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-rw-r--r--src/lang/unfinished/basque.txt922
1 files changed, 922 insertions, 0 deletions
diff --git a/src/lang/unfinished/basque.txt b/src/lang/unfinished/basque.txt
new file mode 100644
index 000000000..d3f71061a
--- /dev/null
+++ b/src/lang/unfinished/basque.txt
@@ -0,0 +1,922 @@
+##name Basque
+##ownname Euskara
+##isocode eu_ES
+##plural 0
+##textdir ltr
+##digitsep .
+##digitsepcur .
+##decimalsep ,
+##winlangid 0x042d
+##grflangid 0x21
+
+
+# $Id$
+
+# This file is part of OpenTTD.
+# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+
+
+##id 0x0000
+STR_NULL :
+STR_EMPTY :
+
+# Cargo related strings
+# Plural cargo name
+STR_CARGO_PLURAL_NOTHING :
+
+# Singular cargo name
+STR_CARGO_SINGULAR_NOTHING :
+
+# Quantity of cargo
+STR_QUANTITY_NOTHING :
+
+# Two letter abbreviation of cargo name
+STR_ABBREV_NOTHING :
+
+# 'Mode' of transport for cargoes
+STR_NOTHING :
+
+# Colours, do not shuffle
+
+# Units used in OpenTTD
+
+
+
+
+
+
+
+# Common window strings
+
+
+
+# Query window
+
+# On screen keyboard window
+
+# Measurement tooltip
+
+
+# These are used in buttons
+# These are used in dropdowns
+
+# Tooltips for the main toolbar
+
+# Extra tooltips for the scenario editor toolbar
+
+############ range for SE file menu starts
+STR_SCENEDIT_FILE_MENU_SEPARATOR :
+############ range for SE file menu starts
+
+############ range for settings menu starts
+############ range ends here
+
+############ range for file menu starts
+############ range ends here
+
+############ range for map menu starts
+############ range for town menu starts, yet the town directory is shown in the map menu in the scenario editor
+############ both ranges ends here
+
+############ range for subsidies menu starts
+############ range ends here
+
+############ range for graph menu starts
+############ range ends here
+
+############ range for company league menu starts
+############ range ends here
+
+############ range for industry menu starts
+############ range ends here
+
+############ range for railway construction menu starts
+############ range ends here
+
+############ range for road construction menu starts
+############ range ends here
+
+############ range for waterways construction menu starts
+############ range ends here
+
+############ range for airport construction menu starts
+############ range ends here
+
+############ range for landscaping menu starts
+############ range ends here
+
+############ range for music menu starts
+############ range ends here
+
+############ range for message menu starts
+############ range ends here
+
+############ range for about menu starts
+STR_ABOUT_MENU_SEPARATOR :
+############ range ends here
+
+############ range for days starts (also used for the place in the highscore window)
+############ range for days ends
+
+############ range for months starts
+
+############ range for months ends
+
+# Graph window
+STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
+STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
+STR_GRAPH_Y_LABEL :{TINYFONT}{STRING}-
+STR_GRAPH_Y_LABEL_NUMBER :{TINYFONT}{COMMA}
+
+
+STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
+
+
+# Graph key window
+
+# Company league window
+STR_COMPANY_LEAGUE_FIRST :{WHITE}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{COMPANYNUM} '{STRING}'
+STR_COMPANY_LEAGUE_OTHER :{YELLOW}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{COMPANYNUM} '{STRING}'
+
+# Performance detail window
+STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRCOMPACT}/{CURRCOMPACT})
+STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}/{COMMA})
+STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}%
+STR_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}
+############ Those following lines need to be in this order!!
+############ End of order list
+
+# Music window
+STR_MUSIC_TRACK_SINGLE_DIGIT :{TINYFONT}{DKGREEN}0{COMMA}
+STR_MUSIC_TRACK_DOUBLE_DIGIT :{TINYFONT}{DKGREEN}{COMMA}
+STR_MUSIC_TITLE_NONE :{TINYFONT}{DKGREEN}------
+STR_MUSIC_TITLE_NAME :{TINYFONT}{DKGREEN}"{STRING}"
+
+# Playlist window
+
+# Highscore window
+STR_HIGHSCORE_POSITION :{BIGFONT}{BLACK}{COMMA}.
