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-rw-r--r--src/saveload/saveload.h10
-rw-r--r--src/settings.cpp2
2 files changed, 11 insertions, 1 deletions
diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h
index b5218456c..c3864c04f 100644
--- a/src/saveload/saveload.h
+++ b/src/saveload/saveload.h
@@ -295,6 +295,16 @@ static inline VarType GetVarFileType(VarType type)
return type & 0xF; // GB(type, 0, 4);
}
+/**
+ * Check if the given saveload type is a numeric type.
+ * @param conv the type to check
+ * @return True if it's a numeric type.
+ */
+static bool IsNumericType(VarType conv)
+{
+ return GetVarMemType(conv) <= SLE_VAR_U64;
+}
+
/** Get the address of the variable. Which one to pick depends on the object
* pointer. If it is NULL we are dealing with global variables so the address
* is taken. If non-null only the offset is stored in the union and we need
diff --git a/src/settings.cpp b/src/settings.cpp
index 3150ebc17..9af46b4be 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -1784,7 +1784,7 @@ static void LoadSettings(const SettingDesc *osd, void *object)
void *ptr = GetVariableAddress(object, sld);
if (!SlObjectMember(ptr, sld)) continue;
- Write_ValidateSetting(ptr, osd, ReadValue(ptr, sld->conv));
+ if (IsNumericType(sld->conv)) Write_ValidateSetting(ptr, osd, ReadValue(ptr, sld->conv));
}
}