1116,7 +1116,7 @@ static CallBackFunction ToolbarScenPlantTrees(Window *w) static CallBackFunction ToolbarScenPlaceSign(Window *w) { - w->HandleButtonClick(TBSE_PLACESIGNS); + w->HandleButtonClick(WID_TE_SIGNS); SndPlayFx(SND_15_BEEP); return SelectSignTool(); } @@ -1162,7 +1162,7 @@ int16 *_preferred_toolbar_size = NULL; ///< Pointer to the default size for the /** Full blown container to make it behave exactly as we want :) */ class NWidgetToolbarContainer : public NWidgetContainer { - bool visible[TBN_END]; ///< The visible headers + bool visible[WID_TN_END]; ///< The visible headers protected: uint spacers; ///< Number of spacer widgets in this toolbar @@ -1232,7 +1232,7 @@ public: } /* Create us ourselves a quick lookup table */ - NWidgetBase *widgets[TBN_END]; + NWidgetBase *widgets[WID_TN_END]; for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) { if (child_wid->type == NWID_SPACER) continue; widgets[((NWidgetCore*)child_wid)->index] = child_wid; @@ -1512,8 +1512,8 @@ struct MainToolbarWindow : Window { this->last_started_action = CBF_NONE; CLRBITS(this->flags, WF_WHITE_BORDER); - this->SetWidgetDisabledState(TBN_PAUSE, _networking && !_network_server); // if not server, disable pause button - this->SetWidgetDisabledState(TBN_FASTFORWARD, _networking); // if networking, disable fast-forward button + this->SetWidgetDisabledState(WID_TN_PAUSE, _networking && !_network_server); // if not server, disable pause button + this->SetWidgetDisabledState(WID_TN_FAST_FORWARD, _networking); // if networking, disable fast-forward button PositionMainToolbar(this); DoZoomInOutWindow(ZOOM_NONE, this); } @@ -1523,12 +1523,12 @@ struct MainToolbarWindow : Window { /* If spectator, disable all construction buttons * ie : Build road, rail, ships, airports and landscaping * Since enabled state is the default, just disable when needed */ - this->SetWidgetsDisabledState(_local_company == COMPANY_SPECTATOR, TBN_RAILS, TBN_ROADS, TBN_WATER, TBN_AIR, TBN_LANDSCAPE, WIDGET_LIST_END); + this->SetWidgetsDisabledState(_local_company == COMPANY_SPECTATOR, WID_TN_RAILS, WID_TN_ROADS, WID_TN_WATER, WID_TN_AIR, WID_TN_LANDSCAPE, WIDGET_LIST_END); /* disable company list drop downs, if there are no companies */ - this->SetWidgetsDisabledState(Company::GetNumItems() == 0, TBN_STATIONS, TBN_FINANCES, TBN_TRAINS, TBN_ROADVEHS, TBN_SHIPS, TBN_AIRCRAFTS, WIDGET_LIST_END); + this->SetWidgetsDisabledState(Company::GetNumItems() == 0, WID_TN_STATIONS, WID_TN_FINANCES, WID_TN_TRAINS, WID_TN_ROADVEHS, WID_TN_SHIPS, WID_TN_AIRCRAFTS, WIDGET_LIST_END); - this->SetWidgetDisabledState(TBN_RAILS, !CanBuildVehicleInfrastructure(VEH_TRAIN)); - this->SetWidgetDisabledState(TBN_AIR, !CanBuildVehicleInfrastructure(VEH_AIRCRAFT)); + this->SetWidgetDisabledState(WID_TN_RAILS, !CanBuildVehicleInfrastructure(VEH_TRAIN)); + this->SetWidgetDisabledState(WID_TN_AIR, !CanBuildVehicleInfrastructure(VEH_AIRCRAFT)); this->DrawWidgets(); } @@ -1606,14 +1606,14 @@ struct MainToolbarWindow : Window { virtual void OnTick() { - if (this->IsWidgetLowered(TBN_PAUSE) != !!