+STR_HIGHSCORE_NAME :{BIGFONT}{PRESIDENTNAME}, {COMPANY}
+STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA})
+
+# Smallmap window
+
+
+
+STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
+STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
+
+# Status bar messages
+STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - -
+
+# News message history
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
+
+# Message settings window
+
+
+
+
+
+
+
+
+
+
+
+# Start of order review system.
+# DON'T ADD OR REMOVE LINES HERE
+# end of order system
+
+
+
+
+
+
+
+# Extra view window
+
+# Game options window
+
+############ start of currency region
+############ end of currency region
+
+
+############ start of measuring units region
+############ end of measuring units region
+
+
+
+############ start of townname region
+############ end of townname region
+
+
+
+
+
+
+
+
+
+
+# Custom currency window
+
+
+
+
+
+
+# Difficulty level window
+
+############ range for difficulty levels starts
+############ range for difficulty levels ends
+
+
+############ range for difficulty settings starts
+############ range for difficulty settings ends
+
+
+
+
+
+STR_SUBSIDY_X1_5 :x1.5
+STR_SUBSIDY_X2 :x2
+STR_SUBSIDY_X3 :x3
+STR_SUBSIDY_X4 :x4
+
+
+
+
+
+
+
+# Advanced settings window
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+# Intro window
+STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
+
+
+
+
+
+
+# Quit window
+
+# Supported OSes
+STR_OSNAME_WINDOWS :Windows
+STR_OSNAME_DOS :DOS
+STR_OSNAME_UNIX :Unix
+STR_OSNAME_OSX :OS X
+STR_OSNAME_BEOS :BeOS
+STR_OSNAME_HAIKU :Haiku
+STR_OSNAME_MORPHOS :MorphOS
+STR_OSNAME_AMIGAOS :AmigaOS
+STR_OSNAME_OS2 :OS/2
+STR_OSNAME_SUNOS :SunOS
+
+# Abandon game
+
+# Cheat window
+
+# Livery window
+
+
+
+# Face selection window
+
+
+# Network server list
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+
+
+
+
+
+
+# Start new multiplayer server
+
+
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+
+
+
+# Network game languages
+############ Leave those lines in this order!!
+############ End of leave-in-this-order
+
+# Network game lobby
+
+
+
+
+
+# Network connecting window
+
+############ Leave those lines in this order!!
+
+############ End of leave-in-this-order
+
+
+
+# Network company list added strings
+
+# Network client list
+
+
+
+# Network set password
+
+# Network company info join/password
+
+# Network chat
+
+
+# Network messages
+
+############ Leave those lines in this order!!
+############ End of leave-in-this-order
+
+# Network related errors
+STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
+############ Leave those lines in this order!!
+############ End of leave-in-this-order
+
+# Content downloading window
+
+# Order of these is important!
+
+# Content downloading progress window
+
+# Content downloading error messages
+
+# Transparency settings window
+
+# Base for station construction window(s)
+
+# Join station window
+
+
+# Rail construction toolbar
+
+
+# Rail depot construction window
+
+# Rail waypoint construction window
+
+# Rail station construction window
+
+
+
+# Signal window
+
+# Bridge selection window
+
+
+# Road construction toolbar
+
+# Road depot construction window
+
+# Road vehicle station construction window
+
+# Waterways toolbar (last two for SE only)
+
+# Ship depot construction window
+
+# Dock construction window
+
+# Airport toolbar
+
+# Airport construction window
+
+
+
+
+# Landscaping toolbar
+
+# Tree planting window (last two for SE only)
+
+# Land generation window (SE)
+
+
+# Town generation window (SE)
+
+
+
+
+# Fund new industry window
+
+# Land area window
+STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
+
+# Description of land area of different tiles
+
+
+
+# Houses come directly from their building names
+
+
+
+
+# Industries come directly from their industry names
+
+
+
+
+
+
+# About OpenTTD window
+
+# Save/load game/scenario
+
+
+# World generation
+STR_MAPGEN_BY :{BLACK}*
+
+# Strings for map borders at game generation
+
+
+
+# SE Map generation
+
+
+# Map generation progress
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+
+# NewGRF settings
+
+
+
+
+
+
+# NewGRF add window
+
+# NewGRF (self) generated warnings/errors
+STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
+
+# NewGRF related 'general' warnings
+
+
+
+# NewGRF 'it's broken' warnings
+
+
+# Sign list window
+
+# Sign window
+
+