_pause_mode) { - this->ToggleWidgetLoweredState(TBN_PAUSE); - this->SetWidgetDirty(TBN_PAUSE); + if (this->IsWidgetLowered(WID_TN_PAUSE) != !!_pause_mode) { + this->ToggleWidgetLoweredState(WID_TN_PAUSE); + this->SetWidgetDirty(WID_TN_PAUSE); } - if (this->IsWidgetLowered(TBN_FASTFORWARD) != !!_fast_forward) { - this->ToggleWidgetLoweredState(TBN_FASTFORWARD); - this->SetWidgetDirty(TBN_FASTFORWARD); + if (this->IsWidgetLowered(WID_TN_FAST_FORWARD) != !!_fast_forward) { + this->ToggleWidgetLoweredState(WID_TN_FAST_FORWARD); + this->SetWidgetDirty(WID_TN_FAST_FORWARD); } } @@ -1621,7 +1621,7 @@ struct MainToolbarWindow : Window { { /* We do not want to automatically raise the pause, fast forward and * switchbar buttons; they have to stay down when pressed etc. */ - for (uint i = TBN_SETTINGS; i < TBN_SWITCHBAR; i++) { + for (uint i = WID_TN_SETTINGS; i < WID_TN_SWITCH_BAR; i++) { if (this->IsWidgetLowered(i)) { this->RaiseWidget(i); this->SetWidgetDirty(i); @@ -1637,7 +1637,7 @@ struct MainToolbarWindow : Window { virtual void OnInvalidateData(int data = 0, bool gui_scope = true) { if (!gui_scope) return; - if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(this, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, TBN_ZOOMIN, TBN_ZOOMOUT); + if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(this, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, WID_TN_ZOOM_IN, WID_TN_ZOOM_OUT); } static Hotkey<MainToolbarWindow> maintoolbar_hotkeys[]; @@ -1694,45 +1694,45 @@ static NWidgetBase *MakeMainToolbar(int *biggest_index) { /** Sprites to use for the different toolbar buttons */ static const SpriteID toolbar_button_sprites[] = { - SPR_IMG_PAUSE, // TBN_PAUSE - SPR_IMG_FASTFORWARD, // TBN_FASTFORWARD - SPR_IMG_SETTINGS, // TBN_SETTINGS - SPR_IMG_SAVE, // TBN_SAVEGAME - SPR_IMG_SMALLMAP, // TBN_SMALLMAP - SPR_IMG_TOWN, // TBN_TOWNDIRECTORY - SPR_IMG_SUBSIDIES, // TBN_SUBSIDIES - SPR_IMG_COMPANY_LIST, // TBN_STATIONS - SPR_IMG_COMPANY_FINANCE, // TBN_FINANCES - SPR_IMG_COMPANY_GENERAL, // TBN_COMPANIES - SPR_IMG_GRAPHS, // TBN_GRAPHICS - SPR_IMG_COMPANY_LEAGUE, // TBN_LEAGUE - SPR_IMG_INDUSTRY, // TBN_INDUSTRIES - SPR_IMG_TRAINLIST, // TBN_TRAINS - SPR_IMG_TRUCKLIST, // TBN_ROADVEHS - SPR_IMG_SHIPLIST, // TBN_SHIPS - SPR_IMG_AIRPLANESLIST, // TBN_AIRCRAFTS - SPR_IMG_ZOOMIN, // TBN_ZOOMIN - SPR_IMG_ZOOMOUT, // TBN_ZOOMOUT - SPR_IMG_BUILDRAIL, // TBN_RAILS - SPR_IMG_BUILDROAD, // TBN_ROADS - SPR_IMG_BUILDWATER, // TBN_WATER - SPR_IMG_BUILDAIR, // TBN_AIR - SPR_IMG_LANDSCAPING, // TBN_LANDSCAPE - SPR_IMG_MUSIC, // TBN_MUSICSOUND - SPR_IMG_MESSAGES, // TBN_NEWSREPORT - SPR_IMG_QUERY, // TBN_HELP - SPR_IMG_SWITCH_TOOLBAR, // TBN_SWITCHBAR + SPR_IMG_PAUSE, // WID_TN_PAUSE + SPR_IMG_FASTFORWARD, // WID_TN_FAST_FORWARD + SPR_IMG_SETTINGS, // WID_TN_SETTINGS + SPR_IMG_SAVE, // WID_TN_SAVE + SPR_IMG_SMALLMAP, // WID_TN_SMALL_MAP + SPR_IMG_TOWN, // WID_TN_TOWNS + SPR_IMG_SUBSIDIES, // WID_TN_SUBSIDIES + SPR_IMG_COMPANY_LIST, // WID_TN_STATIONS + SPR_IMG_COMPANY_FINANCE, // WID_TN_FINANCES + SPR_IMG_COMPANY_GENERAL, // WID_TN_COMPANIES + SPR_IMG_GRAPHS, // WID_TN_GRAPHS + SPR_IMG_COMPANY_LEAGUE, // WID_TN_LEAGUE + SPR_IMG_INDUSTRY, // WID_TN_INDUSTRIES + SPR_IMG_TRAINLIST, // WID_TN_TRAINS + SPR_IMG_TRUCKLIST, // WID_TN_ROADVEHS + SPR_IMG_SHIPLIST, // WID_TN_SHIPS + SPR_IMG_AIRPLANESLIST, // WID_TN_AIRCRAFT + SPR_IMG_ZOOMIN, // WID_TN_ZOOMIN + SPR_IMG_ZOOMOUT, // WID_TN_ZOOMOUT + SPR_IMG_BUILDRAIL, // WID_TN_RAILS + SPR_IMG_BUILDROAD, // WID_TN_ROADS + SPR_IMG_BUILDWATER, // WID_TN_WATER + SPR_IMG_BUILDAIR, // WID_TN_AIR + SPR_IMG_LANDSCAPING, // WID_TN_LANDSCAPE + SPR_IMG_MUSIC, // WID_TN_MUSIC_SOUND + SPR_IMG_MESSAGES, // WID_TN_MESSAGES + SPR_IMG_QUERY, // WID_TN_HELP + SPR_IMG_SWITCH_TOOLBAR, // WID_TN_SWITCH_BAR }; NWidgetMainToolbarContainer *hor = new NWidgetMainToolbarContainer(); - for (uint i = 0; i < TBN_END; i++) { + for (uint i = 0; i < WID_TN_END; i++) { switch (i) { case 4: case 8: case 13: case 17: case 19: case 24: hor->Add(new NWidgetSpacer(0, 0)); break; } - hor->Add(new NWidgetLeaf(i == TBN_SAVEGAME ? WWT_IMGBTN_2 : WWT_IMGBTN, COLOUR_GREY, i, toolbar_button_sprites[i], STR_TOOLBAR_TOOLTIP_PAUSE_GAME + i)); + hor->Add(new NWidgetLeaf(i == WID_TN_SAVE ? WWT_IMGBTN_2 : WWT_IMGBTN, COLOUR_GREY, i, toolbar_button_sprites[i], STR_TOOLBAR_TOOLTIP_PAUSE_GAME + i)); } - *biggest_index = max<int>(*biggest_index, TBN_SWITCHBAR); + *biggest_index = max<int>(*biggest_index, WID_TN_SWITCH_BAR); return hor; } @@ -1820,8 +1820,8 @@ struct ScenarioEditorToolbarWindow : Window { virtual void OnPaint() { - this->SetWidgetDisabledState(TBSE_DATEBACKWARD, _settings_game.game_creation.starting_year <= MIN_YEAR); - this->SetWidgetDisabledState(TBSE_DATEFORWARD, _settings_game.game_creation.starting_year >= MAX_YEAR); + this->SetWidgetDisabledState(WID_TE_DATE_BACKWARD, _settings_game.game_creation.starting_year <= MIN_YEAR); + this->SetWidgetDisabledState(WID_TE_DATE_FORWARD, _settings_game.game_creation.starting_year >= MAX_YEAR); this->DrawWidgets(); } @@ -1829,12 +1829,12 @@ struct ScenarioEditorToolbarWindow : Window { virtual void DrawWidget(const Rect &r, int widget) const { switch (widget) { - case TBSE_DATEPANEL: + case WID_TE_DATE: SetDParam(0, ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1)); DrawString(r.left, r.right, (this->height - FONT_HEIGHT_NORMAL) / 2, STR_WHITE_DATE_LONG, TC_FROMSTRING, SA_HOR_CENTER); break; - case TBSE_SPACERPANEL: { + case WID_TE_SPACER: { int height = r.bottom - r.top; if (height > 2 * FONT_HEIGHT_NORMAL) { DrawString(r.left, r.right, (height + 1) / 2 - FONT_HEIGHT_NORMAL, STR_SCENEDIT_TOOLBAR_OPENTTD, TC_FROMSTRING, SA_HOR_CENTER); @@ -1850,11 +1850,11 @@ struct ScenarioEditorToolbarWindow : Window { virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) { switch (widget) { - case TBSE_SPACERPANEL: + case WID_TE_SPACER: size->width = max(GetStringBoundingBox(STR_SCENEDIT_TOOLBAR_OPENTTD).width, GetStringBoundingBox(STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR).width) + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT; break; - case TBSE_DATEPANEL: + case WID_TE_DATE: SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1)); *size = GetStringBoundingBox(STR_WHITE_DATE_LONG); size->height = max(size->height, GetSpriteSize(SPR_IMG_SAVE).height + WD_IMGBTN_TOP + WD_IMGBTN_BOTTOM); @@ -1873,7 +1873,7 @@ struct ScenarioEditorToolbarWindow : Window { { /* The map button is in a different location on the scenario * editor toolbar, so we need to adjust for it. */ - if (widget == TBSE_SMALLMAP) widget = TBN_SMALLMAP; + if (widget == WID_TE_SMALL_MAP) widget = WID_TN_SMALL_MAP; CallBackFunction cbf = _menu_clicked_procs[widget](index); if (cbf != CBF_NONE) this->last_started_action = cbf; SndPlayFx(SND_15_BEEP); @@ -1927,20 +1927,20 @@ struct ScenarioEditorToolbarWindow : Window { virtual void OnTimeout() { - this->SetWidgetsLoweredState(false, TBSE_DATEBACKWARD, TBSE_DATEFORWARD, WIDGET_LIST_END); - this->SetWidgetDirty(TBSE_DATEBACKWARD); - this->SetWidgetDirty(TBSE_DATEFORWARD); + this->SetWidgetsLoweredState(false, WID_TE_DATE_BACKWARD, WID_TE_DATE_FORWARD, WIDGET_LIST_END); + this->SetWidgetDirty(WID_TE_DATE_BACKWARD); + this->SetWidgetDirty(WID_TE_DATE_FORWARD); } virtual void OnTick() { - if (this->IsWidgetLowered(TBSE_PAUSE) != !!_pause_mode) { - this->ToggleWidgetLoweredState(TBSE_PAUSE); + if (this->IsWidgetLowered(WID_TE_PAUSE) != !!_pause_mode) { + this->ToggleWidgetLoweredState(WID_TE_PAUSE); this->SetDirty(); } - if (this->IsWidgetLowered(TBSE_FASTFORWARD) != !!_fast_forward) { - this->ToggleWidgetLoweredState(TBSE_FASTFORWARD); + if (this->IsWidgetLowered(WID_TE_FAST_FORWARD) != !!_fast_forward) { + this->ToggleWidgetLoweredState(WID_TE_FAST_FORWARD); this->SetDirty(); } } @@ -1953,7 +1953,7 @@ struct ScenarioEditorToolbarWindow : Window { virtual void OnInvalidateData(int data = 0, bool gui_scope = true) { if (!gui_scope) return; - if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(this, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, TBSE_ZOOMIN, TBSE_ZOOMOUT); + if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(this, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, WID_TE_ZOOM_IN, WID_TE_ZOOM_OUT); } virtual void OnQueryTextFinished(char *str) @@ -2004,37 +2004,37 @@ Hotkey<ScenarioEditorToolbarWindow> ScenarioEditorToolbarWindow::scenedit_mainto Hotkey<ScenarioEditorToolbarWindow> *_scenedit_maintoolbar_hotkeys = ScenarioEditorToolbarWindow::scenedit_maintoolbar_hotkeys; static const NWidgetPart _nested_toolb_scen_inner_widgets[] = { - NWidget(WWT_IMGBTN, COLOUR_GREY, TBSE_PAUSE), SetDataTip(SPR_IMG_PAUSE, STR_TOOLBAR_TOOLTIP_PAUSE_GAME), - NWidget(WWT_IMGBTN, COLOUR_GREY, TBSE_FASTFORWARD), SetDataTip(SPR_IMG_FASTFORWARD, STR_TOOLBAR_TOOLTIP_FORWARD), - NWidget(WWT_IMGBTN, COLOUR_GREY, TBSE_SETTINGS), SetDataTip(SPR_IMG_SETTINGS, STR_TOOLBAR_TOOLTIP_OPTIONS), - NWidget(WWT_IMGBTN_2, COLOUR_GREY, TBSE_SAVESCENARIO), SetDataTip(SPR_IMG_SAVE, STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO), + NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_PAUSE), SetDataTip(SPR_IMG_PAUSE, STR_TOOLBAR_TOOLTIP_PAUSE_GAME), + NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_FAST_FORWARD), SetDataTip(SPR_IMG_FASTFORWARD, STR_TOOLBAR_TOOLTIP_FORWARD), + NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_SETTINGS), SetDataTip(SPR_IMG_SETTINGS, STR_TOOLBAR_TOOLTIP_OPTIONS), + NWidget(WWT_IMGBTN_2, COLOUR_GREY, WID_TE_SAVE), SetDataTip(SPR_IMG_SAVE, STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO), NWidget(NWID_SPACER), - NWidget(WWT_PANEL, COLOUR_GREY, TBSE_SPACERPANEL), EndContainer(), + NWidget(WWT_PANEL, COLOUR_GREY, WID_TE_SPACER), EndContainer(), NWidget(NWID_SPACER), - NWidget(WWT_PANEL, COLOUR_GREY, TBSE_DATEPANEL_CONTAINER), + NWidget(WWT_PANEL, COLOUR_GREY, WID_TE_DATE_PANEL), NWidget(NWID_HORIZONTAL), SetPIP(3, 2, 3), - NWidget(WWT_IMGBTN, COLOUR_GREY, TBSE_DATEBACKWARD), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), - NWidget(WWT_EMPTY, COLOUR_GREY, TBSE_DATEPANEL), SetDataTip(STR_NULL, STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE), - NWidget(WWT_IMGBTN, COLOUR_GREY, TBSE_DATEFORWARD), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), + NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_DATE_BACKWARD), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), + NWidget(WWT_EMPTY, COLOUR_GREY, WID_TE_DATE), SetDataTip(STR_NULL, STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE), + NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_DATE_FORWARD), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), EndContainer(), EndContainer(), NWidget(NWID_SPACER), - NWidget(WWT_IMGBTN, COLOUR_GREY, TBSE_SMALLMAP), SetDataTip(SPR_IMG_SMALLMAP, STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY), + NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_SMALL_MAP), SetDataTip(SPR_IMG_SMALLMAP, STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY), NWidget(NWID_SPACER), - NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_ZOOMIN), SetDataTip(SPR_IMG_ZOOMIN, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN), - NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_ZOOMOUT), SetDataTip(SPR_IMG_ZOOMOUT, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT), + NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_ZOOM_IN), SetDataTip(SPR_IMG_ZOOMIN, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN), + NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_ZOOM_OUT), SetDataTip(SPR_IMG_ZOOMOUT, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT), NWidget(NWID_SPACER), - NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_LANDGENERATE), SetDataTip(SPR_IMG_LANDSCAPING, STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION), - NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_TOWNGENERATE), SetDataTip(SPR_IMG_TOWN, STR_SCENEDIT_TOOLBAR_TOWN_GENERATION), - NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_INDUSTRYGENERATE), SetDataTip(SPR_IMG_INDUSTRY, STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION), - NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_BUILDROAD), SetDataTip(SPR_IMG_BUILDROAD, STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION), - NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_BUILDDOCKS), SetDataTip(SPR_IMG_BUILDWATER, STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS), - NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_PLANTTREES), SetDataTip(SPR_IMG_PLANTTREES, STR_SCENEDIT_TOOLBAR_PLANT_TREES), - NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_PLACESIGNS), SetDataTip(SPR_IMG_SIGN, STR_SCENEDIT_TOOLBAR_PLACE_SIGN), + NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_LAND_GENERATE), SetDataTip(SPR_IMG_LANDSCAPING, STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION), + NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_TOWN_GENERATE), SetDataTip(SPR_IMG_TOWN, STR_SCENEDIT_TOOLBAR_TOWN_GENERATION), + NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_INDUSTRY), SetDataTip(SPR_IMG_INDUSTRY, STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION), + NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_ROADS), SetDataTip(SPR_IMG_BUILDROAD, STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION), + NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_WATER), SetDataTip(SPR_IMG_BUILDWATER, STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS), + NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_TREES), SetDataTip(SPR_IMG_PLANTTREES, STR_SCENEDIT_TOOLBAR_PLANT_TREES), + NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_TE_SIGNS), SetDataTip(SPR_IMG_SIGN, STR_SCENEDIT_TOOLBAR_PLACE_SIGN), NWidget(NWID_SPACER), - NWidget(WWT_IMGBTN, COLOUR_GREY, TBN_MUSICSOUND), SetDataTip(SPR_IMG_MUSIC, STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW), - NWidget(WWT_IMGBTN, COLOUR_GREY, TBN_HELP), SetDataTip(SPR_IMG_QUERY, STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION), - NWidget(WWT_IMGBTN, COLOUR_GREY, TBN_SWITCHBAR), SetDataTip(SPR_IMG_SWITCH_TOOLBAR, STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR), + NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_MUSIC_SOUND), SetDataTip(SPR_IMG_MUSIC, STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW), + NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_HELP), SetDataTip(SPR_IMG_QUERY, STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION), + NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_SWITCH_BAR), SetDataTip(SPR_IMG_SWITCH_TOOLBAR, STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR), }; static NWidgetBase *MakeScenarioToolbar(int *biggest_index) diff --git a/src/widgets/toolbar_widget.h b/src/widgets/toolbar_widget.h index 11c0e4906..76fad50bb 100644 --- a/src/widgets/toolbar_widget.h +++ b/src/widgets/toolbar_widget.h @@ -14,59 +14,63 @@ /** Widgets of the WC_MAIN_TOOLBAR, when in normal game mode. */ enum ToolbarNormalWidgets { - TBN_PAUSE = 0, - TBN_FASTFORWARD, - TBN_SETTINGS, - TBN_SAVEGAME, - TBN_SMALLMAP, - TBN_TOWNDIRECTORY, - TBN_SUBSIDIES, - TBN_STATIONS, - TBN_FINANCES, - TBN_COMPANIES, - TBN_GRAPHICS, - TBN_LEAGUE, - TBN_INDUSTRIES, - TBN_VEHICLESTART, ///< trains, actually. So following are trucks, boats and planes - TBN_TRAINS = TBN_VEHICLESTART, - TBN_ROADVEHS, - TBN_SHIPS, - TBN_AIRCRAFTS, - TBN_ZOOMIN, - TBN_ZOOMOUT, - TBN_RAILS, - TBN_ROADS, - TBN_WATER, - TBN_AIR, - TBN_LANDSCAPE, - TBN_MUSICSOUND, - TBN_NEWSREPORT, - TBN_HELP, - TBN_SWITCHBAR, ///< only available when toolbar has been split - TBN_END ///< The end marker + WID_TN_PAUSE, ///< Pause the