+# Town directory window
+STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
+
+# Town view window
+STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
+
+
+
+# Town local authority window
+STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANYNUM}: {ORANGE}{STRING}
+
+
+
+# Subsidies window
+
+# Station list window
+STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
+STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
+
+# Station view window
+STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES}
+STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO}
+
+
+STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
+
+############ range for rating starts
+############ range for rating ends
+
+
+
+
+# Waypoint/buoy view window
+
+
+# Finances window
+STR_FINANCES_YEAR :{WHITE}{NUM}
+STR_FINANCES_NEGATIVE_INCOME :{BLACK}-{CURRENCY}
+STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURRENCY}
+STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
+
+# Company view
+STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY} {BLACK}{COMPANYNUM}
+STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(President)
+
+
+
+
+
+
+
+# Industry directory
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+
+# Industry view
+STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
+
+############ range for requires starts
+############ range for requires ends
+
+############ range for produces starts
+STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO}{STRING}{BLACK}
+############ range for produces ends
+
+
+# Vehicle lists
+
+
+
+
+
+
+
+
+# Group window
+
+
+
+
+
+# Build vehicle window
+
+
+
+
+
+
+
+
+
+# Depot window
+
+STR_DEPOT_NO_ENGINE :{BLACK}-
+STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+# Engine preview window
+
+
+# Autoreplace window
+
+
+
+
+
+
+# Vehicle view
+STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
+
+
+
+
+
+
+
+
+
+
+# Messages in the start stop button in the vehicle view
+
+
+
+
+
+# Vehicle details
+
+
+# The next two need to stay in this order
+
+
+
+
+
+
+
+# Extra buttons for train details windows
+
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+
+
+
+
+# Vehicle refit
+
+
+
+
+# Order view
+
+STR_ORDER :{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
+STR_ORDER_SELECTED :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
+
+
+# Order bottom buttons
+
+
+
+
+
+
+
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+
+
+
+
+
+# String parts to build the order string
+
+
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+
+
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
+
+
+
+
+
+# Time table window
+
+
+
+
+
+
+
+
+
+# AI debug window
+
+
+# AI configuration window
+
+
+# Available AIs window
+
+
+
+# AI Parameters
+
+# Vehicle loading indicators
+STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
+STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
+STR_PERCENT_DOWN_SMALL :{TINYFONT}{WHITE}{NUM}%{DOWNARROW}
+STR_PERCENT_DOWN :{WHITE}{NUM}%{DOWNARROW}
+STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}{DOWNARROW}
+STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
+
+# Income 'floats'
+
+# Saveload messages
+
+# Map generation messages
+
+
+
+
+# Screenshot related messages
+
+# Error message titles
+
+# Generic construction errors
+
+# Local authority errors
+
+# Leveling errors
+
+# Company related errors
+
+
+# Town related errors
+
+# Industry related errors
+
+# Station construction related errors
+
+
+# Station destruction related errors
+
+
+# Waypoint related errors
+
+
+
+# Depot related errors
+
+
+
+
+
+# Autoreplace related errors
+
+# Rail construction errors
+
+
+# Road construction errors
+
+# Waterway construction errors
+
+# Tree related errors
+
+# Bridge related errors
+
+# Tunnel related errors
+
+# Unmovable related errors
+
+# Group related errors
+
+# Generic vehicle errors
+
+
+
+
+
+
+
+
+
+
+
+# Specific vehicle errors
+
+
+
+# Order related errors
+
+
+# Timetable related errors
+
+# Sign related errors
+
+##id 0x2000
+# Town building names
+
+##id 0x4800
+# industry names
+
+############ WARNING, using range 0x6000 for strings that are stored in the savegame
+############ These strings may never get a new id, or savegames will break!
+##id 0x6000
+STR_SV_EMPTY :
+
+STR_SV_STNAME :{STRING}
+STR_SV_STNAME_BUOY :{STRING}
+STR_SV_STNAME_WAYPOINT :{STRING}
+##id 0x6020
+############ end of savegame specific region!
+
+##id 0x8000
+# Vehicle names
+
+##id 0x8800
+# Formatting of some strings
+STR_FORMAT_DATE_TINY :{STRING}-{STRING}-{NUM}
+STR_FORMAT_DATE_SHORT :{STRING} {NUM}
+STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM}
+STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING}
+
+STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
+
+
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+
+# Viewport strings
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
+
+# Simple strings to get specific types of data
+STR_COMPANY_NAME :{COMPANY}
+STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
+STR_ENGINE_NAME :{ENGINE}
+STR_GROUP_NAME :{GROUP}
+STR_INDUSTRY_NAME :{INDUSTRY}
+STR_PRESIDENT_NAME :{PRESIDENTNAME}
+STR_SIGN_NAME :{SIGN}
+STR_STATION_NAME :{STATION}
+STR_TOWN_NAME :{TOWN}
+STR_VEHICLE_NAME :{VEHICLE}
+STR_WAYPOINT_NAME :{WAYPOINT}
+
+STR_JUST_CARGO :{CARGO}
+STR_JUST_CHECKMARK :{CHECKMARK}
+STR_JUST_COMMA :{COMMA}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRENCY :{CURRENCY}
+STR_JUST_INT :{NUM}
+STR_JUST_DATE_TINY :{DATE_TINY}
+STR_JUST_DATE_SHORT :{DATE_SHORT}
+STR_JUST_DATE_LONG :{DATE_LONG}
+STR_JUST_DATE_ISO :{DATE_ISO}
+STR_JUST_STRING :{STRING}
+STR_JUST_RAW_STRING :{STRING}
+
+# Slightly 'raw' stringcodes with colour or size
+STR_BLACK_ARROW_DOWN :{BLACK}{DOWNARROW}
+STR_BLACK_ARROW_UP :{BLACK}{UPARROW}
+STR_BLACK_COMMA :{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
+STR_BLUE_COMMA :{BLUE}{COMMA}
+STR_RED_COMMA :{RED}{COMMA}
+STR_COMPANY_MONEY :{WHITE}{CURRENCY}
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_BLACK_CROSS :{BLACK}{CROSS}
+STR_SILVER_CROSS :{SILVER}{CROSS}
+STR_WHITE_DATE_SHORT :{WHITE}{DATE_SHORT}
+STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG}
+STR_SHORT_DATE :{WHITE}{DATE_TINY}
+STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
+STR_TINY_GROUP :{TINYFONT}{GROUP}
+STR_ORANGE_INT :{ORANGE}{NUM}
+STR_WHITE_SIGN :{WHITE}{SIGN}
+STR_TINY_BLACK_STATION :{TINYFONT}{BLACK}{STATION}
+STR_BLACK_STRING :{BLACK}{STRING}
+STR_BLACK_RAW_STRING :{BLACK}{STRING}
+STR_WHITE_STRING :{WHITE}{STRING}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
+
+STR_BLACK_SMALL_ARROW_UP :{BLACK}{SMALLUPARROW}
+STR_BLACK_SMALL_ARROW_DOWN :{BLACK}{SMALLDOWNARROW}
+STR_TINY_RIGHT_ARROW :{TINYFONT}{RIGHTARROW}
+STR_BLACK_SMALL_ARROW_LEFT :{BLACK}{SMALLLEFTARROW}
+STR_BLACK_SMALL_ARROW_RIGHT :{BLACK}{SMALLRIGHTARROW}
+
+STR_BLACK_1 :{BLACK}1
+STR_BLACK_2 :{BLACK}2
+STR_BLACK_3 :{BLACK}3
+STR_BLACK_4 :{BLACK}4
+STR_BLACK_5 :{BLACK}5
+STR_BLACK_6 :{BLACK}6
+STR_BLACK_7 :{BLACK}7
+
+STR_TRAIN :{BLACK}{TRAIN}
+STR_BUS :{BLACK}{BUS}
+STR_LORRY :{BLACK}{LORRY}
+STR_PLANE :{BLACK}{PLANE}
+STR_SHIP :{BLACK}{SHIP}
+
+STR_NUM_1 :{BLACK}{SKIP}{NUM}
+STR_NUM_2 :{BLACK}{SKIP}{SKIP}{NUM}
+STR_NUM_3 :{BLACK}{SKIP}{SKIP}{SKIP}{NUM}