game. + WID_TN_FAST_FORWARD, ///< Fast forward the game. + WID_TN_SETTINGS, ///< Settings menu. + WID_TN_SAVE, ///< Save menu. + WID_TN_SMALL_MAP, ///< Small map menu. + WID_TN_TOWNS, ///< Town menu. + WID_TN_SUBSIDIES, ///< Subsidy menu. + WID_TN_STATIONS, ///< Station menu. + WID_TN_FINANCES, ///< Finance menu. + WID_TN_COMPANIES, ///< Company menu. + WID_TN_GRAPHS, ///< Graph menu. + WID_TN_LEAGUE, ///< Company league menu. + WID_TN_INDUSTRIES, ///< Industry menu. + WID_TN_VEHICLE_START, ///< Helper for the offset of the vehicle menus. + WID_TN_TRAINS = WID_TN_VEHICLE_START, ///< Train menu. + WID_TN_ROADVEHS, ///< Road vehicle menu. + WID_TN_SHIPS, ///< Ship menu. + WID_TN_AIRCRAFTS, ///< Aircraft menu. + WID_TN_ZOOM_IN, ///< Zoom in the main viewport. + WID_TN_ZOOM_OUT, ///< Zoom out the main viewport. + WID_TN_RAILS, ///< Rail building menu. + WID_TN_ROADS, ///< Road building menu. + WID_TN_WATER, ///< Water building toolbar. + WID_TN_AIR, ///< Airport building toolbar. + WID_TN_LANDSCAPE, ///< Landscaping toolbar. + WID_TN_MUSIC_SOUND, ///< Music/sound configuration menu. + WID_TN_MESSAGES, ///< Messages menu. + WID_TN_HELP, ///< Help menu. + WID_TN_SWITCH_BAR, ///< Only available when toolbar has been split to switch between different subsets. + WID_TN_END ///< Helper for knowing the amount of widgets. }; /** Widgets of the WC_MAIN_TOOLBAR, when in scenario editor. */ -enum ToolbarScenEditorWidgets { - TBSE_PAUSE = 0, - TBSE_FASTFORWARD, - TBSE_SETTINGS, - TBSE_SAVESCENARIO, - TBSE_SPACERPANEL, - TBSE_DATEPANEL, - TBSE_DATEBACKWARD, - TBSE_DATEFORWARD, - TBSE_SMALLMAP, - TBSE_ZOOMIN, - TBSE_ZOOMOUT, - TBSE_LANDGENERATE, - TBSE_TOWNGENERATE, - TBSE_INDUSTRYGENERATE, - TBSE_BUILDROAD, - TBSE_BUILDDOCKS, - TBSE_PLANTTREES, - TBSE_PLACESIGNS, - TBSE_DATEPANEL_CONTAINER, +enum ToolbarEditorWidgets { + WID_TE_PAUSE, ///< Pause the game. + WID_TE_FAST_FORWARD, ///< Fast forward the game. + WID_TE_SETTINGS, ///< Settings menu. + WID_TE_SAVE, ///< Save menu. + WID_TE_SPACER, ///< Spacer with "scenario editor" text. + WID_TE_DATE, ///< The date of the scenario. + WID_TE_DATE_BACKWARD, ///< Reduce the date of the scenario. + WID_TE_DATE_FORWARD, ///< Increase the date of the scenario. + WID_TE_SMALL_MAP, ///< Small map menu. + WID_TE_ZOOM_IN, ///< Zoom in the main viewport. + WID_TE_ZOOM_OUT, ///< Zoom out the main viewport. + WID_TE_LAND_GENERATE, ///< Land generation. + WID_TE_TOWN_GENERATE, ///< Town building window. + WID_TE_INDUSTRY, ///< Industry building window. + WID_TE_ROADS, ///< Road building menu. + WID_TE_WATER, ///< Water building toolbar. + WID_TE_TREES, ///< Tree building toolbar. + WID_TE_SIGNS, ///< Sign building. + WID_TE_DATE_PANEL, ///< Container for the date widgets. + /* The following three need to have the same actual widget number as the normal toolbar due to shared code. */ + WID_TE_MUSIC_SOUND = WID_TN_MUSIC_SOUND, ///< Music/sound configuration menu. + WID_TE_HELP = WID_TN_HELP, ///< Help menu. + WID_TE_SWITCH_BAR = WID_TN_SWITCH_BAR, ///< Only available when toolbar has been split to switch between different subsets. }; #endif /* WIDGETS_TOOLBAR_WIDGET_H */ |